Rocket participates in the Great Sky Race. However, he meets his nemesis, another competitor named Big Jet, and is nervous about racing him, although the team reassures him. To complicate matters, Rocket starts having the hiccups, so it is up to the team to scare them off before the sky race begins.
At the beach, the team is making sand castles while Rocket is playing with his new friend, a little humpback whale, until the whale's mother calls him home, much to Rocket's sadness as he begins to miss his friend. The team decides to go to the ocean to find Little Whale so Rocket can be happy again.
It is Annie's birthday and her friends set up things for the party. Her favorite things are balloons, and they give her musical balloons which play a special song. But suddenly, a strong gust of wind blows them all away, so it is up to the team to retrieve Annie's balloons before they reach Antarctica.
The team is in Egypt, reading the hieroglyphics about the story of the Golden Pyramid. It says that inside the pyramid are musical notes which make the hieroglyphic pictures dance and become happy, until a mean king locked the notes behind the gates. Now, it is up to the team to use the golden harp, which opens anything, to open the Golden Pyramid.
June finds a little dragon kite flying towards her and she shows the team a picture of the Dragon Kite Parade in China. However, Little Dragon Kite has a fear of flying high, and the dragon kites in the picture are missing, so it is up to the team to find the missing dragon kites and help their friend overcome her fear.
The team is filling up their pumpkin with Halloween treats for a costume party when they suddenly hear some strange music and see a ghost approaching them. Now, it is up to the team to hurry and gather their treats until their pumpkin gets filled to the top, so they can go to the party while avoiding the ghost and any more of them.
Leo teaches his sister Annie how to fly Rocket, and she learns all about Rocket's three different types of moves: the up-down move, the squeeze, and the loop-the-loop maneuver. After teaching her, Quincy and June invite Leo to blow Super Bubbles, so Annie gets her camera and tries to take a picture. After she leaves though, they accidentally get stuck in a giant bubble after blowing together to make it. Now, it is up to Annie to pilot Rocket solo and save the rest of her friends before the bubble pops.
Leo tells a story about a good knight and a bad knight. The Good Knight is a happy and funny knight in the castle, until the Bad Knight imprisons him in one of the towers and he can not escape. Now, it is up to the team to get the musical key in order to release the Good Knight before the Bad Knight strikes.
On Christmas Eve, Leo and the team read a story about a boy who uses a wish box to get a turtle. The team receive wish boxes under the tree. Unfortunately, Annie does not have a wish box because it fell off Santa's sleigh during a heavy blizzard. Now, it is up to the team to find Annie's wish box on Mount Everest while enduring the cold.
The team is in Australia, training their new friend, Joey, the baby kangaroo, for the Animal Talent Show at the Sydney Opera House. His talent is super hopping, which he uses to hop higher and longer. But Joey forgets that the talent show is today, so it is up to the team to bring Joey to the talent show before it starts.
Quincy sings his silly song to make the gang laugh, including Rocket, and they end up in Lapland. While watching a group of reindeer, they see a baby reindeer chasing a bird until he goes too far and gets lost in the woods. This makes the mission tough because Quincy has a fear of the dark as Lapland gets dark too early. So it is up to the team to take Baby Reindeer back to his mother as darkness falls while Quincy has to face his fear (with the Northern Lights helping them).
The team is in Totem Pole Forest in Alaska, looking at the tall totem poles. They meet a little totem pole; he has no stories though, so they decide to help Little Totem Pole grow larger so that he can grow like the rest of the poles. But then, he gets washed out to sea, and it is up to the team to bring Little Totem Pole back so he can grow big with the other totems.
The team discovers a machine which makes things larger when it plays larger and louder notes, and become smaller when it plays smaller and softer notes. However, the machine starts to malfunction until it breaks, causing the Little Einsteins and Rocket to shrink, so it is up to the team to find the lost piece at the playground so that they can return to their original size.
The team sees a mother duck, together with her ducklings as they hatch from their eggs. They follow their mother until one of them hatches late and follows the gang by accident, because he followed June's whistling, thinking that she is his mother. Now, it is up to the team to bring the duckling back to his mother before she becomes worried.
The team is on a safari, watching the animals in Africa, until they find that the water is overflowing for the wildebeests, so Rocket blocks the waterfall with his body. However, Rocket gets stuck, so it is up to the team, accompanied by a little bumblebee, to find the largest animals in Africa that can help them pull Rocket out of the waterfall before he gets a cold.
The team sees the other animals living and playing with their friends. They find an ivory-billed woodpecker pecking on the wood of a tree. He tries to peck the wood to call another ivory-billed woodpecker, though it is far away. Now, it is up to the team to go on top of the mountain so that the ivory-billed woodpecker can peck his beak on the wood to make a loud sound so that his friend can go to him.
The team has a sleepover and they show their own methods on how to sleep. However, they hear something and notice that Rocket is unable to sleep. Even their own attempts to make him sleep fail, so the team decide to go to outer space and count the nine planets of the Solar System to make Rocket go to sleep.
The team finds a caterpillar singing on a toadstool. Their new friend attempts to go to the tree of many colors with the other caterpillars on a truck to get a brand new outfit, until the truck hits a bump which throws him off the truck. Now, it is up to the team to bring Little Caterpillar to the tree so that he can get a brand new outfit.
The team and their friend Butterfly see that the other butterflies have an invitation to a migration party in Angangueo, Mexico, only to discover that Butterfly does not have his invitation. The mail carrier butterfly says that his invitation is in a mailbox except in the wrong place. Now, it is up to the team to search around the United States to find it.
Quincy finds four magic instruments in his room: a magic flute, a magic trumpet, a magic harp, and a little magic triangle. Then, he gets an e-mail message that the rest of his friends are in trouble. Rocket's anchor is tangled and stuck on a rock below the Arabian Sea, and the waves are getting higher and larger. Because of this problem, the team cannot blast off, so it is up to Quincy and his magic instruments to rescue the others before they get seasick.
Leo and Annie read a story about Hansel and Gretel. The two children leave a trail of musical notes to avoid getting lost. They find a gingerbread house and eat all the sweets, but they are unaware that the gingerbread house is owned by a witch and Hansel and Gretel are locked in. Now, it is up to Leo and Annie along with the rest of the team to open the gingerbread house and rescue Hansel and Gretel before the witch strikes.
June does dancing lessons and Rocket is a fan of hers, except that Rocket does not know how to dance yet. The team hear a bell and June looks at her telescope, seeing a glass slipper at a ball which she wants to try on. It is up to the team to go to the ball at the Schönbrunn Palace in Vienna, Austria so that June can try the glass slipper before the clock strikes twelve, while helping Rocket learn how to dance along the way.
The team is at the beach looking at the seashells when they see two hermit crabs pinching their claws as a way of saying hello. Annie sees them singing their friendship song, so she sings with them with her microphone. Their song makes the other animals play with their friends, until a big wave washes the red hermit crab off to sea. Now, it is up to the team to help the lonely blue hermit crab rescue his friend before he gets caught in a crab trap.
The team stands near the pet train when they see a pet with musical notes. Leo calls her Melody because she sings music, and her favorite food is musical notes. The pets are going on the train with their tickets, but Melody cannot go on the train without her ticket, so it is up to the team to go to the Eiffel Tower in Paris, France to get Melody's ticket before the pet train leaves.
The team meets three silly puppets while marching, who can be silly and funny. The puppets plan to go to the puppet theater in Prague, Czech Republic on their carriage, but it hits a bump which throws them out of the carriage. Now, it is up to the team to bring the puppets to the theater before it starts.
The team goes to the gas station to fill up Rocket with musical gas, allowing him to go at any speed. Rocket's speed meter has four types of speed, corresponding to four of the common tempo markings: Adagio means slow, Moderato means moderate, Allegro means fast, and Presto means super fast. In the meantime, they see the Three Little Pigs flying their planes until their speed meter gets stuck, causing them to lose control. The first plane is stuck on Adagio, the second plane is stuck on Moderato, and the third plane is stuck on Allegro. Now, it is up to the team to rescue the Three Little Pigs before their planes go to outer space.
The team is in Africa, looking at the animals who have their babies. They find a baby chimpanzee taken by a poacher, except he sings sadly because he was born after his parents went somewhere. He speaks music, so Annie translates by singing his song with her microphone so that the team understands what he says. The team decide to go to the Komoe National Park to bring the baby chimp to his parents.
The team is in Cremona, Italy, seeing Mommy Cello with her baby cellos' cases, until one of them gets washed away in the river. When the last baby cello hatches, it gets close to Quincy because it thinks he is its mother. It is up to the team to bring Baby Cello back to its mother before she gets worried.
The team is in San Francisco, California and Annie has a small purple plane which flies higher when she sings higher. They start to sing low and every time Annie raises her voice (in a glissando) and her hands, Purple Plane flies higher and higher. In the meantime, they see a green helicopter stuck on top on the tallest redwood tree. It is up to the team and Purple Plane to fly over the highest landmarks and rescue Green Helicopter before he falls down.
The team watches the F1 race of the fastest race cars. They see one car which is different, with a trumpet engine, a trombone horn, and bass drum wheels. Quincy calls him Carmine because he is a music car who wants to race. The three mean race cars which are bigger than Carmine tease and discourage him so that he can lose. Now, it is up to the team to help Carmine beat the other race cars and win the race.
Last season, Rocket won the race, so he has a rematch against Big Jet. Rocket has four buttons: a submarine, a pogo bouncer, a train, and his flying button. However, when the race starts, Big Jet destroys the flying button. Now, it is up to the team to help Rocket win the trophy and avoid Big Jet's attempts to slow them down while Quincy repairs the flying button.
Quincy tells a story about a princess bassoon playing a happy song for the other instruments, but an evil grumpy wizard casts a magic spell, which puts Princess Bassoon to sleep. The other instruments cannot wake the princess up, so it is up to the team to wake the princess up from the sleeping spell before all the purple pebbles in the hourglass reach the bottom or the spell will be permanent.
The team plays in the yard until they hear a stomach grumbling, which is from Rocket, who is hungry. So the team decides to make an energy meal for Rocket called Rocket Soup by gathering three ingredients - cheese from Little Mouse, peas from the Good Knight, and musical jumping beans from Joey - so that Rocket can get back his energy.
June does dance lessons with four blue-footed booby birds and when they performed well, they will earn a sticker. The baby booby bird wants to dance with the big birds, but he is still learning, so June encourages him to do his best. The three ballet moves are arabesque - stretch body, bourrée - on tip toes, and port de bras - arms low, then high. They leave on a boat going to the Galápagos Islands, though the boat hits a wave, throwing Baby Booby Bird off. Now, it is up to the team to help Baby Booby Bird dance and get to the Galápagos Islands before the ballet recital starts.
The team is in Egypt, where they meet their friend the Great Sphinx. He shows them his snowflake puzzle and the team is impressed, until the puzzle pieces bounce away, which makes the Great Sphinx sad, so it is up to the team to find the three puzzle pieces before all the sand of the hourglass goes to the bottom or the puzzle will never be able to do its magic.
The team watches the migration of the red-feathered geese going to a place south for the winter where it is warm, until they reach a cloudy place where the baby goose follows Rocket because he got confused in the clouds. Now, it is up to the team to help Baby Goose find his family and help him grow red feathers so that he can be part of the family.
The team tells a story of a golden goose who sings notes which makes the other geese happy. Then, a forte giant comes down the beanstalk, traps the Golden Goose in a cage, and takes him home into his castle. The Golden Goose sings sadly, as so do the other geese. Now, it is up to the team to free the Golden Goose before the Forte Giant strikes.
In Iceland, the team tells a story about a toy prince who helps the other toys in trouble and he can do a funny dance. Then, the Mouse King takes the key from the Toy Prince which causes him to freeze, locking him in the Mouse King's castle. The team manage to find the key hidden under the snow, so it is up to them to bring the key back to the Toy Prince and wind him back up before the Mouse King strikes.
The team sees a train full of ice cream, which is driven by a Magellanic penguin, who wants to deliver all the ice cream to his best friend's birthday party. However, his train breaks down, so it is up to Rocket and the team to help Mr. Penguin deliver all the ice cream cars before the ice cream melts in the sun.
The team is in an opera house, where Annie is participating in a singing contest, in which the winner will receive a microphone as the grand prize. Their nemesis Big Jet is there and he wants to win the microphone, so he rips Annie's song into three pieces and throws them far away. Now, it is up to the team to retrieve the three pieces of Annie's song before it is her turn.
The team is in Japan, wanting to see what the secret mystery prize is in Mount Fuji. They know that they need the musical key to open it, though the key breaks into four pieces. Big Jet hears them and goes to find the four pieces of the key to open the prize. Now, it is up to the team to get the four pieces of the key to become one so that they can unlock the secret mystery prize before Big Jet does.
The team is at the Serengeti National Park in Tanzania, where Rocket is playing with the baby animals. Rocket has three buttons which allows him to transform into three animals: a giraffe, a monkey, and an elephant. When Rocket gives the hungry animals a basket full of animal food, Big Jet steals the basket so that he can eat all of them and it is up to the team to retrieve the treats from Big Jet before he devours them.
At a carnival, Annie sees a game called the Great Schubert's guessing game. The game quizzes Annie on which of the four rides in the carnival (bumper cars, merry-go-round, slide, and roller coaster) is the Great Schubert's favorite, and the prize is a stuffed horse which is her favorite animal. The Great Schubert gives Annie three musical clues to know which is the right one, though a gust of wind blows them around the carnival, and it is up to the team to find all three before the game runs out of time.
The team finds dinosaurs which look like instruments. They see a mother Piccolodactyl together with her baby, but they hear a very forte sound coming from a Bassasaurus rex (or B-rex for short), and the sound is so loud and scary, the baby Piccolodactyl flies far away and hides in a log. However, he is unaware that he is hiding near a volcano, so it is up to the team to bring Baby Piccolodactyl back to his mother before the volcano erupts.
The team watches the Three Little Pigs build their own houses. The first one builds a house full of straw, the second one full of sticks, and the third one is building a brick house. Then, a big bad wolf comes in and blows the first two houses down easily. Now, it is up to the team to find a door, a roof, and bricks for the pigs to build a brick house before the Big Bad Wolf blows it down. Along the way, they must also not let the Big Bad Wolf make their mission harder.
Leo shows his surprise ride to his music pet Melody: a hot air balloon ride, and Leo also sings his song to show that he and Melody will be together forever. Melody is happy to ride in the balloon, though a large gust of wind blows the balloon high in the air, which frightens her. Now, it is up to the team to rescue Melody before the balloon crashes into Cataract Canyon.
The team reads a story about some music monsters who became sad when they bumped to each other. Annie's favorite music monster is the little red one, because he sings his smile song to make her and the people smile and feel better until the Loch Ness Monster locks them up in a cage. Now, it is up to the team and the Little Red Music Monster to go to the lake to release them from the Loch Ness Monster's cage and make them (and the Loch Ness Monster) happy.
The team is at a museum, where they tell a story about a unicorn who is a great conductor. The animals initially do not know how to sing together, until the unicorn waves his baton to help them. Then, a mean queen who is envious of the unicorn puts a spell on him, turning him into a stone statue. The only way to break the spell is to make all the animals sing together, so it is up to the team to save the unicorn before all the leaves from the tree fall or the spell will be permanent.
Quincy tells a story about the instrument fairies, which have their own color magic, create beautiful colors, and make the aurora borealis; the trumpet fairy makes blue magic, the oboe fairy makes red magic, the flute fairy makes purple magic, the tuba fairy makes green magic, and the violin fairy makes yellow magic. A big snow storm blows the instrument fairies into a polar bear's cave. However, the Violin Fairy (the smallest one) manages to escape the cave through the key hole, and it is up to the team and the Violin Fairy to head to Lapland and rescue the other instrument fairies before the polar bear arrives.
Leo has a silly sock with silly pictures: a pizza, bananas, and a little fish. The sock also sings a silly song which makes his friends laugh. There is going to be a silly clothes circus and the other clothes are to participate in. Silly Sock wants to join in the circus, but they know that it will start today, so it is up to the team to bring Silly Sock to the circus in Paris, France before it starts.
June sees a music robot in outer space from her telescope. A meteor shower heads straight to his home, Planet Robot, so Music Robot sweeps all the rocks, but one of them hits him in the stomach, causing his three flying batteries to fly out. Now, it is up to the team to find Music Robot's three batteries so that he can fly back home.
The team goes to school, bringing their favorite things for show and tell: Leo has his baton, Annie has her microphone, June has her ballet slippers, and Quincy has his instruments. However, Big Jet steals all their favorite things, and it is up to the team to retrieve them from Big Jet before school starts.
The team play as firefighters and Rocket becomes a fire truck. He has three rescue buttons: a ladder, a spreader, and a hose. They notice a big smoke far away which is coming from an erupting volcano in Java, Indonesia. Rocket uses his musical siren to warn all the animals to move clear out of the volcano, but a proboscis monkey gets his tail stuck between two tree branches and is trapped near the volcano. Thus, it will be up to the team to save the proboscis monkey before a volcanic eruption occurs.
Rocket plays with baby bugs and has bug powers: spider, grub worm, and lightning bug. A rain cloud is coming and Rocket gives the bugs a house to stay dry, but the Big Bad Wolf has a cold and accidentally sneezes the house to New Zealand. Now, it is up to the team to get the house back before the rain cloud reaches the bugs.
The team is in India, where Leo wins an egg. Inside the egg is a little elephant and there will be an elephant big parade. However, Little Elephant is too small to enter, because she must be at least ten feet tall to enter the parade. For her to grow taller, the team tries to feed her three magic peanuts, though they start magically bouncing away, and it is up to the team to find the three peanuts that are needed to feed Little Elephant before the parade starts.
The team finds a caterpillar singing on a toadstool. Their new friend attempts to go to the tree of many colors with the other caterpillars on a truck to get a brand new outfit, until the truck hits a bump which throws him off the truck. Now, it is up to the team to bring Little Caterpillar to the tree so that he can get a brand new outfit. Later, the team and their friend Butterfly see that the other butterflies have an invitation to a migration party in Angangueo, Mexico, only to discover that Butterfly does not have his invitation. The mail carrier butterfly says that his invitation is in a mailbox except in the wrong place. Now, it is up to the team to search around the United States to find it.
Rev up Rocket and soar full-speed ahead into action-packed, music-powered adventures! Join Leo, June, Quincy, Annie and Rocket on a mission to rescue the Three Little Piggies when their airplanes spin out of control. Can Rocket fly fast enough and far enough to bring the Piggies all the way home? Only with your help! Journey with the Little Einsteins as they zoom to outer space on their most thrilling voyage ever! Then, get ready to race around the globe against the world s greatest flying machines. But look out! Big Jet is up to his old tricks, and he ll do anything to win the trophy. Whether your preschooler is exploring the ancient city of Machu Picchu, whooshing past stars and planets or searching for hidden treasure in Hawaii, Race For Space is a first-class ticket to nonstop entertainment you can enjoy together!