A new adventure awaits as DI Humphrey Goodman and Martha leave London for Devon. Humphrey dives into his first case, which involves an unusual prime suspect: a 17th-century witch.
Humphrey and his team are baffled by the mysterious disappearance of an entire family. Martha prepares for the launch of her café but is thrown when a face from the past shows up.
The community of Shipton Abbott is rocked when a beloved painting disappears in a seemingly impossible heist. Humphrey tries his best to find some common ground with Archie.
Humphrey investigates the death of an unidentified man found in the centre of a crop circle. Meanwhile, Archie helps Martha prepare for a visit from a food critic.
Panic spreads when an arsonist targets three businesses, bizarrely invoking the Three Little Pigs fable. Meanwhile, Martha has some serious thinking to do.
A house is burgled but the prime suspect was locked up in a police cell at the time. It’s up to Esther to rally a devastated Humphrey and solve this impossible crime.
An eccentric burglar breaks into four homes over a winter’s night but steals nothing. In fact, he leaves things behind for the bemused residents to find in the morning.
The Shipton Abbott Players rope in Humphrey to play a detective, but the fictional crime becomes real when the amateur murder victim gets a real knife in his back.
When an amateur psychic’s unsettling predictions for a grieving woman’s future start to come true, Humphrey must uncover the truth before it’s too late.