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The following is a list of the various media from the Scooby-Doo franchise which includes series, films and specials.

  • List ID 1
  • Created By vincent2n
  • List Type Custom
  • Genre Adventure Animation Comedy Family Mystery
  • Favorites 12
  • Created July 12, 2020 by
  • Modified September 11, 2022 by

Scooby-Doo, Where Are You!


The first incarnation of what has become a franchise-of-sorts, Scooby-Doo is a large, loveable but cowardly Great Dane who hangs around four California high school students (Fred, Velma, Daphne and Shaggy). The four teen-agers are in constant search of mysteries and adventures, driving around in a bright green van known as the Mystery Machine. Many of the group's adventures involve villians who take on supernatural disguises (ghosts and monsters); the villians' activities usually involve blackmail, theft, fraud and other forms of corruption.

The New Scooby-Doo Movies


Following a successful run of Scooby-Doo, Where Are You?, The New Scooby-Doo Movies was the first of many reincarnations of the lovable talking hound's show. To boost the already increasing popularity of the series, each episode of The New Scooby Doo Movies featured a guest star -- ranging from celebrities like Sonny and Cher and Monkees frontman Davy Jones to characters from other Hanna/Barbara cartoons like Josie and the Pussycats and Speed Buggy. The format basically stayed the same -- the most notable change being that each episode doubled in size from a thirty minute episode to sixty minutes. Scooby and the gang still found themselves foiling the bad guys in rubber masks like in the original series, but this time around the guest stars would help out and be another source of comedic hijinks. This series ran for two seasons with a total of 24 episodes and has had a long life in syndication. There is a lot of confusion surrounding the official titles of the episodes, whic

The Scooby-Doo Show


The Scooby Doo Show premiered on ABC in September 1976 as part of The Scooby-Doo-Dynomutt Hour, in which new episodes of Scooby Doo shared an hour with a superhero dog named Dynomutt. It was a revamped version of Scooby Doo, Where Are You? which started on CBS in 1969.

Scooby's All Star Laff-A-Lympics


Featuring 45 Hanna-Barbera cartoon characters (classic and otherwise) competing for gold medals in wacky events. The contests are between: "Yogi Yahooeys," "The Scooby Doobys" and "The Really Rottens". Events include racing on ostriches, camels, kangaroos, rickshaws and unicycles, as well as scavenging for creatures like the Abominable Snowman, vampires, and the Loch Ness Monster.

Scooby-Doo and Scrappy-Doo


The adventures of the mystery solving dog and his nephew.

Scooby-Doo Goes Hollywood


Scooby and Shaggy are filming an episode of their cartoon as they are running from "The Crabby Creature of Creepy Crag." After Scooby and Shaggy fall on the ground after going through a catapult, they start getting tired of doing the same routine, and decide to become real movie stars. They show the president of a network, C.J., a pilot film called ''How the West Was Won (TV series)'', where Sheriff Scooby and Deputy Shaggy undergo the ornery Jesse Rotten. C.J. believes the film is a joke, and throws Shaggy and Scooby out, laughing. After the gang finds out Scooby is leaving the show, they protest while Shaggy tells how Scooby will become famous.

The Richie Rich/Scooby-Doo Show and Scrappy Too!


The Richie Rich/Scooby-Doo Show and Scrappy Too! is a package show produced by Hanna-Barbera Productions in 1980 for ABC Saturday mornings. The program contained segments from Scooby-Doo and Scrappy-Doo and Richie Rich. The Scooby-Doo and Scrappy-Doo shorts represents the sixth show in which Scooby-Doo appears.[1] This was the only Hanna-Barbera package series for which Scooby-Doo was given second billing and also notable for Richie Rich's debut in animation.

The 13 Ghosts of Scooby-Doo


The 13 Ghosts of Scooby-Doo was about the adventures of Scooby Doo, Shaggy Rogers, Daphne Blake, and Scrappy-Doo chasing after more mysteries. Now they are joined by a magnificent warlock called Vincent Van Ghoul, who is a cartoon cariature of Vincent Price (who also provided the voice), and a mischievous boy named Flim-Flam. Together they have to catch 13 ghosts and put them in a magical "Chest of Demons" that Scooby and Shaggy were tricked into opening by two sneaky ghosts named Weerd and Bogel. This was the last cartoon series that the original Scooby-Doo gang (minus Fred and Velma) appeared in for nearly 20 years. In 1988, the entire gang returned to TV as children in A Pup Named Scooby Doo, but they wouldn't resurface again weekly in their adult form until 2002 in What's New Scooby-Doo?.

Scooby-Doo Meets the Boo Brothers


Shaggy Rogers discovers that his uncle Colonel Beauregard has died and left him his country estate, which is on a plantation. After being chased away by a ghost witch, Shaggy, Scooby and Scrappy head for the estate in order to claim Shaggy's inheritance. Before they can get there, they meet Sheriff Rufus Buzby, who warns them about the whole estate being haunted and that they should leave. Before he can fully convince them, he receives a call from the police chief, notifying him that a circus train has derailed and a circus ape has escaped. Leaving Shaggy, Scooby and Scrappy, they continue driving, but upon their arrival they are pursued by a headless horseman, a ghost wolf and by the alleged ghost of the Colonel who taunts them, telling them to leave or else they will face the consequences.

Scooby-Doo! and the Reluctant Werewolf


Every year, all of the classic Hollywood monsters (consisting of Frankenstein's monster, his wife Bride of Frankenstein, a Imhotep, the Witch Sisters, Bone Jangles the Skeleton (undead), Strange Case of Dr Jekyll and Mr Hyde, Swamp Thing, and Dragonfly) gather at Count Dracula's castle in Transylvania for the "Monster Road Rally", an ultimate road race similar to Wacky Races (1968 TV series), awarding the winner with the "Monster of the Year" award as well as many other prizes only monsters would enjoy (and one prize — a trip to Hawaii — that none of the monsters want). This year, however, Dracula receives a postcard from the Wolfman stating that he has retired to Florida and will not be participating.

A Pup Named Scooby-Doo


For more than a decade, it looked as if this would be the final weekly Scooby Doo series. Following the unsuccessful run of The 13 Ghosts of Scooby-Doo, the creators went back to the drawing board and turned the original "Mystery Inc." characters into small children, who now worked under the title of "The Scooby Doo Detective Agency." Gone were the days of a pup named Scrappy-Doo, this series ushered in the age of a pup named Scooby-Doo! Although they would have been this age in the '50s or '60s, the kids were far more like kids of the '80s, with computers, skateboards, and gadgets that were popularized far later. As in the original series, the villains of this series were always bad guys in rubber masks, a concept that they had gotten away from when Scrappy entered the show and the ghosts became real. More cartoonish than the rest of the shows, the characters seemed to nod back to the old Warner Bros. cartoons -- complete with bugging eyes, gaping jaws, and a myriad of hijinks an

Scooby-Doo and the Ghoul School


Scooby-Doo (character), Shaggy Rogers, and Scrappy-Doo are on their way to a Miss Grimwood's Finishing School for Girls, where they have been hired as gym teachers. Once there, however, they find that it is actually a school for girl ''ghouls''. The pupils include Sibella, the daughter of Count Dracula; Elsa Frankenteen, the daughter of Frankenstein's monster, Winnie, the daughter of the Larry Talbot; Phantasma (usually called Phanty for short), the daughter of a phantom, possibly the Erik (The Phantom of the Opera); and Tanis, the daughter of the Kharis – all parodies/tributes to the Universal Monsters of the 1930s–40s. Other residents of the school are a floating white hand; an octopus, who is the school's butler; Legs, a spider that helps with the upcoming volleyball match; Miss Grimwood, the headmistress; and her pet dragon Matches (who dislikes Scooby at first, but later becomes friends, and has a strong friendship with Scrappy). Shaggy and Scooby want no part of this at first, but eventually they agree to stay as teachers.

Scooby-Doo in Arabian Nights


Scooby and Shaggy arrive in Arabian Peninsula on a magic carpet to become royal food tasters for the young Caliphate. They are initially hired, but after they eat everything in sight and leave no food for the Caliph, he gets angry and orders his guards to kill them. Shaggy and Scooby find a place to hide and Shaggy takes on the disguise as a harem girl. The Caliph, who is looking for a bride, falls in love with the disguised Shaggy and decides that they shall be married. Hoping to make the Caliph fall asleep so they can make their escape, Shaggy tells him two classic stories.

Scooby-Doo: Behind the Scenes


Scooby-Doo: Behind the Scenes, also known as Those Meddling Kids, is a series of shorts that was shown on Cartoon Network in 1998 about Scooby-Doo. Each short gives behind the scenes information on how Mystery Inc. formed, and backgrounds for each member of the gang.

Scooby-Doo on Zombie Island


The members of Mystery, Inc. go their separate ways after becoming bored of mystery solving. Daphne Blake, along with Fred Jones (Scooby-Doo), starts running a successful television series. Velma Dinkley becomes the proprietor of a mystery bookstore, and Scooby-Doo (character) and his owner Shaggy Rogers bounce from job to job. For Daphne's birthday, Fred decides to get the gang back together for a road trip while Daphne is filming her show.

Scooby-Doo! and the Witch's Ghost


After Ben Ravencroft, a famous horror writer of whom Velma Dinkley is a huge fan, assists her and the Mystery Gang in solving a case at a museum, he invites them to his hometown, Oakhaven, Massachusetts. When they arrive, they find the town converted into a tourist attraction by Mayor Corey, complete with 17th-century replicas and attractions based on the alleged ghost of Sarah Ravencroft, an ancestor of Ben's who was persecuted as a witch and executed by the Puritan townspeople in 1657. Ben disputes this, claiming Sarah to be a Wiccan who used natural herbs to heal people and reveals for years he has been searching for Sarah's medical journal to prove her innocence.

Scooby-Doo and the Alien Invaders


The Mystery Machine is driving through a desert in Roswell, New Mexico. A sandstorm comes up and Shaggy Rogers makes a wrong turn onto government property. Seeing a unidentified flying object causes Shaggy to lose control of the vehicle and the gang find themselves on the outskirts of a small town. While Scooby-Doo (character) and Shaggy stay with the van, the rest of the gang enters a local diner to get directions. Shaggy and Scooby then see a mythical animal called a jackalope. The jackalope takes their last Scooby Snack and they chase it into a cave, where they encounter aliens. They run into the diner in panic, claiming to have seen Extraterrestrial life.

Scooby-Doo! and the Cyber Chase


In a college computer lab run by Professor Kaufman, two of his students, Eric Staufer and Bill McLemore, are working when a virtual creature – the Phantom Virus – emerges from a new game based on the Mystery Gang's past adventures and tries to attack.

Night of the Living Doo


Scooby Doo and the Mystery Inc. gang pick up hitchiking Gary Coleman, and the Mystery Machine soon proceeds to break down (multiple times) finally leaving them stranded at a haunted castle owned by David Cross. This Halloween special is an all-out spoof of the 1972 series "The New Scooby Doo Movies, " complete with multiple references and gags that take jabs at the original show, musical numbers by Big Bad Voodoo Daddy and Matthew Sweet, and concluding with a nonsensical ending.



Join the Mystery Inc. gang as they take on their biggest challenge yet! When they're invited to Spooky Island, a popular amusement park, they soon discover that the attractions aren't the only things that are spooky. Strange things are happening, and it's up to Scooby, Shaggy, Fred, Daphne, and Velma to uncover the truth behind the mysterious happenings.

Scooby-Doo Meets Batman


Protecting the innocent, defeating injustice, and eating tons of Scooby goodies! The most legendary heroes in the fight against criminals join forces when Scooby and the Company of Mystery team up with Batman and Robin. The action begins as the villains Joker and The Penguin attempt to counterfeit money, but are stopped by the dynamic trio of Batman, Robin and Scooby. But Jocker and The Penguin return to try to steal a flying magic suit, and Scooby-Doo and his gang have to prove that with a little help, they can fly up into the clouds to retrieve the flying suit, cause a crash landing and defeat the wicked!

What's New Scooby-Doo?


Join Fred, Daphne, Velma, Shaggy, and of course Scooby-Doo as they catch the bad guys behind the masks in the every episodes.

Scooby-Doo! Winter WonderDog


Scooby-Doo and the Mystery, Inc. gang faces off against festive frights, frosty nights, and - jeepers - the ghost of Christmas, who wants to wish everyone a scary Christmas!

Scooby-Doo! and the Monster of Mexico


Fred Jones (Scooby-Doo) pen-pal, Alejo Otero, a man who lives in Veracruz, Vera Cruz, Mexico, invites Fred and the rest of the gang to visit him and his family there. Fred and the rest of the gang talk about it until they decide to go. However, after Alejo sent the invitation to Fred, a big long-haired monster started to terrorize the population of Veracruz. Alejo and his young son, Jorge, and their pet Chihuahua (dog), Chiquita, see the monster, and the locals start calling him "El Chupacabra".

Scooby-Doo 2: Monsters Unleashed


The Mystery Inc. gang must save Coolsville from an attack of past unmasked monsters brought to life by an evil masked figure trying to "unmask" the gang.

Scooby-Doo! and the Loch Ness Monster


The Mystery, Inc. gang travel to Loch Ness in Scotland to see the famous Blake Castle, the home of Daphne Blake's Scottish ancestors as well as her cousin, Shannon. The castle grounds are home to the first annual Highland games, composed of many traditional Scottish sports. When they arrive, Shannon informs them that the castle has recently been terrorized by the Loch Ness Monster.

Aloha Scooby-Doo!


The gang travels to Hawaii on a free trip from a surf-and-beachwear company called "Goha Aloha" thanks to Daphne, whom the company wants to design some new swimwear for them. The gang also goes there to see the Big Kahuna of Hanahuna Surfing Contest. However, the contest used to only be open for the natives and not for mainlanders, but now the mayor has made it open for everybody. Many locals are angry because of this, especially Manu Tuiama, a local surfer, and his friend, Little Jim. Just a few days before the contest, the demons of the evil Wiki-Tiki spirit attacked the village and kidnapped Manu's girlfriend, Snookie. This drives away most of the tourists and surfers, and the locals believe the spirit is angry that the surfing contest is open to anybody, and also that a new resort, Coconut Beach Condominiums, is being built on supposedly sacred ground by local real estate agent Ruben Laluna. When the gang meets Jared Moon, a representative from the Goha Aloha-company in Hanahuna, he's selling tiki charms that are supposed to ward off evil demons. The mayor refuses to postpone the contest, even after the Tiki demons attack again at a feast.

Scooby-Doo! in Where's My Mummy?


Scooby-Doo and the Mystery Inc. gang become involved in a supernatural mystery in Egypt.

Scooby-Doo! Pirates Ahoy!


Fred is treating the Mystery Inc. gang to share in his birthday present: a mystery cruise, compliments of his parents Skip and Peggy. While preparing for the ship launch, Scooby and Shaggy have a creepy encounter with a sinister-looking cloaked man, whom the duo are sure is up to no good. The gang meet the hyper Cruise Director, Sunny St. Cloud, and the captain, Captain Crothers. The Captain says they are bound for the Bermuda Triangle, and St. Cloud promises some creepy intrigue. A montage of sloppy "mysteries" that are staged by St. Cloud and Captain Crothers follow, which the gang solves with ease. This peeves the other guests, who have no mysteries to solve now. Soon they rescue Rupert Garcia, a man lost at sea, who tells of an encounter with ghost pirates. The gang naturally assumes that this is a setup to another mystery. He is taken below deck as a man in a jet-pack appears from the sky and lands on deck. He turns out to be Biff Wellington, an English billionaire who is known to be fun-loving yet eccentric. He plans to stay on the ship as well.

Shaggy and Scooby-Doo Get a Clue


Shaggy inherits "Like a Billion Dollars" from his Uncle Albert; an eccentric scientist and inventor who has suddenly disappeared. Scooby-Doo and Shaggy move into Uncle Albert's mansion and go from living "paw to mouth" to having everything and anything they've ever wanted -- including a pool, a massive home entertainment system and ROBI, their own comically inept robot butler. Just when Scoob and Shag kick back to enjoy their new digs, they stumble upon a secret lab, where they discover that Uncle Albert is actually hiding from a sinister villain named Dr. Phineus Phibes, who is after a secret nanotechnology formula that Uncle Albert recently invented. Scooby and Shaggy vow to work on their own until they bring down Phibes and make the world safe for Uncle Albert to come out of hiding.

Scooby-Doo: Chill Out, Scooby-Doo!


The gang's vacation to Paris takes a wrong turn when Scooby and Shaggy miss their flight and end up on a skydiving expedition in the Himalayas. To make matters worse, upon arrival they must outrun the Abominable Snowmonster.

Scooby-Doo! and the Goblin King


Scooby-Doo and Shaggy must go into the underworld ruled by the Goblin King in order to stop a mortal named The Amazing Krudsky who wants power and is a threat to their pals, Fred, Velma and Daphne.

Scooby-Doo! and the Samurai Sword


The Mystery Inc. crew travels the globe on a transcontinental treasure hunt to solve a series of ancient riddles. Scooby-Doo and Shaggy are indoctrinated by an unlikely Sword Master.

Les Amis de Scooby


Coucou ! C'est ton copain SCOOBY DOO BYDOOOOOO ! Avec moi, tu vas découvrir pleins d'infos et tous les trucs rigolos sur mes amis les animaux. C'est parti pour LES AMIS DE SCOOBY !

Scooby-Doo! The Mystery Begins


The story of how Mystery Inc. was formed.

Scooby-Doo! Abracadabra-Doo


After wrapping up their latest mystery, Velma gets a call from her mother asking that she check on her younger sister Madelyn, who attends a college for magicians. The gang heads to the Whirlen Merlin Magic Academy, located in an old Irish castle. Once they reach the castle they meet the owner, Whirlen Merlin, along with his brother Marlon, who acts as cook and butler, and Crystal, Whirlen's former stage assistant. The gang learns that a giant griffin has been scaring away the students and staff.

Scooby-Doo! Mystery Incorporated


Fred, Daphne, Velma, Shaggy and Scooby-Doo solve mysteries in the spooky town of Crystal Cove, a village boasting a long history of ghostly sightings, werewolves and glowing deep-sea divers. The townspeople of the hotspot don't appreciate the sleuths’ meddling, but the gang demands extraordinary proof for extraordinary claims.

Scooby-Doo! Camp Scare


Scooby-Doo and the gang travel to Camp Little Moose, Fred's old summer camp, to vacation and serve as camp counselors. However, on arrival they find the camp empty, except for Burt, the head counselor, and the local Forest Ranger, Ranger Knudsen. They discover that one of the camp's old legends, the Woodsman, a cruel counselor who went insane after a prank set up by his campers went awry and left him with severe brain damage, has come to life and scared the kids away.

Scooby-Doo! Curse of the Lake Monster


School has just ended for the summer, and Velma (Hayley Kiyoko), Shaggy (Nick Palatas), and Scooby-Doo (Frank Welker) meet up with Fred (Robbie Amell) and Daphne (Kate Melton) so they can go to meet Daphne's uncle, Thornton "Thorny" Blake V, who has given them summer jobs at his country club in Erie Point.

Scooby-Doo! Legend of the Phantosaur


The Mystery Inc. gang travels to a remote town to stay at the La Serena Spa in New Mexico, to relax Shaggy after a scary experience in a haunted mansion left him screaming for a few hours afterward. There, they meet Mr. Hubley, who works at the spa. When Shaggy asks if there is anything to eat, Hubley says no, but there is a barbecue in town.

Scooby-Doo! Music of the Vampire


When Daphne becomes the star of a vampire film, the production is thrown into chaos by a real vampire, forcing the Scooby-Doo team to investigate who's behind this monstrous mayhem.

Scooby Doo! and the Safari Creatures


The gang flies off to Africa for a video animal Safari, So Goodi!, only to learn that - zoinks! - the creatures are actually shape-shifting jungle demons! In Homeward Hound, a "fiercely fanged" cat creature petrifies the competing pooches at a dog show, including the visiting Scooby-Doo! Finally, a giant Wakumi bird is stealing sculptures that are scheduled to be housed in a museum in New Mexico, Old Monster. There's never a dull moment when Scooby-Doo enters the scene!

Scooby-Doo! Spooky Games


As Shaggy and Scooby are running away from a monster, Olympic Games organizer Diane watches Shaggy and Scooby's amazing running ability and asks them to join the 2012 World Invitational games (a parody of the 2012 Summer Olympics) in London. Shaggy accepts the offer, while Scooby is unable to join (because he is not human). Instead, Scooby-Doo becomes Shaggy's coach. The gang is flown on an all-expenses-paid trip to London so Shaggy can participate in the games. When they arrive, Daphne and Velma become interested in Steve Looker, an Olympic pole vaulter, causing Fred to want to become a pole vaulter in the games. The gang then goes to their hotel room, and Scooby hears a loud stomping noise outside while he is watching a Gladiatorsaurus marathon on TV. Shaggy and Scooby take a peek at what is going on, and find that a 2000-year-old Olympic statue has come to life and is terrorizing the city.

Scooby-Doo! Haunted Holidays


The gang is enjoying a winter festival, when a living snowman arrives and chases everyone off. Curious, the gang decides to investigate in a nearby toy factory, which hides a deadly secret. The gang soon finds out they are trapped inside of the toy store, because the snowman is waiting for them outside. They then meet the owner, Fabian Menkle, who explains to them about the store's haunted clock tower and that the Menkle family toy store was cursed a long time ago by the Sinister Snowman. Later, the snowman is able to get inside the factory and tries to chase Shaggy and Scooby. Just when they think they are doomed, the real Santa Claus shows up, and gets the haunted clock tower working again, which had not been working for many centuries. The snowman is melted by the loud clock tower, and is found out to be none other than Fabian Menkle himself, who was trying to rob the toy store of its money. He tried to make his uncle look crazy so he could sell the store and get the money.

Big Top Scooby-Doo!


Scooby-Doo and the gang travel to Atlantic City, where Fred enthusiastically takes them to see The Brancusi Circus. They arrive to find that the circus does not open until tomorrow, but decide to look around when they notice that the front door is unlocked. Whilst searching, they meet a man who is pursuing a werewolf that has intruded into the circus. The werewolf attacks the gang, but is eventually scared off by Velma, using a spotlight. The man thanks the gang and introduces himself as Marius Brancusi, the ringleader. Marius inherited the circus from his uncle last year and has been working to modernize it. He informs the gang that the werewolf they had encountered has been shadowing the circus for a few months, has scared off many of his artists, and has stolen jewelry wherever they are. He even suspects that the werewolf might be one of his own artists. Velma notices that this incident alludes to a case during the 18th century, in Ingolstadt, where a werewolf named Hans collected a combination of jewels which enabled him to change into a werewolf at any time. After the gang tells Marius that they solve mysteries, Marius hires them to go undercover as circus performers.

Scooby-Doo! Mask of the Blue Falcon


The gang meet the faded Blue Falcon lead actor at a comic book convention, as he swears revenge for being left out of Hollywood. Later, an antagonist from the actual Blue Falcon animated series, Mr. Hyde, begins terrorizing the convention, trying to stop the release of the new Falcon film.

Scooby-Doo! Adventures: The Mystery Map


The Scooby Gang are hanging out in their tree house. Fred is lifting weights talking to himself in the mirror, Velma is using her computer, and Daphne is looking at her shoes and orders them to be lined up. Then Shaggy orders a pizza, which is delivered instantly by Stu Stukowski. The gang denies eating the pizza when it arrives. Then Scooby finds a rolled up map in his slice of pizza. Velma discovers that the map is said to lead to the treasure of Gnarlybeard the Pirate. The gang sets out to find the treasure of Gnarlybeard the Pirate, only to be attacked by Phantom Parrot, who manages to swipe the map. Following the Phantom Parrot, they come across Dr. Escobar and Shirley, the latter Fred is smitten with. Thinking that the treasure is in the lighthouse, they manage to trap Phantom Parrot, finding out that it is Stu Stukowski. According to him, Gnarleybeard the Pirate is a distant relative of his, and the treasure is not discovered in the lighthouse.

Scooby-Doo! Stage Fright


Daphne and Fred try out for a talent show that takes place in an old opera house, but the show may be cancelled before rehearsals when a masked Phantom re-appears from the past.

Scooby-Doo! and the Spooky Scarecrow


A teenage boy (Levi) and girl (Maizy) are hanging out in a corn field admiring a werewolf prop when they're joined by their two friends in costume. The group talks about surprising people with their creepy costumes when they see a scarecrow in the distance. Maizy records it with her camera phone and it moves towards them. The scared teenagers identify it as "Cornfield Clem" and quickly run away.

Scooby-Doo! Mecha Mutt Menace


Fred has entered the Science Expo in Houston, Texas with a monster trapping project involving magnets, a trampoline, and a sticky net. A girl accidentally gets caught in the trap but is quickly freed by Fred. She catches Fred's eye (much to Daphne's dismay) and identifies herself as Melanie Staples, daughter of NASA Scientist Ned Staples. The gang checks out her father's demonstration where he unveils a large robotic dog, "Mecha Mutt", equipped to travel over Mars terrain.

Scooby-Doo! WrestleMania Mystery


Scooby-Doo (character) and Shaggy Rogers win an all-expenses-paid stay at WWE City to watch WrestleMania after beating the hardest level of the organization's latest video game. At the insistence of the duo, Fred Jones (Scooby-Doo), Daphne Blake, and Velma Dinkley agree to join them on the trip to WWE City. Upon their arrival, the Mystery Machine crashes on a ditch after Fred narrowly avoids a crossing raccoon. The gang meets John Cena, his trainer Cookie, and Cookie's nephew Ruben before Cena lifts the Mystery Machine back on the road. They also encounter Bayard, a hunter who despises WWE for building their city in his forest. Cena gives the gang VIP tickets to the next event to make up for their altercation with Bayard.

Scooby-Doo! Ghastly Goals


Scooby and the gang are in Rio, Brazil enjoying a parade celebrating the beginning of the International Soccer Cup (a parody of the FIFA World Cup). Shaggy and Scooby leave the parade to get some more food and Scooby helps some kids find an errant, flying soccer ball. Scooby searches a nearby alley and finds the ball but not before he's chased away by a red, horned monster.

Scooby-Doo! Frankencreepy


Velma discovers she's inherited her great-great-uncles' cursed castle in Transylvania, Pennsylvania. This Scooby-Doo adventure has enough spooky fun to make the whole family come alive!

Scooby-Doo! Moon Monster Madness


The Scooby gang investigate a possible alien presence while exploring a moon base built by an eccentric billionaire celebrity.

Scooby-Doo! and the Beach Beastie


After Fred experiences a nervous breakdown, the gang decides to take up an offer from Daphne's uncle to stay at his Florida resort. Soon after arrival, they realize they actually have a mystery on their hands.

Scooby-Doo! and Kiss: Rock and Roll Mystery


Fred Jones, Daphne Blake, Velma Dinkley, Shaggy Rogers and Scooby-Doo travel to an amusement park called Kiss World to see Kiss at their big Halloween concert and solve a mystery, mostly because Daphne has a crush on Starchild, much to Fred's jealousy. After Scooby and the gang arrive, security chief and former government defense employee Delilah Domino refuses to let them in, so they sneak in and are caught by Delilah. At that moment, Kiss arrives, and after the gang explains that they are there to help, they tell Delilah the kids are free to stay, to which she reluctantly agrees. The Demon initially opposes to the idea due to Scooby accidentally spraying a water gun on him when he came to Shaggy and Scooby for a surprise visit but later relents. As the gang split up for clues, Shaggy and Scooby are chased by an entity; Kiss comes to their aid. They tell the gang that the entity is called the Crimson Witch, and she has been terrorizing the park for a while, and they need her to disappear before the concert.

LEGO Scooby-Doo Shorts


A series of CGI animated shorts based on the LEGO Scooby-Doo licensed products.

Lego Scooby-Doo! Knight Time Terror


The gang visits Grimsley Manor, where they have to solve the mystery of a Black Knight who has come to life.

Be Cool, Scooby-Doo!


Scooby-Doo and the gang are back for a modern version of the franchise that has been entertaining kids and adults for decades. In "Be Cool," Scooby and his friends -- Fred, Shaggy, Daphne and Velma -- hit the road in the Mystery Machine after high school ends to live it up one last summer before adulthood. But, as is to be expected, it's not all fun and games for the crew members, who must deal with monsters and mayhem along the way. Working together, they hope to solve any mystery that gets thrown at them.

Lego Scooby-Doo!: Haunted Hollywood


While trying to solve the mystery of a sea creature haunting a lighthouse, Shaggy Rogers complains to Scooby-Doo (character) about how Fred Jones (Scooby-Doo), Daphne Blake and Velma Dinkley always bribe them into being monster bait with Scooby Snacks. As a result, Shaggy and Scooby decide to not eat Scooby Snacks again. After they solve the mystery, the gang goes to the malt shop where Shaggy and Scooby win a hamburger eating contest and win the whole gang a trip to Hollywood.

Scooby-Doo En Europe


À l'occasion des élections européennes, Scooby et tous ses amis invitent les enfants pour un tour d'Europe des nations. Entre partages culturelles, culinaires ou historiques le Scooby gang découvre les pays membres de l'Union européenne.

Scooby-Doo! and WWE: Curse of the Speed Demon


After helping WWE solve the mystery of the ghost bear in ''Scooby-Doo! WrestleMania Mystery'', the Mystery Inc. gang is seen at WWE's latest venture, The Muscle Moto X Off Road Challenge, an off-road racecar race for WWE superstars, with a big cash prize. Scooby-Doo (character) and Shaggy Rogers are there working at a food truck. Many WWE superstars are in the race, including WWE chairman Mr. Vince McMahon's own daughter Stephanie McMahon and her husband Triple H. Scooby and Shaggy are excited to hear that The Undertaker is going to be in the race.

Lego Scooby-Doo! Blowout Beach Bash


Mystery, Inc. heads to Blowout Beach for a real swinging beach party. But when the Ghost Pirates threaten to harsh the good vibes, it's up to the Scooby Gang to get the party back on track and save the day!

Scooby-Doo! & Batman: The Brave and the Bold


Batman drives a ghost which the gang is chasing away, and warns the gang to keep away from this case for their own safety. When the Puppeteer attacks again, Fred overpowers Perpetto and his hench-puppet, and the gang unmasks them as Martian Manhunter and Detective Chimp. As Batman and his associates reveal afterwards, the Puppeteer scam was actually an initiation test for Mystery Inc. to join the ranks of Mystery Analysts of Gotham City.

Scooby-Doo! Mystery Cases


The series follows the adventures of Scooby and the Gang through the eyes of 15 children and their imaginations. Each story begins in the ‘real’ world and transitions to the stop motion animated imagination of a child.

Daphne & Velma


Daphne Blake is a high school student who has a semi-popular web show discussing the possibility of aliens and supernatural occurrences. Velma Dinkley is Daphne's supportive yet critical online friend, who believes there is a logical explanation for everything. After Velma web chats Daphne following her latest episode, she reveals to Velma that her parents will be moving to Ridge Valley, where Velma currently goes to high school.

Scooby-Doo! and the Gourmet Ghost


The gang are en route to the Rocky Harbor Inn, where Fred's uncle Bobby Flay invited them to stay. They arrive, and Fred is surprised to learn that his uncle is a world-famous chef.

Scooby-Doo! and the Curse of the 13th Ghost


A prologue set before ''The 13 Ghosts of Scooby-Doo'' depicts a young List of Scooby-Doo characters#Vincent Van Ghoul and his partner Mortifer hunting down and successfully sealing the final ghost into the Chest of Demons. Mortifer however is attacked and seemingly killed by minion ghosts as a tearful Vincent makes his escape. Scooby-Doo (character) would eventually accidentally reopen the chest but would catch all but one with the help of his friends Daphne Blake and Shaggy Rogers. The final ghost, still at large, seeks to release its counterparts and take control of the planet.

Scooby-Doo and Guess Who?


Scooby-Doo and the Mystery Inc. gang solve more mysteries while also accompanied by many celebrities.

Scooby-Doo! Return to Zombie Island


The gang is pulled out of retirement to investigate a mystery on a familiar zombie-infested island.



The Mystery, Inc. gang is back at it again as they seek to join forces with another set of heroes to save the world from Dick Dastardly and the evil he intends to bring down upon the world.

Happy Halloween, Scooby-Doo!


With fake monsters and candy galore, Halloween is heaven for these hungry foodies going door-to-door. But this year, their sweet holiday turns sour when the neighborhood pumpkin patch is infected by toxic ooze, creating high-flying jack-o-lanterns, and a king-sized pumpkin leader squashing everything in its path. It’s up to Scooby-Doo and the gang as they team up with their pals, Bill Nye the Science Guy and Elvira, Mistress of the Dark, to solve this mystery of gigantic proportions and save Crystal Cove!

Scooby-Doo! The Sword and the Scoob


An evil sorceress transports the gang back to the age chivalrous knights, spell-casting wizards, and fire-breathing dragons.

Scooby-Doo's Ecological Mission


To celebrate Earth Day, Scooby and the gang teach you what you can do to protect the Earth!

Straight Outta Nowhere: Scooby-Doo! Meets Courage the Cowardly Dog


With Mystery, Inc. on the tail of a strange object in Nowhere, Kansas, the strange hometown of Eustice, Muriel, and Courage, the gang soon find themselves contending with a giant cicada monster and her winged warriors.

Scooby-Doo, Where Are You Now!


After 52 years of solving mysteries, the Scooby gang reunite at Warner Bros. Studios to reminisce about their favorite cases and how they were filmed. But it turns out that the back lot may have its OWN monster problem. Fred, Daphne, Velma, Shaggy, and Scooby-Doo investigate this mystery while celebrating the legacy of the franchise.

Mystery Incorporated


When the small town of Coolsville becomes a hot bed for unexplained supernatural activity, a grief stricken star athlete, a brainiac, a socialite, a rebellious loner, and his Great Dane must form an unlikely team to hunt down and stop the evil that has befallen their town.

Trick or Treat Scooby-Doo


Mystery Inc. has cracked the case to top all cases! They’ve tracked down Coco Diablo, the head of a notorious costume crime syndicate. With Coco and her kitty in prison, Mystery Inc. thinks that they can finally enjoy a break. Wrong! Suddenly, menacing doppelgänger ghosts of the Scooby crew and favorite classic foes show up in Coolsville to threaten Halloween. Now it’s up to the meddling kids to unmask the latest scoundrel and save Halloween!

Scooby-Doo! and the Mystery Pups


As counselors in a lakeside sleepaway camp, Scooby and Shaggy don’t know much about canoes and archery, but they do know how to solve a mystery!



Jinkies! This raucous reimagining of the Scooby-Doo franchise unravels the mysterious origins of Mystery, Inc. – as seen through the eyes of the gang’s beloved bespectacled detective Velma.

Scooby-Doo! Code: Paranormal


Fanmade visual/audio series based on the Hanna-Barbera franchise. Legendary cryptids, haunted electronics, tall evil figures and government conspiracies... The Mystery Inc. family solvles it all!

Scooby-Doo! And Krypto, Too!


Mystery Incorporated teams up with Krypto the superdog to investigate the disappearance of the Justice League.

The Scooby-Doo Project


Scooby-Doo and the gang decide to record one of their mysteries. This time, they're going out into the woods to investigate a haunting there. This ghost is going to be a bad guy in a mask, right? Wrong. So. Very. Wrong.

Scooby-Doo! and the Legend of the Vampire


The film takes place in Australia, where the "Vampire Rock Music Festival" is being set up near Vampire Rock, a rock formation shaped like a vampire head. There is a legend of a vampire named the Yowie Yahoo, who lives in the rock. Many people are excited for the event, but some don't think it should take place because it would anger the Yowie Yahoo. One such person is Malcolm Illiwara, even though his grandson Daniel is the manager of the contest. One night, as Malcolm and Daniel watch a sure-to-win performer named Matt Marvelous, the Yowie Yahoo appears. The Yowie Yahoo and its three vampire minions capture Matt Marvelous and take him away. Everyone is scared, and Malcolm blames the contest for what happened.