COD4 - 800x600, 11khz sound, No AA, All Settings on Low. Texture settings on Automatic
Fallout 3 : PC Specs: Dimension 2350, P4 2.8ghz Northwood, 1 Gig Ram, Windows XP SP2, PNY 8400GS 512 Meg PCI Graphics Card, 1024x768 at Low Settings, No AA
Crysis Gameplay video on my $350 gamer rig. Intel Core 2 Due E4500 @ 3.2ghz, 1280x1024, Asus P5QL, BFG 9600GT OC, 4Gig DDR2-800, XP SP2, High Settings. 35-40fps normally.
Mirrors Edge Gameplay E4500 @ 3.2ghz, 1280x1024, BFG 9600GT OC, PhysX enabled, All settings High
emulation v real deal video response for Metal Tiger. opinions always welcome! I ramble on a little too much. Thanks for watching though folks =)
Recently picked up a Commodore Amiga 1200. Here is my setup and what the internals look like.
Here is my first Amiga (68000) port. This is Strife. An FPS with RPG elements that uses the Doom Engine that was developed by Rogue Entertainment in 1996.
Sound is done so i made a quick video on the progress. Showing the intro and the demo mode. Just need a few more tweaks here and there and a first release ...
Some gameplay of the first quest in the game. Running in an Amiga 1200 with Blizzard 1260 Accelerator board note : It looks jerky when spinning around - thats ...
New port in the works. Heretic AGA Ported over fairly easily since lots of the Strife AGA code was reused. Still needs work. Release not far away.
Here is my CPS1 collection ive acquired over the last year and a half. As always im on the lookout for some more CPS1 boards to fill out my collection but i ...
Here's my latest PCB - Ninja Baseball Bat Man by Irem. This is a 4 player beat 'em up that was released in 1993. The game allows up to four players to play ...
it's been a while so time for a quick update video to my gameroom. since the last time , ive added some ikea shelves and some assorted posters. I have 2 more ...
I hacked up a speaker cable and got my Roland MT-32 MIDI sound module interfaced into the X68000. Ramble and some demo sounds. Enjoy the video :) Sorry ...
a closer look at the Capcom Mini Cute Candy Cab.
My port of Heretic on the Amiga while I ramble about Raven Software.
Update on whats happening with the Rise of the Triad port for the Amiga.
Here is how the gameroom is looking :) I hope everyone had a wonderful holiday period and im looking forward to watching all my friends videos throughout the ...
Got some new hardware to play with , for the Amiga fans out there This is the Amiga 500 with ACA500 and ACA1232 Accelerator. The ACA500 is a new addon ...
I read this article on http://jmp.no/blog/cheap-overkill-amiga-network-adapter about getting your Amiga 500 online with a null modem cable and a Raspberry Pi.
Well its been a year. Here is how the gameroom looks one year on. Hope everyone is having a good holiday season :)
3D Surround Gaming Test on my PC - apologies for the glare but you get the idea Specs are as follows - ASUS Z97 Sabretooth MKII motherboard - 8 Gb DDR-3 ...
Here is a video of my home office. You've seen my 3 monitor setup, so i thought it would be cool to show you the other things going on in this room. Yes i am ...
In this video i upgrade my A500 from 512k of Chip Memory to 1Meg so i can get my WHDLoad games running on a A500. My A500 is a PAL Revision 5 ...
Battlefield Hardline Nvidia 3D Surround Gaming Test. All settings on Ultra with AA disabled. Framerate is on the top left of the first monitor. PC Specs Intel Core ...
Going through the everglade level Battlefield Hardline Nvidia 3D Surround Gaming Test. All settings on Ultra with 2xAA Framerate is on the top left of the first ...
Updated game room tour and some new pickups to show you guys. Thanks for supporting my channel as always folks :)
Well its been a minute since my last arcade pickup. Here is DoDonPachi II : Bee Storm for the IGS/PGM hardware DoDonPachi II (æ€’é¦–é ˜èœ‚II DoDonPachi TsÅ«?) ...
Quick demo of the following Arcade games that support multiple monitors: - Buggy Boy - Ninja Warriors - Darius - Darius 2.
Turned on the Amiga 500 today to play some games. Here is a quick tutorial on how to fix an NMI Auto Vectors error that come up when running WHDLoad.
My Review of the Amiga A600 The Amiga 600 was the successor to the popular Amiga 500 machine. The A600 was the final model of the original or non AGA ...
Well over a year ago I made a video on getting an Amiga 500 online with a Raspberry Pi. It works well but its slow and needs some configuration on both ...
Here is something for Amiga fans. In this video i unbox an original Commodore Amiga OS 3.1 software kit. I bought 2 copies of this back in the early 90's to ...
Video going over connecting an Xbox 360 up to a Sega Blast City candy cab, and how to wire up your joysticks and buttons. You can follow this guide to connect ...
My Review of a classic 8 bit home computer: The Sinclair ZX Spectrum +3 128k.
My comprehensive review of the Pandoras Box 4 tl;dr - you get what you pay for Index of the games 0:00 - introduction 2:17 - booting up the device 3:34 - Ghouls ...
Update of the game room. Happy Thanksgiving to my friends in the USA. And wishing everyone well no matter where in the world you are. Enjoy folks!
Just Cause 3 NVidia Surround Gaming Test. All settings max except for Antialisaing : FXAA and Anisotropic Level : 4x Edit: it seems that this game does not ...
Here is a look at an extremely rare piece of hardware. The FriendTech DreamX-1480 Xbox Console.
My comprehensive review of the Pandoras Box - The King of Air 51 in 1 Vertical Only Shmup Multi PCB tl;dr - not a bad effort. The emulation is much better here ...
Test and review of the 15khz version of the Pandoras Box King of Air. Running in my Capcom Mini-Cute Candy cab. Getting better with each version i test but ...
Rainbow Six : Siege NVidia Surround Gaming Test. Ultra Settings : Note: SLI support is broken in the 1.2 patch. PC Specs Intel Core i7-4790k Haswell 4.00Ghz ...
The JAMMA Standard for Arcade PCBs. What is it ? a very brief history/overview !
9 things to consider before you buy that Arcade Candy Cab ! Check out The Obselete Geeks Video on how to purchase from Yahoo Japan (YAJ) ...
I wrote a SID remix of my favorite Turrican 2 track - The Wall . Full credit goes to Chris Huelsbeck of course - im not worthy! Enjoy folks Chiptune : The Wall ...
Rise of the Tomb Raider NVidia Surround Gaming Test. Running at 5760x1080 at 'Very High' settings. FPS : 42-52 PC Specs Intel Core i7-4790k Haswell ...
The Division Beta NVidia Surround Gaming Test. Running at 5760x1080 at 'High' settings. FPS : 23-30fps I've increased the font in MSI Afterburner so you can ...
My Review of the Amiga 3000 The Commodore Amiga 3000, or A3000, was the third major release in the Amiga computer family. Released in June 1990, ...
Full installation, test and review of the Vampire II Hardware Accelerator for the Amiga 600. Features. - 128MB Fastmem RAM - Digital video output, Picasso 96 ...
Today i grabbed the Duke3d source from Aminet and added in an EHB mode so it can run on ECS machines. Here is how it performs on an A600 using the ...
In this video i test and benchmark 3 different accelerators for the Amiga 1200 Check out my review of the Vampire II Amiga 600 Accelerator here ...
Picked this big lot of Atari 800 stuff up today. -------------------------------------------------------------------------------------- â–» Check me out on Facebook ...
more accelerators ! this time its for the Amiga 500 and Amiga 600. Check out my review of the Vampire II Amiga 600 Accelerator here ...
As promised i cleaned up my Atari 800 after the sweet haul of the systems a few weeks ago. Here is a full comprehensive review of the amazing Atari 800 8 bit ...
XCom 2 NVidia Surround Gaming Test. How to patch your ini file to support nvidia widescreen - http://www.wsgf.org/node/29391 Running at 5760x1080 at ...
just a quick video showing off the benchmarks of Far Cry Primal with nVidia Surround running at 5760x1080 with 2 x GTX-970 in SLI and an Intel i7-4970k ...
The used pc market sometimes has some fantastic buys. The Intel Xeon E5-2760's are at a rock bottom price at around $75. This processor is capable of 8 cores ...
Quick update to the Vampire II review. I installed the SAGA driver and now i am utilizing the HDMI output. Also some updates on how my ports of Rise of the ...
There are a few LCD monitors out there that support a 15khz Signal. This monitor is the NEC Accusync 71v - i picked this up NOS and it not only supports 15khz ...
Quick update to the Vampire II review. I installed the new SILVER6 core and the new SAGA 0.9c driver and now i am utilizing the HDMI output at HD resolutions.
Here it is!. The NEC PC-98. Released exclusively in Japan and running custom version of MS-DOS and Windows, I discuss the hardware, and gaming as well as ...
Well i ditched the ultrawide 3 screen surround monitors in favor of this baby - the 32 Inch Acer Predator XB321HK with IPS and GSYNC. This is my review of the ...
Can we finally game at 4k at 60 frames per second ? This is my review of the Zotac Amp Edition GTX-1080. I picked this card up last week and i put it through its ...
RESHOOT - A new shoot´em-up experience for Amiga A1200, A4000 and CD32 in 2016 from Richard Loewenstein, former editor of Amiga Joker magazine This ...
How does the first official Xbox Anywhere game hold on the PC ? Find out in this video where we take a look at 4k Performance of ReCore by Comcept.
Overhyped and overpriced or worth every penny? Here is my full review of the DXRacer Formula Series Gaming Chair. Note: this is NOT a sponsored or paid ...
Forza Horizon 3 is here for the PC! Can you achieve 60fps @ 4k on a single GTX-1080? Check out this video to find out. I captured the gameplay using ...
My full review of the Commodore SX-64. An amazing piece of retro hardware.
4k @ 60fps gameplay is possible on a single GTX-970 with some excellent last gen titles. Check out this video ! TL:DR Here are the times to the specific ...
Full Teardown and Review of the Famicom Mini, I open it up, take a look at the internals of this thing and figure out whats powering it - is it emulation or real ...
Comprehensive review of the Prisma Megamix music card for the Amiga 1200 and a surprise ! Chocolate Heretic Port with Prisma Support ...
With only 7 commercial games that supported External MIDI on the Amiga, I take a look at what it takes to set it up and how External MIDI can be used in your ...
Best consumer capture device on the market? I think so! Forget Elgato. Check this card out! Full Review inside! TL;DR - Index of the Captures 3:30 - MAC Mini ...
Links! Purchase Info, FAQ and SD Card Image - http://arcadeforge.net/PiJamma/Pi2Jamma::248.html Pandoras Box 4 Review ...
Full review of the ACA500+ Accelerator card for the Amiga 500 from Individual Computers tl;dr : this is a great card!
Here is a full comprehensive review, teardown and repair of the amazing Atari 8 bit XE Gamesystem XEGS. Song: The Ghost, written and produced by myself ...
First part of my Atari 1040STF restoration project. I work on cleaning and retrobrighting -------------------------------------------------------------------------------------- â–» Check ...
Final part of my Atari 1040STF restoration project. See how it turned out! â–»Part 1 - https://www.youtube.com/watch?v=SdcHwMos6Rc â–» Retrobright Creme ...
Ever wanted to know where ARM processors originated? The Acorn Archimedes A3010 by Acorn was one of the very first computers with an ARM CPU. Here is ...
Available on Aminet Now - http://aminet.net/package/game/race/CannonBall â–» Check me out on Facebook : https://www.facebook.com/ModernVintageGamer ...
I picked up a Commodore 128D personal computer and give it the usual restoration treatment! big thanks to lactobacillusprime for allowing me to use parts of his ...
Full Review of the WiFi232 Modem Links! Paul Rickards Page and Purchase Info - http://biosrhythm.com/?page_id=1453 BBS Guide - http://telnetbbsguide.com/ ...
My adventures restoring an Apple IIgs - things don't always go the way you expect them to! â–» Check me out on Facebook ...
CRX2017 Show Review - Commodore Retro Expo show was in Las Vegas and I was there! check out my review of the show and the goodies i picked up while i ...
HyperKin has released a 3rd party mouse for the Super Nintendo Console. We review the mouse and look at the best games to play. â–» Check me out on ...
A look at how some games supported cross platform network play between the Commodore Amiga and Atari ST. â–» Check me out on Facebook ...
This Sega Megadrive Clone by Fei Hao features HDMI at 720p , plays original games, works with Everdrives, comes in an replica Sega Megadrive Model 1 case ...
How do you connect your Amiga up to a modern display? How much do they cost? Where can i purchase one? Check out this video ! I look at and compare 3 ...
I've always wanted an expanded Amiga 500 that ran Kickstart 1.3, an internal accelerator, and the ability to boot from a hard disk. Finally I've been able to do it.
This Super Nintendo by GamerzTek - the 16-Bit HD features HDMI at 720p , plays original games, works with Everdrives and SuperFX games and supports ...
Happy Halloween! In the game-room for this video where i showcase my favorite retro games to play for Halloween! â–» Check me out on Facebook ...
How i restored, modded and almost destroyed a Commodore 16 computer. 64KB RAM Mod ...
Planet X2 is Real Time Strategy Game developed by David Murray AKA The 8-Bit-Guy for the Commodore 64. This is my full review of the game! All music in this ...
The ZX Spectrum was released in the USA but was known as the Timex Sinclair TS2068, this is my full review, teardown and comparison with a zx spectrum!
16 years on, the original Xbox is still an amazing machine. In this video I softmod, teardown, TSOP flash, upgrade to a Compact Flash card and show what ...
Ever wondered how console games were developed back in 2001? I take an in-depth look at the Microsoft Xbox Debug Kit (XDK) and show you the in's and ...
Only released in Japan, the Sony PlayStation PSX DVR is an intriguing piece of history. In this video, i review, softmod and install an external HDD for games ...
MVG All Access Video ! Happy Holidays! In this video i show you my video editing setup, how I make videos, what equipment i use, what camera, audio and ...
Galencia is a Galaga Style Arcade Shooter for the Commodore 64 developed by Jason Aldred. This is my quick look back at Galaga games on the C64 and a full ...
Pimpin' the Amiga 500 in 2018 ! In this video we look at a new internal Accelerator card for the Amiga 500 - The Wicher 500i Ex. Links! â–» Wicher 500i Ex ...
Ever dreamed of owning your own arcade cabinet but don't know where to start? Tired of laggy emulation? Want to capture and stream arcade games on twitch ...
When the Xbox 360 was launched in 2005, it was announced that it would be backward compatible with original Xbox Games. In this video we revisit backward ...
The Panasonic 3DO was released in 1993. In this video we revisit the console - specifically the 3DO FZ-10 model, tear down the unit and play some games.
The Original Xbox was release in 2001 - the same year the Sega Dreamcast ceased hardware production. Many people believe that the original Xbox is actually ...
My story about how i became involved with the original Xbox modding scene, who I was back then and how I wrote some of the most popular homebrew and ...
The Sega Dreamcast is an online capable machine that utilized the now defunct SegaNet service. Many dreamcast online game servers have since been retired ...
The Analogue Super Nt is an FPGA based Super NES console that plays all your favorite SNES games via HDMI. It boasts a very high accuracy of compatibility.
Xbox Live is an online multiplayer gaming service that was first released in November 2002 for the Original Xbox until it was sadly discontinued in 2010. In this ...
Interested in playing old DOS games from the 90's with original hardware? In this video I take a look at the Dell Dimension XPS 266 - a Pentium II based system ...
The Original Xbox has a small library of titles that contain hidden and unlockable games. In most instances you need to complete the main game to in order to ...
Ever owned or considered picking up a modded Xbox 360 ? In this video i revisit the console, talk about the history of modding, show you emulators and ...
Due to popular demand, this is Part 2 of the video series where I explore Hidden and Unlockable Games on the original Xbox All Music in this video by Teo.
Earlier this year a company called Terraonion released the Super SD System 3 for around $300 USD. This is an all in one device that plays HuCards and PC ...
The Original Xbox has quite a few dormant franchises and exclusives have came out between 2002 and 2005 that are long forgotten. In this video we look at 8 ...
The Nintendo Switch has been hacked with a simple exploit, and the scene is moving fast! As of May 2018 - Homebrew and emulators have already been ...
In 2004 - FriendTech released the most power Xbox console to target the media player martket in the living room. Known as the DreamX-1480 it boasts some ...
A step by step tutorial on how i ported Chocolate Doom over to the Nintendo Switch in about 45 minutes, complete a walkthrough on all the tools i use on the ...
Pound has released HDMI Adapters for the Original Xbox and the Sega Dreamcast. I picked up both cables and put them to the test. Here is my FULL review and ...
Consider supporting me - https://www.patreon.com/ModernVintageGamer Sony released its online network service in North America in 2002, until its last days in ...
I bought a Premium Refurbished Nintendo Wii from GameStop to make a Modding and Homebrew Video. And this is what happened. â–» Consider supporting me ...
On January 30th The Nintendo Wii Shop is going offline. Forever. All exclusive Nintendo WiiWare games will disappear. But things aren't SO bad. You see, with ...
Did you know that the Sega Dreamcast had very sophisticated copy protection? I didn't either. But its true. The Dreamcast had excellent security measures in ...
The Nintendo Wi-Fi Connection was Nintendo's Online service and answer to Xbox Live and the PlayStation Network. Running on the Nintendo Wii and DS it ...
Microsoft's first console - The Original Xbox had a security system that was quickly and easily dispatched. In this episode we look the different ways it was ...
In 2011 Sony Ericsson released the Xperia Play. An Android smartphone with elements of a Sony handheld game console that is very similar to the design of its ...
On the market for an HDMI Adapter for your GameCube but dont want to break the bank? The Carby V2 by Insurrection Industries might be just the thing for you.
I picked up a $25 Nintendo DS Lite recently for the purposes of modding and homebrew. Let's see what it can do and how well it holds up in 2019! â–» Buy R4i ...
Watch how I transform a $10 Original Xbox Thift Store find to an awesome device that in 2019 still provides a compelling emulation and homebrew experience.
It's here. The Mega Sg is an FPGA-based aftermarket Sega Genesis, Sega Mega Drive, Sega Master System, Sega Game Gear, Sega Mega Drive and SG-1000 ...
The Rumors are strong that Nintendo will release a 'Switch Pro' with improved specs aimed at enthusiasts and gamers that want the best possible Switch ...
From a simple 'Hello World' program in March 2005 to the easy to install Custom Firmware we use today. This is the story of how Security on Sony's first ...
Most of my Switch videos have been blocked worldwide by Nintendo. "Fair Use" means nothing. Modding something you own is not illegal, and homebrew is ...
Years before Kreon drives could rip original Xbox and Xbox 360 discs, Cracking and release groups were using another PC DVD Drive to rip game discs.
Shenanigans are going on with the Capcom Home Arcade and FBAlpha. Lets find out whats up.
The Sony PlayStation 2 is still the highest selling console in video game history but like its predecessor, the PlayStation, it was a machine that was easily ...
Spanning 17 years you can play multiplayer games with any combination of Original Xbox, Xbox 360 and Xbox One S or X, but utilizing System-Link - a form of ...
Getting good quality HD video out of the Original Xbox is getting more difficult with the ever increasing prices of the Official Microsoft HD AV Pack. But a new ...
Released in 2001, the Nintendo GameCube was Nintendo's first console to have an optical drive. In this episode we take a deep dive in the security of the ...
Arcade Game bootlegging was rampant in 80s and 90s with many arcade manufacturers including Capcom in the firing line with their CPS1 arcade hardware.
Dungeon Master - the classic 16 bit dungeon crawler that defined a genre was one of the best ever games for the Atari ST and Commodore Amiga. Released in ...
A new exploit for the Nintendo DSi has been recently released - Memory Pit - and it works on ALL DSi systems. Lets go ahead and take another look at the ...
Hyperkin announced the Ultra Retron. A Nintendo 64 Clone console with HDMI Output. Here's what you should expect. â–» Original Article ...
In 2005 mere weeks after the launch of the Xbox 360 in North America, hackers found a method to exploit the DVD drive firmware and defeat security by allowing ...
I went to E3 2019 and tried out the Polymega retro game console. Is it any good or just another emulation device? Find out in my hands on look at the product.
My full review of the ultimate accessory for Genesis / Mega Drive. Complete FPGA recreation of the entire Mega-CD. Works with all Genesis/Megadrive Models ...
In 1996 Blizzard Entertainment released Diablo, an Action RPG that sold over 2.5 million copies and defined a genre. In 2018 a developer known as ...
Part two of my retrospective on the Xbox 360 security. In this episode we look at the Xbox 360 Hypervisor and the different methods used to defeat it â–» Part 1 ...
Tech Analysis, Overclocking tests and my thoughts on what I think the rumored new Nintendo Switch Revision, the Switch Lite might be - and what happened to ...
It's been 5 years. How about a game room tour? â–» Consider supporting me - https://www.patreon.com/ModernVintageGamer Social Media Links : â–» Check me ...
Update: Bethesda has responded - https://twitter.com/bethesda/status/1155140773215649793 Doom 1, 2 and 3 released for the Nintendo Switch, Sony ...
On this episode we take a deep dive into the current state of Original Xbox Emulation for the PC in 2019, whats planned for the future and why its been difficult to ...
To combat unlicensed games and win back confidence of retailers in North America and Europe, the NES and all licensed games came with a lockout chip ...
I helped finish and release a 15 year old original Xbox game - FreeFall 3050AD. Original released by Total Arkade Software and Tony Takoushi for the Nuon in ...
Is the Sega Genesis Mini any good or just another cheap emulation device? Lets find out! Thanks to Sega of America for providing me with a review unit of this ...
The Super Nintendo was released in North America in 1991 and it featured an almost identical lockout chip from the NES known as the CiC. By 1994 cartridge ...
Go to https://nordvpn.org/mvg use code 'MVG' to save 75% for 3 years plus 1 month free. This video was sponsored by NordVPN The mClassic from Marseille ...
We look at more Anti-Piracy on Super Nintendo Games and how to trigger them via emulation. â–» Consider supporting me ...
The Sega Dreamcast turns 20 today. In this episode we take a look back at the games, how it was hacked, Echelon crazy stories, Super Smash Pack and how ...
I picked up a used Nintendo 2DS for $40 from a recent Gamestop sale. In this episode we deep dive into the world of homebrew and the exploit method used.
I ran some overclocking tests on The Legend of Zelda Links Awakening on the Switch. Does it fix performance? Find out in this episode Social Media Links ...
Check out SkillShare and get two months of Premium FREE https://skl.sh/modernvintagegamer This video is sponsored by SkillShare I bought my Nintendo ...
I bought a Premium Refurbished Nintendo Wii U from Gamestop last week - and proceeded to mod it. But is the Wii U really worth the price? Lets find out in ...
In 1997 Bung Enterprises released the Doctor V64, a backup device /ROM loader for the Nintendo 64. But the device is also a capable development kit for the ...
In 1999 UltraHLE did the impossible - fast Nintendo 64 emulation on a Pentium II machine. This is the story of the emulator that made history. â–» Consider ...
With a modded Nintendo Switch , add some overclocking and tweaks you can hit 60fps on The Witcher 3 for the Nintendo Switch as well as access to additional ...
The story of how security researchers used a pair of tweezers defeated security on the Nintendo Wii console in 2007. â–» CCC 2008 Console Hacking Wii Fail ...
With only 4 colors, the original Nintendo Game Boy was capable of some amazing things. Here is how the graphics subsystem - known as the PPU or Pixel ...
I got my Limited Edition Nintendo Switch Lite Pokemon Zacian and Zamazenta edition in the mail today from Amazon Japan. Quick unboxing and impressions.
A deep dive into the Cell BE Processor on the Sony PlayStation 3 console, and why developers disliked developing games for the system despite its powerful ...
Chose 1 Audiobook and 2 Audible Originals absolutely free. Go to https://www.audible.com/mvg or text mvg to 500500 to get a 3 months of Audible for just $6.95 ...
In 1997 a sophisticated PC CD-ROM anti tamper software was introduced by Sony DADC known as SecuROM. SecuROM did much to frustrate paying ...
The Xbox 360 is still an amazing system and even better when its modded. Here's a look at what its capable of and the best homebrew and emulators for the ...
The Story of how a simple USB device defeated Security on the Sony PlayStation 3 and how it works â–» Consider supporting me ...
I built a Windows 98 and DOS retro gaming PC from old parts I owned from the late 90s. Lets see how it turned out. â–» Consider supporting me ...
The Original Xbox was capable of playing DVDs, provided you owned the add Xbox DVD Playback kit - a $20 dongle and remote control. But why did Microsoft ...
Ever wondered how emulators work? In this episode we perform a technical deep dive on how emulators can Rewind games and how Save States work.
The Nintendo Wii and Original Xbox have excellent homebrew capabilities. But which one is better overall? Lets take a deep dive and compare both systems.
The Sony PlayStation Vita was discontinued in 2019, but that does not mean its dead. In this episode we look at what makes the Vita so great, mod the system ...
Install Raid for Free ✓ IOS: https://clik.cc/XkaiW ✓ ANDROID: https://clik.cc/OAOBu ✓ PC: https://clik.cc/TEpOd and get a special starter pack Available only for ...
In 1998 Nintendo released the Game Boy Color, an upgrade to the original DMG Game Boy. The Game Boy Color (GBC) was fully backward compatible with the ...
In this episode we discuss the important of game preservation and 3 methods of how to get data off an original Xbox Devkit hard drive. â–» Consider supporting ...
A recent discovery from the N64 Super Mario 64 De-Compilation Project appears to show that Super Mario 64 USA release for the Nintendo 64 was not ...
These days, N64 reproduction cartridges are everywhere, but for years security on the Nintendo 64 was unable to be defeated head on. Only via methods to ...
In 2001 Nintendo released the Game Boy Advance which had some familiar but also advanced graphical features that helped define the system into such a ...
The Story of the Sony PlayStation Net Yaroze - The Consumer grade Development Kit that was sold in 1997 and how it brought Indie development to video ...
It's been 2 years since our last Amiga video but we are back with a look at an amazing graphics card for any Amiga 2000/3000/4000. This is the MNT ZZ9000 ...
My thoughts and impressions of the Final Fantasy VII Remake Demo including some tech analysis. *I do not discuss the Data Mining findings, only the Demo ...
Swap Tricks, Hardware Mods, libCrypt, Cracking Groups, Spyro the Dragon 3 - Its all here. We go into detail about the mod-chip and piracy scene for the Sony ...
Have you ever wondered why DOOM runs on everything from computers, game consoles, tablets, phones, watches and even microwave ovens? In this episode ...
Every wondered why the Sony PlayStation 1 graphics were warped, or why they jittered and wobbled around - especially compared to the Nintendo 64? In this ...
In 2003, Russian Company 'Protection Technologies' released a new form of Copy Protection for PC Games. Known as StarForce - in this episode, we take a ...
Bored during lockdown - Lets port some stuff â–» Consider supporting me - https://www.patreon.com/ModernVintageGamer â–» Full Unedited Video ...
PolyMega All in One retro game console is here! As a part of the PolyMega beta test I received my unit last week. In this video we take a close look at the system.
In 1998, Bits Laboratory released Game BASIC for the Sega Saturn. An easy way for programmers to write games on the Saturn without an expensive ...
The Nintendo 64 was an impressive console. Silicon Graphics and Nintendo pulled off the unthinkable - the precision of accurate 3D hardware on a $199 ...
Game Leaks are a hot topic right now. Perhaps no story is more crazy than the Xbox 360 and its PartnerNet service. In this episode we take a look at the story of ...
Lets discuss the Massive Nintendo Leak that occurred on May 3rd 2020. What does it mean for Emulation? Will there be an FPGA Wii or N64? How will Nintendo ...
On this weeks episode we take a look at the PolyMega Module Addon for the Sega Genesis/Megadrive/32x. Is it worth the money? We take a close look at the ...
EDIT: Bethesda will be removing anti-cheat technology in the next Doom Eternal update for PC ! My thoughts about the first Doom Eternal update and the ...
The Sony PlayStation Network hack of 2011 was the worst 30 days of the history of the company. In this episode we take a look at the timeline of events, ...
Insignia is a replacement server for the Original Xbox's online services which is hoping to restore the majority of Original Xbox games online features by later this ...
NOTE: *ALL clips from this video came from external sources. I do not possess these files* The Leaks continue. On May 21st - The Verge reported on Xbox ...
With the newest released ports to the Nintendo Switch including The Wonderful 101, BioShock Collection, XCOM2 and of course Xenoblade Chronicles ...
The Outer Worlds for the Nintendo Switch is an ambitious port of the game that has its problems. Notably poor visuals and low frame-rates. In this episode we ...
In 2003, the source code for Half Life 2 was leaked onto the internet. It was not long after that it was compiled and made available for anyone to play. It became ...
The Sony PlayStation PS5 Game Event - The Future of Gaming - is almost here. In this video I discuss my thoughts and predictions before the event! â–» Consider ...
I've had some time to digest the PS5 console reveal. Here are my thoughts about the two SKUs, the design and what i think Sony will price them at. â–» Consider ...
Go to https://buyraycon.com/mvg for 15% off your order! Brought to you by Raycon. I picked up a brand new Nintendo 2DSXL for $99 recently for the purposes of ...
It's been almost 3 years since the Super NES Classic Mini. Whatever happened to the Nintendo 64 Classic Mini that has been rumored? Is it still coming? In this ...
FreeDVDExploit is a new hack for the Sony PlayStation 2 that has been discovered by Security Researcher CTurt - it allows the user to boot homebrew games ...
Microsoft and Intel's partnership stems back to the early 80's with MSDOS and Windows. Microsoft would use Intel to power the Original Xbox in 2001.
On July 23 2020, Microsoft will present its Xbox Games Showcase where we will get a closer look at first party games designed for the next generation Xbox ...
Reverse Engineering : Is it legal or is it a grey area? This is the story of how 2 different game companies reverse engineered the Sega Genesis 16bit console ...
The source code for DOOM on the Super NES was released on July 14th 2020. In this episode we take a closer look at how its developer Randy Linden was ...
Live reactions from the Xbox Game Showcase event â–» Consider supporting me - https://www.patreon.com/ModernVintageGamer â–» Follow Nate the Hate ...
New Nintendo leak has just hit the internet. Known as 'GigaLeak' this one is massive, containing source code to many popular Super NES first party titles and ...
I've taken the time to go over the latest GigaLeak 2 - the massive Nintendo 64 leak of source code that occurred over the weekend. Source code and assets to ...
RoboCop 3 was published by Ocean Software , and developed by Digital Image Design in 1991. The game was the first to utilize a dongle that plugged into the ...
Resident Evil 2 on the Nintendo 64 is a port that should have not been possible. The original PlayStation release came on 2 CD's and totaled over 1.2 Gb in size ...
The WiiU might be dead but here's why I think the Nintendo Wii U is the best console for retro and emulation in 2020. I bought another Nintendo Wii U and ...
A closer look at how Cartridge's work on the Nintendo Game Boy and Game Boy Color â–» Consider supporting me ...
The PS1Digital is a Native, Direct from the motherboard HDMI Mod for the Sony PlayStation 1, and its incredible - but there are few things you should be aware ...
Dithering is a technique to simulate an extra color by applying a combination pattern of two existing colors. The Sony PlayStation was capable of 24 bit color, ...
On August 1997, Rare released Goldeneye 007 - the first person shooter that is considered one of the best games ever made. In 2012 it was discovered that 10 ...
Data miners have been going through Super Mario 3D All Stars on the Nintendo Switch. All 3 games are emulated. Lets take a closer look and see whats going ...
Sony revealed pricing and launch date for the PS5 . In this episode we talk about everything that occurred during and after the PS5 Show Case â–» Consider ...
A recent discovery is showing that the Emulation engine used in Super Mario 3D All Stars contains GPU features used in other GameCube titles. Is Nintendo ...
Night Dive Studios CEO Stephen Kick sent me a one of a kind Nintendo 64 Turok 3 development ROM cartridge. Lets walk through how to dump it and see what ...
I tried ordering an Xbox Series X on Pre Order Day. Warning: Some bad language Music: Myuu Falling Rain Sad Cinematic Background Music Artist: Myuu Title: ...
GTA3 has appeared for the Nintendo Switch if you have a modded system that can run homebrew. How was this acheived? Lets take a closer look â–» Consider ...
Full review of the XboxHDMI - the first pure digital HDMI modification for the Original Xbox â–» Consider supporting me ...
With around 6 weeks to go before launch we have not seen anything substantial from Sony regarding the PlayStation 5 hardware. Should we be concerned or ...
What will this mean for the future of SXOS ? â–» DOJ Source ...
As the Sony PlayStation 4's end of life approaches , in this episode we take a closer look at its the hardware and how different exploits have been used over the ...
The PlayStation 5 teardown was impressive. Lets look at the biggest takeaways in some detail â–» Consider supporting me ...
The recent announcement from Sony that the PS5 wont be backward compatible with PS3 games confused many people. Surely the Zen2 architecture is ...
Sony has shown us the PlayStation 5 User Interface. Lets walk through it and discuss my impressions. â–» Consider supporting me ...
The Nintendo Game Boy has a clever form of Anti Tamper that made it difficult for unofficial and bootleg games to be developed for it and it was all thanks to the ...
Emulation is commonplace in retro game collections for current generation consoles such as the Nintendo Switch. In this episode we take a look at two ...
Lets take a closer look at the Xbox Series S and unbox it. Check out Spawn Waves Xbox Series X Unboxing - https://www.youtube.com/watch?v=_xJw_H0Yc10 ...
From the very first PlayStation right up to the recent PlayStation 5, in this episode we take a look at Sony's history of utilizing backward compatibility in its ...
Popular Nintendo Switch Emulator Yuzu adds an online network replacement for Nintendo Switch Online know as Raptor Network, but within a few hours of ...
This is it. Next Gen is here. My full , no nonsense review of the Xbox Series S hardware and its games. Thanks Microsoft for supplying the Xbox Series S for this ...
Watch Dogs Legion next gen patch has arrived and it introduces raytracing that works on the Xbox Series S. This is a demonstration and discussion of the tech ...
In this episode I will teardown a Xbox Series S and take a closer look at what's inside. This was a pretty easy teardown and I show you each step of the process.
It's finally here. I've spent 4 days with the Sony PlayStation 5 and had a chance to cover much of the hardware. It's truly a next generation system but it has some ...
Capcom has suffered a massive ransomware attack that has led to leaking of company data onto the internet. In this episode we take a look at what happened, ...
Thanks to Developer Mode, The Xbox Series S can run Retro Arch emulation with excellent performance. In this episode we take a closer look at Dev Mode on ...
The emulation scene is moving fast. In this episode we test PS2 games running on the Xbox Series S under Developer Mode. â–» Consider supporting me ...
A rumored new Nintendo Switch revision is coming in 2021. Speculation is high about its specs, will it include 4k, HDR, DLSS? Based on real world overclocking ...
Spanning 19 years you can play multiplayer games with any combination of Original Xbox, Xbox 360, Xbox One S|X, and now for the first time Xbox Series S|X ...
What a mess Source - https://twitter.com/CyberpunkGame/status/1338390123373801472?s=20 Source ...
I discuss how Cyberpunk 2077 likely passed Certification Cyberpunk 2077 Painful Launch Video - https://www.youtube.com/watch?v=InNgPtzTpgM â–» Consider ...
A viewer sent me a mystery Sega Genesis Cart. In this episode we analyze it, dump it and learn of its origins. â–» Consider supporting me ...
In 1985, in an effort to combat software piracy. ASAP Developments invented the LensLok - a plastic lens in a foldaway frame.The LensLok device was ...
DSiWare games released before mid-May 2011 have been deactivated on the eShop, including the classic Shantae Risky's Revenge â–» Consider supporting ...
A viewer sent me an old Amiga 600 computer that has sat in storage for over 20 years. Lets get it cleaned, pimped out with some updated hardware and play ...
The Nintendo DS launched in 2004, with its Dual Screens it was a smash hit for Nintendo, selling over 150 million units. It's graphics subsystem is a combination ...
I bought a New Nintendo 3DS LL complete in the box. So lets homebrew it, and show you what it can do. â–» Consider supporting me ...
In 1997 developer Icer Addis released NESticle, a Freeware NES emulator that changed NES emulation forever. In this episode we take a look at the early days ...
After 13 years of it appearing briefly on Microsofts PartnerNet service, Goldeneye 007 XBLA on the Xbox 360 has leaked. Lets discuss the leak and the game.
The Nintendo Game Boy is an excellent system to make homebrew games on. I spent an afternoon looking at the Game Boy Development Kit (GDBK) and ...
The Original Xbox became an incredible machine for homebrew. In this episode we take a look at how the hardware and its powerful cpu, large storage and built ...
Grand Theft Auto San Andreas is out today for the PlayStation VITA thanks to TheFlow and Rinnegatamante In this episode we take a closer look at the port and ...
The Story of the Connectix Virtual Game Station and how it was capable on running full speed PlayStation 1 emulation on a Power PC based G3 Mac computer ...
By the late 80's, Manual based copy protection has become trivial to bypass by simply photocopying the manual itself. In an attempt to mitigate piracy and with ...
My thoughts on a new Bloomberg report that has outlined Nintendo's plans for a Switch Revision in 2021 that will utilize a new 7 inch OLED display and 4k ...
In 1996 Capcom released Street Fighter Alpha (Zero in Japan) 2 for the Super Nintendo Entertainment System. The entire game was compressed down from the ...
The Xbox 360 launched in 2005 with a unique dashboard known as the "Blades". I still own one Xbox 360 console that was never updated and still contains the ...
Thanks to security researchers, PS4 consoles on firmware versions up to 7.55 are now able to run unsigned code using publicly available exploits. We discuss ...
After 27 years TonyHax has been released - a softmod backup loader for the Sony PlayStation 1. This is a backup loader that leverages a save game exploit ...
Another Sega Genesis ROM has been dumped and preserved. Unfortunately its not Alien Storm, but its still a pretty cool find! Check out the episode to find out ...
The PlayStation Store for the PS3, Vita and PSP will be closing. Lets discuss what that means and how the emulation and modding community will continue to ...
The PS Vita PlayStation Store will be going offline on August 27th 2021. In this episode I walk through how to expand the Vita's storage to allow many digital ...
The Elders Scroll III Morrowind is an open world action role playing game developed by Bethesda Game Studios in 2002 for the Original Xbox. In a recent ...
The SEGA Saturn released in 1994 as part of the fifth generation of home consoles. Although there were methods to bypass security and play backup discs.
Sony has reversed their decision to close the PS3 and VITA Playstation Stores. Let's discuss what this means and my speculation on what may happen next.
On April 22nd 2021, Shantae was released for the Nintendo Switch eshop. I was the lead developer on the project. Here's how it all went down. â–» Consider ...
Xbox 360 Emulation on the PC just got a while lot better in April 2021 thanks to recent GPU updates made to the Xenia emulator. In this episode we take a look ...
The RetroTINK 5x Pro is a brand new upscaler that boasts output resolutions up to 1440p, offers best in class deinterlacing and hosts many different inputs for all ...
A closer look at how Street Fighter Alpha 3 on the Game Boy Advance fit into a single 64 Megabit GBA Cartridge. â–» Consider supporting me ...
After almost 20 years, a new Original Xbox Easter egg has been discovered. We discuss this and other Easter eggs for the OG Xbox â–» Original Article ...
DRM or digital rights management issues are a serious problem on the Xbox Series X console. In this episode we take a closer look at each of them and how ...
Or is it? Let's discuss the latest Switch Pro report Sources: â–» Bloomberg ...
Mortal Kombat was a smash in the arcade and in the home. In 2004 Jakks Pacific released a $25 Mortal Kombat TV game that ran on AA batteries - but this was ...
A prototype build of Gears of War 3 running on PlayStation 3 hardware was released in May 2021. In this episode I take a closer look at the build and how it ...
TheFlow and Rinnegatamante have released a new PlayStation VITA homebrew port - Bully from Rockstar games. Originally released in 2005. In this episode ...
The Game Boy Advance supports backward compatibility with original Game Boy and Game Boy Color games, yet the systems are completely different in ...
My thoughts on the Nintendo E3 2021 Direct â–» Support the Channel on Patreon - https://www.patreon.com/ModernVintageGamer Social Media Links : â–» Follow ...
I've had a 20th Anniversary PlayStation 4 console sitting in my closet for almost 7 years..so lets unbox it and take a closer look â–» Support the Channel on ...
NBA Jam was perhaps one of the most popular and influential arcade games of all time, generating over 1 billion dollars in revenue when it released in 1993.
In 1979, Microsoft released 'Adventure' an interactive text adventure game that was a port of Colossal Cave Adventure - a mainframe adventure game released ...
After months/years of rumors and speculation Nintendo has revealed the Nintendo Switch OLED Model that releases in October of 2021. Lets discuss â–»Support ...
As a developer of Nintendo Switch games im a little concerned about the direction Nintendo is taking with the new Nintendo Switch OLED Model. So lets talk ...
Resident Evil Village on the PC suffers from stutters and performance issues in game. And it's all thanks to Capcom Anti Tamper. In this episode we take a closer ...
A closer look at the PlayStation 2 architecture and the Emotion Engine (EE). Developers initially struggled with the hardware yet the PlayStation PS2 is still the ...
So I picked up a Refurbished Nintendo 2DS from the Nintendo Store for $50. Lets pimp it out and see what it can do in 2021! â–» Support the Channel ...
In 1997 a war had started to see who could develop the best Super Nintendo emulator. In this episode we take a look back at early SNES emulation and how it ...
A PlayStation 5 Development kit appeared on eBay and was quickly removed. Lets talk about that in some more detail and why its a bad idea. â–» Support the ...
In 2012 , Microsoft would introduce DVD drives for the Xbox 360 Slim model that removed the write protection from Lite On Drives and moving the flash chip ...
DuckStation is a new PlayStation 1 emulator that focuses on speed, accuracy and maintainability - and it runs on the Xbox Series S|X thanks to a UWP build and ...
Quake is back....and I worked on the port. Lets discuss â–» Support the Channel - https://www.patreon.com/ModernVintageGamer Social Media Links ...
Quake-X was my Quake port for the original Xbox in 2004. In this episode we take a look at this port as well as others that made their way to the OG Xbox and ...
The Nintendo Wii Mini released in 2012 as a standalone $99 console that had no internet connectivity and many features removed. For years it was believed ...
Get Surfshark VPN at https://surfshark.deals/MVG - enter promo code MVG for 83% off and 3 extra months for free! Take Two have filed a lawsuit against the ...
Silhouette is said to be an official Super Famicom (SNES) emulator developed by Nintendo for easy testing and debugging for 1st party devs. In this episode we ...
A PlayStation PS4 Emulator that's capable of running commercial games has been released. Known as Spine its been in development for over 4 years and was ...
The Hidden Palace just released a motherload of almost 350 Original Xbox prototype , debug and unreleased games. Lets check it out. â–» Support the Channel ...
Original Title: Microsoft Is Disabling Dev Mode Access on Xbox...
The open source Tomb Raider engine known as OpenLara is running on the Nintendo Game Boy Advance. In this episode we uncover how this impossible port was achieved. And indeed how it runs at good speeds on the GBA.
Nintendo released update 1.2.0 to the Switch Online Expansion pack service for Nintendo 64. In this episode we take a closer look at some of the improvements that were made, and what still needs to be addressed.
After years of holding out, I finally got my hands on a complete MiSTer FPGA setup complete with Jammix IO add on board and ITX Case. Is FPGA retro gaming really any better than software emulation? And how much will it cost you? In this episode we answer these questions and more as we deep dive into the world of FPGA retro gaming with MiSTer
The Sony PlayStation PS VITA Launched in 2012, but it would not be until 2016 when a public homebrew exploit would be released known as HENkaku. In this episode we take a look at how the PS Vita's security was defeated.
Nintendo has announced the closure of the 3DS and Wii U eShop for March 2023. In this episode we discuss.
Nintendo has released the latest 2.0.0 update for the Nintendo Switch Online Expansion Pack. The good news? Nintendo 64 emulation has many improvements and fixes. In this episode we take a closer look.
The release of the Super Nintendo Entertainment System in 1991, represented a significant step up in graphics processing from the NES - but with limitations. In this episode we take a closer look at graphics on the SNES and how they work.
340 Classic PS1/PS2/PS3 and PSP games are confirmed for PlayStation Plus. Here's what to expect.
Mortal Kombat 2 released in the arcades in 1993. It was a smash hit generating over $600 million in sales and threw down a challenge to Capcom and Street Fighter 2 to be the most influential fighting game in history. There was one problem though, the CPU AI downright cheats its way to winning. In this episode we take a closer look at how the CPU AI worked.
Lets take a closer look at Sloop - the Leaked Game Boy Advance GBA Emulator for the Nintendo Switch and determine if its really an internally developed emulator by Nintendo or a clever fake.
The Xbox 360-E released on the same day as the Xbox One in 2013. One year later, Microsoft would release the very last special edition. In this episode we take a closer look.
DRM on Xbox has been in the news recently and if you collect physical Xbox media, can you play games offline? What about Smart Delivery? In this episode we take a closer look and make sense of how everything works. Hopefully this clears up any misconceptions about Xbox DRM.
In 2002 developer Randy Linden set himself a new challenge : Port Quake to the Nintendo Game Boy Advance. In this episode we take a look at how the impossible was achieved, but sadly never saw any commercial release.
It's time to take a closer look at emulation on the Valve Steam Deck. In today episode we focus on Original Xbox Emulation using Xemu. Is it worth the trouble just to play some old games from 2001 or not? Let's dive in and find out.
The Ouya released in 2013 and was hyped as a disrupter to the video game industry. After a successful Kickstarter campaign, it famously was discontinued by 2015 due to lack of sales and an underwhelming catalog of good games. It was labelled as a failure and with it, its Ouya storefront was shutdown in 2019 reducing the micro console to a mere paperweight. But a community of passionate Ouya fans have kept the console alive thanks to a homebrew Ouya API replacement. In this episode we dust on my old Ouya from 2013 and bring it back to life once again in 2022!
The AYA NEO Air is a brand new handheld that's lightweight, small and has an OLED display. With a Ryzen 5560U, 16gb RAM and a 512Gb SSD it packs a punch - but does it compare to the Valve Steam Deck ? In this episode we take a closer look at how well it performs and why I think its the best handheld system for emulation you can buy today.
Xenia - the Xbox 360 emulator has just released a MASSIVE update that offers performance improvements between 50-90%. In todays episode we take a look at how Xbox 360 games via Xenia are running on the Valve Steam Deck
Wave Race 64 released on the Nintendo 64 in 1996 and with it came amazing jet ski arcade action, awesome sound and music and most of all amazing looking water physics that still holds up all these years later. In todays episode we take a closer look at the Waves of Wave Race 64 and deep dive to see how it was done by the skilled development team at Nintendo EAD.
I bought a Portable PlayStation 2 that has real PS2 hardware built in, but...is it any good? In today's episode we take a closer look!
Let's talk about that massive Grand Theft Auto 6 leak that occurred over the weekend. What does it mean for the future of GTA 6? How will Rockstar respond? In this episode we discuss.
Many Xbox games released in the past decade are at less risk of becoming unplayable in the future. But with a new update to the Xbox, Microsoft has removed important DRM from most physical media. In todays episode we discuss.
The SNK Neo Geo AES released in 1990 and for the first time , brought the exact arcade experience to the home. In this episode we take a closer look at the Neo Geo and why it was so far advanced that its competition at the time.
The Xbox 360 port of Titanfall was a technical marvel. Developer Bluepoint Games pulled off the incredible and in todays episode we take a look at another impossible port - Respawn Entertainments 2014 - Titanfall
The PlayStation PS5 has been hacked thanks to a PS5 Kernel exploit + Webkit vulnerability for Firmware 4.03. I have an old exploitable PS5 so i decided to try this exploit out myself.
In today's episode I give you my - a gamedev - thoughts on these console wars and why they need to stop in 2022.
I picked up a Broadband Adapter for my Sega Dreamcast. Lets connect it up, get it online and see if can still play games and surf the internet in 2022.
Dragon's Lair, originally released for arcades in 1983 by Cinematronics. It uses laserdisc technology, offering greatly superior graphics compared to other video games at the time. The game was ported to several other platforms, but as no home system technology of that era could accommodate the graphical quality of LaserDisc. But there was one port of the game that stood above the rest and was a faithful recreation of the laserdisc original. That version was the Commodore Amiga release from 1983. In this episode we deep dive and take a look at how Dragon's Lair on the Amiga came to be.
We first saw PlayStation 4 emulation running on a PC back in 2021 known as Spine. It's been over a year - lets see how the Current State of PlayStation 4 emulation is fairing on the PC in 2022 with a new emulator known as fpPS4 and what we can expect in the future!
Street Fighter was Capcoms first foray into fighting games all the way back in 1987. But as early as 1982, fighting games were being developed and offered game mechanics that are still used to this day. In todays episode we take a deep dive and what early fighting games looked and played like before Street Fighter.
We take a look at some new and updated homebrew physical Amiga games in 2022. Bomb Jack Beer Edition, Rygar, Turbo Sprint and Devils Temple are all high quality games for your Amiga and in this episode we take a closer look at all 4 releases including what you get with the physical games.
The team at Mighty Foot Productions have carefully restored the 2001 version of Duke Nukem Forever, said to be by most the definitive version of the game. Known as Duke Nukem Forever 2001 Restoration Project, it features as a first slice - the first 9 levels of the game lovingly restored with all new features and its OUT NOW! In this episode we take a closer look.
The Halo 4 Barn Leak is the most iconic video game leak ever. Many believe it was fake or that 343i was behind the leaks. In reality the Halo 4 Barn Leak was performed by a group of Xbox 360 Hackers who were able to get the game 6 months before its launch in November 2012. In this episode we take a closer look at the Halo 4 Barn leak and how it all went down.
A new Standalone UWP Xbox port of Dolphin was released at the end of 2022. In this episode we take a closer look on how to set it up and how well it performs.
The long awaited return of Goldeneye 007 is here on both the Xbox and Nintendo Switch. For the first time since 1997 gamers are able to enjoy this classic game for modern consoles ever since its original release on the Nintendo 64. While what is here is faithful to the original, it could have been so much better. In this episode we take a closer look at the good, the bad...and the confusing.
The Standalone UWP Xbox port of Dolphin we reviewed a few weeks ago on the channel just received a massive update with a brand new front end and it looks awesome. In this episode we take a closer look!
A new Standalone UWP Xbox port of Xenia - The Xbox 360 Emulator that originally ran on the PC was released just a few days ago and runs on an Xbox Series S and X ! In this episode we take a closer look on how to set it up and how well it performs
Metroid Prime Remastered released on February 8 2023 on the NIntendo Switch and its one of the very best remasters that blurs the boundarys between what is a a remaster vs a remake. In this episode we take a closer look at what makes Metroid Prime Remastered one of very best games on the Nintendo Switch.
Nintendo announced Game Boy, Game Boy Color and Game Boy Advance all available for the Nintendo Switch Online service for the Switch Hardware. In this episode we take a deep dive and look at how the emulation performs and why I think its technically very impressive.
Ever wanted to capture or stream Game Boy gameplay without modifying the Game Boy. Enter the GB Interceptor : an open source, and easy to use device for the Game Boy which connects to your PC via USB and allows for easy capture and streaming from original GB hardware. In this episode we take a closer look!
I was bored over the weekend and turned my Xbox Series S into a fully functional Windows 98 Retro Gaming PC. Check out how I set it all up in todays episode.
With recent next generation Nintendo hardware news last week - It's assumed that Nintendo will provide Switch backward compatibility for their next generation hardware. However, there are some technical hurdles that must be overcome. In this episode we discuss the concerns with backward compatibility and why I have some doubts that Nintendo will bring the entire Switch library to new hardware.
The Neo Geo X (NGX) is a hybrid video game console manufactured by Tommo, licensed by SNK Playmore. It released in 2012 and discontinued in 2013. The Neo Geo X features games that were on the popular original Neo Geo (the MVS/AES) hardware, and comes built-in with 20 original Neo Geo games. Additional titles were available on game cards. In this episode we take a look at the Neo Geo X console, what made it unique and why it ultimately was a disappointment.
I don't believe that Insider Gaming got it right with those PlayStation PS5 Pro rumors. In this episode I talk about my reasons why.
I found out that you CAN run SOME Xbox Series S|X optimized games on an external USB drive. In this episode I explain how and why this works.
I've been playing Resident Evil 4 remake all week. Here are my thoughts on this masterpiece of a game.
Xbox has banned the use of UWP apps including emulators and certain homebrew running under Retail mode on the Xbox One and Xbox Series line of consoles. This is a blow to the emulation community but all is not lost. In this episode we discuss what happened, why and what the future holds.
The Nintendo Switch released in 2017 as a complete departure from previous Nintendo consoles, however it initially arrived with a serious exploit that was considered unpatchable. In this episode we cover security on the Nintendo Switch and how Nintendo were able to mitigate the damage to just a small percentage of consoles.
In 1997 - Taiwan based company IGS released the Poly Game Master (PGM) arcade hardware. It closely resembled the NeoGeo MVS but was more powerful. In todays episode we take a deep dive into the world of arcade hardware with the IGS PGM, its games, security and how it could be considered the successor to the SNK NeoGeo.
I turn 50 today. Thank you for supporting me and the channel after all these years
The Commodore 64 8-bit home computer of the 80's was the world's most popular home computer. The sound chip known as the 6851 Sound Interface Device or SID would allow composers to create up to 3 voice music with four different waveforms per audio oscillator (sawtooth, triangle, pulse, noise). Out of the box It was not capable of playing Digitized Sound Samples. But by 1984 some games began to incorporate speech and digital samples. In this episode we take a closer look at the SID chip and how a bug allowed for regular PCM audio sample sounds to be easily played on the C64. This is a series where we explore digital sound on old school computers.
My initial thoughts on playing The Legend of Zelda : Tears of the Kingdom for about 10 hours or so.
Zelda Tears of the Kingdom has been out for a few days now and overall its a fantastic game but does come with some performance issues. Lets see if we can smooth them out using an overclocked Nintendo Switch.
Cubic Ninja was the most important Nintendo 3DS game ever created thanks to its QR Code entry point into the world of unsigned code and homebrew on the 3DS. It's where it all began, and in todays episode we take a closer look.
Dolphin, the popular Nintendo GameCube and Wii emulator has been removed on Steam due to a DMCA complaint from Nintendo. In this episode I take a closer look at what's gone down and why Dolphin is in potentially some legal trouble.
A few updates to the Dolphin Emulator Steam version DMCA story that broke from a few days ago that I wanted to update you on including an update from Nintendo. It turns out things were not as we initially thought.
RPCS3 is a PlayStation 3 emulator for Windows, Linux and Mac. In this episode we take a look at the V0.0.28 update, its advancements this emulator has seen in the past year with some seriously impressive results.
Vita3K is the world's first functional experimental open-source PlayStation Vita emulator for Windows, Linux, macOS and Android. It's starting to achieve a good level of compatibility - so it's time we took a closer look. In this episode we install and test Vita3k on a Windows PC and Valve Steam Deck.
In 2010 Ubisoft unveiled a brand-new form of DRM for Windows PC Gaming that would require single player games to connect to an authentication server to check for the existence of an internet connection. This DRM was known as Ubisoft DRM, these days is commonly known as "Always Online DRM". In today's episode we take a closer look at the origins of Ubisoft DRM, its customer reaction, how it was easily defeated by scene cracking groups, and the legacy that it left behind in the video game industry.
PlayStation 5 (PS5) development kits or devkits are appearing on Yahoo Japan Auctions. These are prototype units and sought after by collectors - but are they useful to the scene for research purposes? Lets find out in today's episode!
In April 2023, Microsoft and Xbox disabled the use of UWP emulators and applications running under Retail Mode on an Xbox Series or Xbox Line of consoles. In June 2023, developers have found a way around that security. In todays episode we take a closer look.
Hey everyone. I've been busy working on some new video games. Lets talk about LRG3 showcase and the announcements made for the Carbon Engine including Tomba, Clock Tower, Gex and Jurassic Park!
Doom 3 on the original OG Xbox is a port of the original PC game from 2004. However, just exactly how do you port a game from the PC that demanded lots of memory and a fast CPU and GPU, to an OG Xbox with a 733Mhz CPU and just 64Mb of RAM. In today's episode, I talk to an ex-Vicarious Visions developer who lets me know how it was done, and how Doom 3 on the OG Xbox could be a candidate for an impossible port. Please enjoy!
The Sony PlayStation Portable or PSP was launched in 2004 and was a very popular and powerful handheld. But in 2023 is it still worth the trouble to use one? In today's episode, for around $50 we can pimp out any PSP-1000 with a new battery, larger storage and a new IPS Panel and turn it into an emulation machine that also plays native PSP games. Please enjoy!
Development of the Nintendo 64 began in 1993 in partnership with Silicon Graphics, using the codename Project Reality, then a test model and arcade platform called Ultra 64, but was its final design specifications anything close to what we were promised? Did Nintendo lie to us about the hardware? In this episode we take a closer look at one of the most interesting stories of game console development.
Red Dead Redemption on the Nintendo Switch is a very good port, and with some homebrew utilities, a modded Switch, and some overclocking it can run much better - up to 60fps. In this episode we take a closer look at how this can be achieved. V1 Switch (Erista) with RCM Method was used in this episode. Better results are achieved with a Mariko chipset!
Ever wanted to run Bloodborne at 60fps on your PS5? Well now you can! We take a closer look at libhijacker - a new homebrew tool that works in conjunction with an exploitable PlayStation PS5 (running firmware 4.03) to enable 60FPS patches for games. In today's episode we test it all out.
Full review of the EON XBHD for the Original Xbox.| This is a HDMI Adapter for HDTV's that also comes with 3 ethernet ports to connect to other Xbox devices via System-Link as well as a second HDMI output for streamers and an audio out. Price is $189.99 in the USA.
In 1990, Nintendo both developed and published StarTropics a fun tropical action game adventure game. StarTropics came packaged with a physical letter, which set up the story and was used within the game's plot. During gameplay, the player is prompted to dip this physical letter in water to reveal a hidden code (747), which is required to progress in the game. But Is this letter considered Anti-Piracy or just a fun gimmick to break the fourth wall? In today's episode, we take a closer look at the Anti-Piracy measure's of both StarTropics and StarTropics II Zodas Revenge for the Nintendo Entertainment System.
I never expected new 2D Mario game to reach the heights of Super Mario World on the SNES, arguably one of the greatest games ever made, but I've been playing Super Mario Bros Wonder on the Nintendo Switch and Nintendo had done it again. Mario Wonder is a masterpiece. Here are my thoughts and impressions of the game!
This is the story of how I inadvertently became a software pirate in the 80's starting with the Commodore 64 and then to the Commodore Amiga where one program would change everything, X-Copy Pro. Please Enjoy!
Portal64 is a port of Portal - the 2007 first person puzzle game developed and published by Valve to the Nintendo 64 which launched 10 years even before Portal was released. In this episode we take a closer look at this truly impossible port.
The RetroTINK-4K is the latest evolution of the RetroTINK line of video line doublers and upscalers - and it's a gamechanger. It comes bundled with so many different options and it will handle just about everything you throw at it. But it doesn't come cheap at $750 USD. I've spent the past week testing one out and I wanted to share my thoughts in this comprehensive deep dive with many different systems tested. Big thanks to Mike Chi for sending one out for me to take a look at on the channel. Please enjoy!
Batman Arkham Knight on the Nintendo Switch is an ambitious port that suffers from poor performance, slowdowns, frame pacing issues and overall an near unplayable experience. Can we use overclocking t ools to help? With a modded Switch we take a closer look at what can be achieved.
Video game emulation in 2023 has gone from strength to strength and in today's episode we discuss the Best Emulators that I've been using in 2023 and showing off their features. These all run on PC but many of them also run on Linux, MacOS and some on Android. You may or may not agree with this list, but please let me know what you've been using in 2023. Have a wonderful day!
Half Life 2 on the Original Xbox is an incredible port. Here is why.
My 2023 was year full of highs and lows. Let's talk about it
Happy New Year! I've been looking into the Nintendo Switch Flash Cart, known as the MiG Switch over the holiday break and wanted to learn more about it. It's in my opinion that this product may - allegedly - be the work of Team Xecuter as the community has uncovered compelling evidence to suggest a former member has been hosting the website and twitter page After Time X as a front to promote the product. In today's episode, we discuss the MiG Switch Flash Cart, how it works and why I believe TX may be involved.
4 years after the release of the Pi4, here comes the all-new Raspberry PI 5. This new iteration of the Raspberry Pi promises more power in a size that's as compact as ever, while still keeping the price affordable. Powered by a quad-core Broadcom ARMV8 Cortex A76 processor clocked at 2.4 GHz, the Pi5 is claimed to be 250% faster than a Pi 4. In todays episode we take a closer look at the performance of the Pi 5 with modern emulators including Nintendo Gamecube, PlayStation 2, Dreamcast and more!
My Sony PlayStation 3 Slim hasn't had much use in recent years, so let's Jailbreak it with a Custom Firmware (CFW). With a 4.90 CFW we can not only play homebrew games and emulators but with a back manager like Multiman we can preserve our entire library of PS3, PS2 and PS1 games on the internal hard drive or via external USB devices. In this video I show off how to Jailbreak a PS3 Slim and how to preserve your library of PlayStation 1, 2 and 3 games. Please Enjoy !
Half-Life is a 1998 first-person shooter (FPS) game developed by Valve Corporation and published by Sierra Studios for Windows. In November 2001 Gearbox Software would port Half-Life to the Sony PlayStation 2 (PS2). This port was not just a standard port, it featured many enhancements over the original and in today's episode we take a deep dive at the PS2 version and talk about why its an impressive package with many unique and interesting features.
If you're running a 3.00-4.51 Firmware PlayStation PS5, you can easily jailbreak and enable it for homebrew thanks to the amazing efforts from the community. In todays episode we take a closer look at what you can do with a hacked/jailbroken PS5 and why im excited for the future of this particular scene.
The Nintendo 64 launched in 1996 is a powerful piece of hardware that's capable of many impressive things. One of those is playing old retro games via emulation. The N64 is capable of emulating the NES, Super NES, Game Boy Color and much more. In today's video we take a closer look at retro emulation running on the N64. For a system that launched in 1996 the results here may surprise you!
The PlayStation 4 PS4 emulation scene keeps improving. Over the past 12 months has seen even more commercial game compatibility. Now over 100 titles are playable in FPPS4 - an open source PS4 emulator ( compatibility layer ) that runs on your PC. But that's not all, RPCSX is another PS4 emulator that's slowly booting into commercial games as well. So, let's discuss the latest PlayStation 4 emulation updates.
The Wii U was a system that Nintendo would rather forget. But for modders, it's nearly the perfect console which can play the (almost) entire back catalog of Nintendo games that game before it - and many other emulators and homebrew. While modding the Wii U isn't anything new - in today's video we take a look at the most up to date homebrew environment known as Aroma that not only makes the Wii U easier to hack, but it also makes it the experience so much better. Let's check it out.
A closer look at one of the more interesting peripherals for the Nintendo 64 - the Expansion Pak. Released in 1998 With Donkey Kong 64, it expanded the N64 System RAM from 4MB to 8MB and was also said to improve visual quality, framerates and more. It was rumored that it was essential in fixing a memory crash with DK64 - it didn't - and there are over 60 games supported the Expansion Pak with 2 games requiring it. But did you miss out if you didn't own one? In this episode we deep dive and discuss the myths and the realities of the N64 Expansion Pak.
Yuzu - the popular Nintendo Switch Emulator (and recently Citra - a 3ds emulator developed by the same team as Yuzu) is dead. Nintendo has settled with Yuzu for 2.4 million dollars and for the immediate removal of all source code, downloads, github repos, discord and Patreon. Here are my thoughts.
A deep dive into the Nintendo 64 Rumble Pak - an addon device that added force feedback vibration to the player. in 1997 this was the very first rumble device introduced into video games. In today's episode we look closely at the Rumble Pak and even build a homebrew application to test its features. Please Enjoy!
Back in the 90's if you wanted to make backups of your Super Nintendo cartridges, you'd need a game backup device, also known as a SNES disc copier. These devices would allow you to dump almost every SNES cartridge to one or more floppy discs, but they were also a tool for pirates to copy discs completely removing the need for an original cartridge. In today's episode we take a closer look at one such SNES back up device known as the Pro Fighter X Turbo. Please Enjoy!
The GP2X Wiz is an early ARM based gaming handheld device that released in 2009 by Game Park Holdings. While it was not a success, the Wiz was very popular with emulation enthusiasts due to its open platform and many popular emulators were ported to run on the device. With the impressive specifications of the GP2X Wiz meant it could run many systems at good levels of performance. And it came complete with an AMOLED Touch screen. In today's episode we take a deep dive into the GP2x Wiz and see why it was considered an emulation beast as far back as 2009. Please Enjoy!
On April 8 2024 (ie today - as of the making of this episode) , all Nintendo Network online services for the Nintendo Wii U and Nintendo 3DS will be shut down, but it does not mean you don't need to stop playing online games. This is all thanks to Pretendo - the community developed Nintendo Network online replacement which is free and open source for everyone to enjoy. All you need is a hacked 3ds or WiiU and about 30 minutes of your time to get set up. In today's episode we take a closer look at the Pretendo service and its features. Please Enjoy!
The Sony PlayStation 1 and the Nintendo 64 generation was one of the most interesting era's in history. Both were early adopters of 3d technology, but their respective hardware architectures were vastly different from each other. The N64 and PS1 handled 3d and their games in different ways, and both systems limitations are ultimately what allowed for developers to come up with some of the very best video games ever made. In today's episode we take a closer look and what these limitations are and how ultimately, they became part of the fabric that defined these systems to so many fans around the world. Please Enjoy!
The Nintendo Game Boy has turned 35 years old and in todays episode we take a look at some of the most technically advanced Game Boy games on the system that push the hardware to its limits Please enjoy!
Saroo is a HD Loader (Flash Cart) for the Sega Saturn. While its been in development since 2013, over the past 2 years it's seen some significant updates and is now available to purchase. Due to the open-source nature of the device it's by far the cheapest Sega Saturn Flash Cart (roughly between $55-$100 on AliExpress) on the market today and it is also the fastest in terms of performance - with most games loading in mere seconds. The price and performance are indeed incredible, but the Saroo is not perfect. It has its issues - and how is the compatibility? We discuss all this and more in today's episode.
Xbox has lost the confidence of its customers. Lets talk about it Correction : I mentioned LinkedIn being non profitable. This is incorrect. LinkedIn generated $1.7 billion from premium subscriptions in 2023. Note: this is an opinion based piece and you should consider it as one.
Wolfenstein 3D released by id Software in 1992 brought in a change to video games. 2D games were no longer cool and texture mapped 3d rendered games were taking over. However, the ray casting technology presented a challenge if you owned an Amiga computer - it simply wasn't capable of running Wolfenstein 3d and in many ways Wolfenstein 3d can be seen as a major milestone that determined the fate of the Commodore Amiga that went bankrupt in 1994. In this episode we take a closer look at the Amiga and its many FPS clones that attempted to emulate the technology and success of Wolfenstein 3D, but ultimately led to the demise of Commodore.
Static Recompilation is the process of statically recompiling binaries into C code that can be compiled for any platform - and it's out now for the Nintendo 64 ! This is all thanks to a tool known as 'N64Recomp' developed by Mr-Wiseguy - it can greatly speed up the process of generating matching C code for almost any Nintendo 64 game. This new method can bring much faster N64 ports to the PC over traditional decompilation projects that can take years and thanks to the modern graphics API RT64, these ports can be enhanced with widescreen, higher framerates and much more. I've tested it and it works. And in today's episode we take a closer look. Thanks for watching!
Sony launched the PlayStation PS2 in 2000 to massive hype and promises. One promise was the brand-new Emotion Engine ( EE ) , the main SoC that powered the PS2. Developed in conjunction with Sony and Toshiba. It was the next generation of processor after the PS1. But the Emotion Engine was more than just a CPU. It housed other additional co-processors known as Vector Units and also came with powerful DMA Controller that could move data around the bus very quickly. However, was this all worth it? The Xbox, GameCube and in some scenarios, Dreamcast showed off many games that easily match the power and performance of the PS2 and in many cases, exceeded it. In today's episode we deep dive and take a closer look at the Emotion Engine and its use cases. After a slow start, developers got the very best from the chip and developed some unique and interesting post processing effects that really showed off the power of the PlayStation 2 hardware. Please Enjoy!
The recent DMCA takedown notice from the ESA on popular rom sharing site VIMMS Lair is another blow to the preservation community. Nintendo believes ROM sites are haven for illegal activity, copyright infringement, and piracy and they have a history of taking down sites in the past including LoveROMs, Rom Universe and more. Can Nintendo be trusted to do it themselves? The Nintendo Switch Online (NSO) service is a fraction of the size of the Virtual Console and its unlikely it will ever exceed it. It's my view that Nintendo is effectively erasing their own history as more games are lost to time. In today's episode we take a closer look at why I believe the only true preservation in the video game industry are ROMS.
The Original Xbox launched in 2001 and it brought a few innovations never seen before to the video game console industry. The first would be a built-in hard drive that was not an optional add-on, rather it was a core component of the Xbox hardware. But did the hard drive provide any benefit other than large storage capacity for save games and custom soundtracks? In today's episode we take a closer look at the Xbox hard drive feature and how developers took advantage of it in different ways. Was it really necessary in the end? You decide and let me know in the comments.
3 years ago I covered the Xbox Series S and how its an emulation beast. But in recent times the Xbox Emulation and Homebrew community (running under devmode on the Xbox) took a hit in 2023 when Microsoft blocked unsupported UWP apps from running in retail mode. It all seemed like the community had abandoned the platform and moved on. However, in reality the community never left, its stronger than ever with new updates and emulators that have opened up the floodgates. Even in 2024 - for $299 the Xbox Series S is a series contender alongside any Mini PC on the market as the best value for money you can buy that can support emulators all the way up to Xbox 360 with impressive performance. In today's episode we take a look at the all-new advancements in the scene and why I'm excited about the future of UWP Apps on Devmode.
On my desk today I have a friends Original Xbox that hasn't been powered on in over 10 years. And we are going to pimp it out! First, we remove the clock capacitor, then install a mod chip, large hard drive, custom dashboard, an awesome HDMI adapter then get the system online with Insignia - the Xbox Live Replacement. The Original Xbox is still an awesome system in 2024 once you pimp it out with the latest enhancements. Please Enjoy
Leading up to the launch of the Sega Dreamcast, in 1998 Microsoft and Sega announced that the up-and-coming Dreamcast would use Windows CE - an embedded version of the Windows Operating system for smaller portable devices. However, when the Dreamcast launched, all 18 titles did not use Windows CE at all. This was a very strange pivot, and many wondered what had occurred. In today's episode we take a closer look at Windows CE on the Dreamcast and what ultimately led to its decision to make it available only as a secondary option for developers to use.
It's a very sad day today as after today the Xbox 360 Marketplace will be closed forever. In this episode I reminisce and talk about what made the Xbox 360 such a special machine. Goodbye Xbox 360.
PlayStation 4 emulation has been on fire lately with the emergence of a new emulator ShadPS4 which is capable of getting in game with 3d rendering. This has been a milestone that other PS4 emulators have been unable to achieve up until now. ShadPS4 can get in game and render 3D with games such as Red Dead Redemption, Tomb Raider I-III Remastered and more! And then there is Bloodborne - a game I never imagined would even boot and display the main menu, but it does, and this is a very exciting time for PS4 emulation in general. And we will be covering it all in today's episode. Please enjoy.
The best comprehensive 12-episode marathon blowout about video game console hacking that covers the Original Xbox, Xbox 360, Sony PS1, PS2, PS3, PS4, Vita, PSP as well as the Nintendo GameCube, Wii and Sega Saturn.
In 1993 a revolutionary next generation fighting game idea was born. It was set to raise the bar of what a next generation graphics would be. The fighting game would feature prerendered 3d robots in front of 3d rendered backgrounds all rendered in 3D Studio with 'hundreds' of animation frames. That game was Rise of the Robots and released on almost every major computer and console platform at the time. The media hyped up the game so much and when it arrived it was a disaster. Here is the story of how Rise of the Robots went from a unique idea to one of the worst games ever released and how the video game media lied to its readers.
Street Fighter 2 Rainbow Edition is one of the most well-known arcade rom hacks ever made. It took Street Fighter 2s updated Champion Edition code and modified it in some crazy ways. Midair specials , teleporting, head seeking fireballs, tons of projectiles, no cool downs and even the ability to swap to another character! It all sounds over the top and absurd however Street Fighter 2 Rainbow Edition introduced for the very first time, new gameplay mechanics that would make their way into future updates of the Street Fighter 2 series. In todays episode we take a closer look at Street Fighter 2 Rainbow Edition and how it became the classic rom hack that people still talk about to this very day.
Due to the limitations of home computers and game consoles, for years true 3d rendering was mostly out of reach for developers. However, by applying an isometric projection, a fake or pseudo 3D effect can provide a 3d like experience to the game. Isometric views in video games have existed around in video games since the early 80s. And during the late 90s, PC resolutions were large enough and CPUs were becoming powerful enough where developers could pre-render 3d models and combine them with an isometric view to produce beautifully realistic looking environments. In todays episode we deep dive into the world of Isometric graphics in video games.
In the 80s, early flight simulators were limited to what they could achieve. On consoles like the NES, it was nearly impossible to provide a sense of realism and immersion that you could only find in home computers like the PC and Amiga. However, in 1996 - Nintendo released Pilotwings 64 - a North American launch title for the Nintendo 64, and one that was developed alongside experts in military flight simulation 3d technology - Paradigm Simulation. The result was a technically brilliant realistic flight simulation engine that's wrapped up in a fun and whacky Nintendo game. Pilotwings 64 defined what was possible with 3d on the Nintendo 64 and could sit right alongside PC flight simulators in terms of its graphics and technology in the mid 90s. In today's video we take a look at one of my favorite Nintendo 64 games - Pilotwings 64
Earlier this year the first known public exploit for the Xbox One was released. Known as 'Collateral Damage' this exploit allowed for, the very first time, games to be decrypted and dumped. This has led to development of an emulation or a translation layer to be developed that can run Xbox One games on a Windows 10 or 11 PC. In today's episode we take a look at XWine1 the first Xbox One translation layer in development for Windows, however this is not the only one in development. We discuss what's been happening in the Xbox One hacking scene, dumping games, translation layers and much more!
Ryujinx - the other popular Nintendo Switch Emulator is dead with the immediate removal of all source code, downloads, github repos. Here are my thoughts.
Silent Hill 2 is one of my favorite games of all time. A groundbreaking PlayStation 2 title that is considered a masterpiece. So how do remake perfection? In today's episode I take a look at the Silent Hill 2 Remake. There's good and there's some bad. Here are my thoughts.
Mario Kart 64 is one of the very best games on the Nintendo 64, and its franchise needs no introduction - it's one of the most successful Nintendo franchises in history. However, the series has been long criticized for its use of 'Rubber Banding AI' - a game design technique that's applied to keep each race competitive. This also applies to Mario Kart 64. From disabling collisions, to invisible roads and reacting differently to items while off camera, the game simply cheats to try and beat you in every single race. In today's episode we explore the MANY different ways Mario Kart 64 cheats against you.
Wing Commander is a 3D Space Combat Simulator game that released on the IBM PC in 1990 - over 34 years ago as of this episode - and it one of the finest games ever made. It took advantage of the IBM PC to maximize the immersion of a space combat simulation. It's game design had no equal. In today's episode we take a closer look at how Wing Commander came to be, its technology, game design, ports and how it shaped the series and the genre. Enjoy!
Fine, ill do it myself - Over the past few months, I've been working on my own 3d game engine in C++. With the goal to build my own 3D Boomer Shooters but with modern 3D graphics APIs. In today's episode I walk through how it all works, and how I've used open-source tools to make it happen. Please enjoy!
Video Game Preservation has been in the news recently with the US Copyright Office just striking down an effort to make it easier to preserve and play legacy video games. Many in the industry say that more needs to be done but is it just talk? The ESA along with game publishers don't seem to be interesting in preserving video games at all. This is why me, you - the community - need to take charge and do it ourselves. We discuss the complex landscape of Video Game Preservation, Piracy and Emulation in today's episode.
I bought a Sony PlayStation PS5 Pro for $700 including an $80 disc drive add-on - so you don't have to. It does exactly what its advertised to do. Enhance Visuals and Performance for PS5 games. The question is - is the PS5 Pro really worth the money? In today's episode I give you my thoughts on the brand new PS5 Pro console. Impressive? Yes, worth it? Check out today's video to learn more!
It took 3 years, but Rockstar Games Grand Theft Auto GTA Trilogy Definitive Edition has been fixed - addressing many of the most important issues from the original 2021 release from Grove Street Games. It's a much-improved experience restoring the content to be as faithful as possible to the original PS2 versions and one that I can finally recommend to anyone who wants to experience the 3 classic games for modern consoles. So, what was fixed? And what happened to Grove Street Games? In this episode we take a closer look at the updated 1.112 Patch which really improves the game in many ways. All Gameplay Captured on my Xbox Series X
Atari is launching their brand new 7800+ console on November 29th 2024. The 7800+ is a modern recreation of the original 7800 System from 1986. In today's episode we take a look at the 7800+, play some games on it and take a look at the hardware. Is it worth $129.99? Let's find out.
Forget the Game Awards, the real awards are here. Video game emulation in 2024 has been full of highs and lows and in today's episode we discuss the Best Emulators that I've been using in 2024 and showing off their features. These all run on PC but many of them also run on Linux, MacOS and some on Android. These are of course my picks, please let me know which your favorites are in the comments below!
From vintage hardware, game collecting, emulation, crts and upscalers - Retro Gaming has changed over the years. Let's talk about it.
The best comprehensive 10-episode marathon blowout about video game "impossible ports" that cover games running on the N64, PS1, PS2, Original Xbox, Xbox
In 1987 C64 and Amiga Cracking and Scene group SCA (Swiss Cracking Association) would release the first ever Amiga home computer virus after being challenged to see if it were even possible. It's impact on the Amiga and home computers had wide ramifications. In today's episode we take a close look at SCA and how the virus became a part of scene and Amiga history.
My summary of 2024 and what to expect in 2025 for the channel. Have a wonderful holiday season, much love - Dimitris
Happy New Year! A new impossible port has arrived. We take a closer look at Grand Theft Auto 3 GTA3, known as DCA3 for the Sega Dreamcast. This is a port that was said to be impossible with just 16 Meg of memory on the Dreamcast, and yet it is fully playable from start to finish on a stock Dreamcast with the game burned onto a CD-R. Incredible stuff. In today's episode we see how the latest and one of the very best Impossible Ports came to be.
The Nintendo 64 has always been a difficult machine to emulate correctly. But in 2025 - we should be well and truly past all of it right? Not exactly. Issues with Plugins, performance, graphical glitches, stutters. Unless you have a very powerful machine, these are common things many of us will run into when emulating the Nintendo 64. But why? And Is there any hope for fast, accurate N64 emulation in 2025 and beyond? Let's discuss in today's episode.
A new N64 Flash Cart is out - And its only $50. The SummerCart64 is a custom-made cartridge that allows you to develop and play games on the N64 console. It is the first N64 flash cart that is feature complete and completely open source. SummerCart64 employs features such as 64DD hardware emulation, automatic save backup during gameplay, or ability to behave like a stock Game Pak with direct mode, making it the best choice for both players and game developers. In today's episode we take a closer look at the SummerCart64 in more detail!
Shadow of the Beast was a groundbreaking achievement in video games. In 1989 the concept of multi-layer parallax scrolling, and 120+ colors on screen running on a stock Amiga at 7mhz was unheard of. And yet Psygnosis and Reflections made it possible. As a game - Shadow of the Beast was a disappointment, but as a tech demo? It's one of the greatest ever made. In this episode we take a deep dive into the graphics of Shadow of the Beast.
The Super Nintendo has arguably aged better than any other console. In 1990 the SNES launched with advanced graphical effects. Transparencies, masking, pixelation effects and yes MODE7, but the hardware was capable of much more. In today's episode we deep dive into some of the unique features that the Super NES had built into its hardware that its competition was not capable of (without clever programming tricks). This is the Timeless Beauty of SNES Graphics.
The MemCard Pro 2 has become an interesting all in one solution where not only can you store an almost unlimited amount of virtual memory cards, but thanks to Multi-Purpose Memory Card Emulation (MMCE) protocol its now possible to run PS2 games directly from the same memory card. How well does it work in practice? In today's episode we look at this exciting new functionality.
Feels like 2011 all over again.
It's harder than ever in 2025 to play DOS and Windows games on original hardware, but a modern ITX motherboard known as the ITX-Llama has recently released - it uses a Vortex X86 System on Module processor package and with old school ports like PS2 Mouse and Keyboard as well as a dedicated AGP slot for connecting up a graphics card, the ITX-Llama has been designed to check off every box you could possibly need to play old school games. I can finally build a modern Windows 98 PC experience that I've been searching for. In today's episode we take a closer look at this awesome motherboard.
NYKPOYZX , SXIOPO..The Letters Mason! What do they mean?! The Game Genie - the original famous cheat device that was developed by Codemasters and published/distributed by Galoob and Camerica around the world. It allowed anyone the ability to create their own cheat codes thanks to a simple user interface that promoted discovery to uncover new codes based on modifying existing codes. Many a video has been made about the Game Genie, but I've never understood how these codes were generated in the first place. In today's episode we sit down and figure it all out. Please Enjoy!
Unleashed Recompiled is a native PC port of Sonic Unleashed from the Xbox 360 to the PC that uses a process known as static recompilation. The results are incredible - with a fully native PC port that uses DirectX12 and supports enhancements such as ultra-wide aspect ratios, high frame rates and internal resolution enhancements. The Static recompilation tool known as XenonRecomp, takes a native Xbox 360 executable and converts it into C++ code that can be recompiled on PC. This is an exciting new way to preserve Xbox 360 games, especially when we consider many titles have been delisted or are stuck on the hardware. In today's episode we take a look at this exciting new approach to preserving your Xbox 360 games.
Silicon Knights was a well-known Canadian video game developer that was responsible for games such as Eternal Darkness, Too Human and Metal Gear Solid: Twin Snakes for the Nintendo GameCube. Sadly, the studio went bankrupt and closed their doors in 2014. In today's episode, we unearth a lost cancelled prototype from the studio that was in development for the Xbox 360 in October 2011 and was an interesting take on detective-based adventure games. Project-PO is a lost Silicon Knights game that has been unearthed and preserved. Please Enjoy!
Tony Hawk's is a series of skateboarding video games published by Activision and endorsed by the American professional skateboarder Tony Hawk. From 1999 to 2007, the series was primarily developed for home consoles by Neversoft with generally annual releases. The series was a global phenomenon selling millions and was one of the best-selling video game franchises of the early 2000s. However, it turns out that some of the games were riddled with code that can be exploited for unauthorized code execution. Here is how the Tony Hawk series can hack 3 generations of home console starting from the Sony PlayStation to the Xbox 360 by using buffer overrun exploits.
A look a the newest Xbox 360 software only Hypervisor Hack known as BadUpdate. It requires a Xbox 360 - any model including the later Winchester revisions - on the latest system version (17559), a USB flash drive, Rock Band Blitz Trial and some patience. This latest hack is a very exciting update for the Xbox 360 community. In today's episode we take a closer look at the BadUpdate exploit.
As we approach a new Nintendo Switch generation its time to reflect. The Nintendo Switch was the system that changed my life. It landed me a job in the video game industry, and for that I will be forever grateful. In this episode I wanted to take a moment to reflect on the impact that the Nintendo Switch has had on me just before Switch 2 is revealed on April 2nd.
The Switch 2 has been officially unveiled in the Nintendo April 2 Direct. We know about the price, games, hardware and much more. Let's take a closer look at all the annoucements.
Nintendo has confirmed backward compatibility on the Nintendo Switch 2. Let's discuss how it works in some detail.
The Sega Dreamcast refuses to die. In recently times some incredible ports have appeared on the system thanks to the dedicated homebrew development community that continues to keep the Dreamcast not only alive, but as one of the very best communities out there. In today's episode we take a closer look at more incredible ports - GTA Vice City, Wipeout and Doom 64
Nintendo has updated their backward compatibility website with some new information and updates on fixed games. Lets check it in in more detail and what this means tl;dr : Don't sell your Nintendo Switch 1 quite yet...
he Motorola 68000 CPU was released in 1979, to compete with the Intel 8086. The chip was designed to be powerful and versatile and made its mark by not only powering some of the most iconic and beloved games in the 1980s and 1990s, but it also ruled in the home and in the arcades. It helped define the gaming experiences of a generation and left a lasting impact on the industry. Today's episode is a love letter to one of the most influential CPU processors ever and one that many still love to write code on. Please Enjoy!
A development build of Far Cry was found on an Original Xbox Development kit (XDK), in this episode we take a closer look at the build and uncover some interesting findings. As usual the build is preserved and available for everyone to enjoy (archive.org link below). Dumped from an old Crytek Development kit - dated October 27 2005. This build was created after Far Cry Instincts launched (Sept 2005) and appears to be an attempt to port Far Cry to the Original Xbox which was scrapped possibly in favor of the XBLA (Far Cry Classic) version on the Xbox 360 A 128Meg Xbox is required to launch the game (either debug or retail) The hdd.img has also been provided which contains some additional .xbe's however they are corrupted. XEmu will run the build however there are graphical issues.
This week, the Nintendo Wii Homebrew community was rocked by allegations of stolen Nintendo SDK code as well as new allegations of stolen code from RTEMS - an open-source real time operating system implementation found inside libogc - the open-source library that powers almost all homebrew applications. This discovery has led to the "closure" of one of the most popular homebrew apps - The Wii Homebrew Channel. But are these allegations legitimate and if so, what does this mean for the future of Wii homebrew? Will Nintendo attempt to stamp out Wii homebrew once and for all? Highly unlikely in my opinion. Let's discuss what drama has transpired and what the likely outcome will be.
A look at one of the greatest puzzle games ever created. Lemmings in 1991 was developed by DMA Design and published by Psygnosis. Originally releasing on the Amiga and Atari ST it has seen ports to 20 different computers and consoles and has sold over 15 million units. In this episode we take a look at Lemmings and how it changed the industry.
The Nintendo 64 community has been doing some incredible work bringing back older N64 games to modern platforms. Traditional emulation is now being replaced by Recompilations, Decompilations and Ports. But what exactly do these terms mean? In this episode we take a closer look at the N64 and the various ways developers are modernizing games to run on today's hardware platforms and beyond.
A look back at the Nintendo Game Boy Advance, Nintendo's ARM based 32bit handheld that was a 2D powerhouse in 2001 and could also run impressive 3D games too. And it all ran on 2 AA batteries!
The Nintendo Switch 2 is launching this week but how we got here has been weird. Here are my thoughts on the Switch 2 and the launch of the hardware later this week.
The Nintendo Switch 2 is here, and the most interesting aspect for me is backwards compatibility with original Switch titles, focusing on how well older Switch games might run on the new console. In this episode we run various games that suffered from performance issues on Switch 1 hardware. How do they perform on the Nintendo Switch 2? Lets take a closer look !
The Nintendo Switch 2 launched June 5, and now that the initial excitement and hype has died down, its time to review the unit. The Switch 2 represents an upgrade to the original Switch from 2017, but is it worth the $450 of your hard earned money? Lets dive in and take a closer look at the hardware.
Testing 11 Backward compatible Switch 1 titles on the Nintendo Switch 2 - all of them see improvements running at 60fps. Let's see how much they are improved in the Switch 2 compared to the Switch 1 hardware.
One of the exclusive features of the Nintendo Switch 2 is the addition of GameCube Emulation to the NSO service. Initial impressions are positive, and will satisfy most fans of the GameCube, however after several hours of playtime it becomes obvious that problems exist, and improvements are needed. The emulation is solid but the experience as it stands isn't great. From input lag, incorrect analog sensitivity, performance and average online networking, in this episode we breakdown all the good, and bad with the GameCube NSO service. Hopefully Nintendo can address one of more of these in upcoming revisions. Please Enjoy!
This is the story of Psygnosis, from their inception to their rise to prominence on the Amiga. Psygnosis was a pioneering game developer that rose to fame in the late 1980s and early 1990s. From their humble beginnings to creating iconic titles for the Amiga, this video traces Psygnosis' journey, highlighting their innovative games and lasting impact on the gaming industry. This is Part 1 focusing on the early days. Part 2 will come later in 2025. Please Enjoy!
A look at the current state of 'physical video games' in 2025. It's not looking good for collectors of physical games video games across all major platforms and although its a slow process, its clear that physical games are dying. Is it even worth buying physical games anymore or should you just go all digital? In this episode we discuss.
In the early days, Super Nintendo Emulation was inaccurate and required a fast Pentium II PC to run at full speeds with sound, but in 1997 everything changed with the released on ZSNES, a blazingly fast SNES emulator written entirely in x86 assembly language that ran even on a 486 PC with playable speeds. While other emulators existed, ZSNES brought emulation to the masses with its UI and features. In this episode we take a closer look at how ZSNES pioneered modern emulation and played a significant role in advancing emulation technology during its time.
Here's a look back at one of the best years ever in video games - 2001
A look a the newest V1.2 Badupdate Exploit - Xbox 360 software only Hypervisor Hack that we covered back in March 2025. It requires an Xbox 360 - any model including the later Winchester revisions! A USB flash drive and Rock Band Blitz Trial. This updated 1.2 hack runs much faster and reliable and is now a recommended option to hack any Xbox 360. In today's episode we take a closer look at the BadUpdate V1.2 exploit.
A look at the incredible demo scene - how coders and musicians turn ones and zeros into art. The demo scene represents artistic creativity and technical ability. Pushing the limits that we were thought were possible. In this episode we look at the Demo Scene, its roots, history, the effects, The Demo Scene on game consoles and even code our own copper bars for fun. Please Enjoy!
Let's see what this PlayStation 5 event is all about eh?