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Doom didn't kill the Amiga...Wolfenstein 3D did

Wolfenstein 3D released by id Software in 1992 brought in a change to video games. 2D games were no longer cool and texture mapped 3d rendered games were taking over. However, the ray casting technology presented a challenge if you owned an Amiga computer - it simply wasn't capable of running Wolfenstein 3d and in many ways Wolfenstein 3d can be seen as a major milestone that determined the fate of the Commodore Amiga that went bankrupt in 1994. In this episode we take a closer look at the Amiga and its many FPS clones that attempted to emulate the technology and success of Wolfenstein 3D, but ultimately led to the demise of Commodore.

English
  • Originally Aired May 13, 2024
  • Runtime 17 minutes
  • Network YouTube
  • Created May 13, 2024 by
    shriek
  • Modified June 10, 2024 by
    shriek