Before dying, King Edwynn entrusts Xcalibur to Prince Erwann’s care and tells him to hide in an underground lake. Upon his return, Erwann is turned into a statue by the demon Kwodahn in front of the very eyes of his daughter, the Princess Djana. Djana meets Herik, a young Shogi monk, who reveals Xcalibur’s hiding place to her. Understanding that only Xcalibur can overcome the evil sorcerer and save the kingdom, Djana decides to recover the Sword of Justice. But Kwodahn is determined to keep her from attaining her goal...
Djana, accompanied by Herik, travels to the Royal Palace where she asks young King Arthus to grant her the right to keep Xcalibur and fight Kwodahn. But Arthus and the council of princes answer that her father, Erwann, assassinated King Edwynn and stole Xcalibur! Djana and Herik are on the verge of being arrested when a Barbarian named Tara appears and helps them escape. Who is this mysterious young woman, and why did she help Djana?
An evil beast is roaming about the lands of the Green Prince, attacking the villagers of Mallory and stealing their souls. Djana and her friends, alerted by the exodus of the local population, try and penetrate the mystery. Will our heroes be able to overcome their own fear? And how will they discover who is behind the beast?
Bragan attempts to starve the population which is under the protection of the Green Prince. Duncan, the prince, opposes the Regent and demands an exceptional hearing with the young king. But Kwodahn replaces the Green Prince with a double. Will Djana and her friends understand? Will they come back intact from the World of Clones?
When Djana meets Adrien, the young girl succumbs to the charm of the handsome young man. She doesn’t hesitate a second to take off alone with him to save her father’s castle, which Bragan is threatening to burn down. But she falls into a trap and finds herself locked up in the jail of her own castle. Will Herik and Tara arrive in time to save her and prevent Bragan from taking possession of Xcalibur?
While the young King Arthus plays a party of chess with his uncle Bragan, our heroes are projected onto a gigantic chessboard, where they must battle chess pieces representing the forces of the Kingdom. Our heroes succeed in taking the upper hand, which infuriates Kwodahn. Djana finds herself face to face with the statue of her father. Will Djana and her friends win this diabolical game? And at what price?
Herik decodes a message in the Book of Life requesting him to go the Shogi Monastery of the South. He is accompanied by Djana and Tara who find that the monastery is in the hands of Bragan. The surviving Shogi’s are being kept prisoner. Djana and her companions free a Shogi named Morgan. What they don't know is that Kwodahn placed Morgan under a spell and that the shogi has become an instrument of the forces of evil. Will Herik overcome the resentment of having been betrayed by his friend Morgan? Will Xcalibur, in Djana's hands, be strong enough to thwart Kwodahn's nefarious scheme to annihilate the Shogi’s?
Herik. Dana and Tara escape from Bragan's soldiers in a flying machine constructed by Herik, which resembles that of Leonardo Da Vinci. They manage as best they can until they arrive at a mysterious ghost town floating above the sea. In the city's streets, filled with colourless buildings, silent living-dead creatures pace back and forth. When the horrible beasts launch an attack against them, our heroes realise they are Kwodahn's puppets. Tara valiantly holds the monsters off while her friends precipitate towards a tower which conceals a strange device that is sapping the surrounding energy. Caught in a trap, they call upon Wip, Djana's mini-dragon. Will he find the defect in the armour-plating of the infernal contraption?
Wolff and his Men of the Sea disembark in the kingdom to recover Tara. But the young woman refuses to follow them. Hiding in the deserted castle of Erwann, our heroes try in vain to explain to Wolff that they are on the same side. Faced with Wolff's stubbornness, Djana challenges him to a duel. Kwodahn takes advantage of this casts a spell on Wolff’s sword, while Bragan's troops set off for the castle. How will our heroes escape this double threat?
Herik is captured by the Men of the Sea and led to their chief. Wolff' tells the young Shogi that he is his father and that he wants him to remain by his side. Herik refuses, but Wolff cannot resign himself' to letting Herik go. Tara, with whom Wolff is in love, offers to stay if he will let the young man go free. While Djana tries to recover the Book of Life. Herik challenges Wolff to a duel, the outcome of which could be fatal. Which one will win: strength or wisdom? friends win this diabolical game? And at what price?
When he learns that Djana is trying to get into contact with King Arthus, Kwodahn orders Walka to throw a spell on the Royal Palace. The young King Arthus escapes, but all of the other inhabitants of the palace are plunged into a deep sleep. Our heroes come to the king’s rescue. Will they succeed in thwarting Kwodahn's plot? Will the young king remember the discussion he had with Diana?
Due to an error made by Djana, Tara is captured by Bragan and condemned to death. In order to save her. Djana asks Herik to help her journey back in time through the Chessboard. Pursued by Bragan, Djana must act in the past to change it, in this manner perturbing the spacio-temporal continuum. Will she succeed in changing Tara's fate under these conditions?
No longer able to stand her quest, Djana places Xcalibur back inside the Cavern of Signs, our heroes are then transported 10 years into the future to a serene Kingdom ruled by the grownup Arthus. Erwann is free once again... But this future, is it really as idyllic as it appears? Or is it hiding a much more appalling reality?
Led into the Enchanted Forest by her search for a little girl abducted by a band of Golgoths, Djana is suddenly attacked by another her clone. The other "Djana" manages to take possession of Xcalibur after pushing the real Djana off a cliff into the turbulent waters of the Never-ending Sea. Wip and Tara are also taken in by the malevolent doppelganger. Only Herik, alerted by "Djana's" unusual behaviour, manages to escape with the Book of Life...
Following a tactical error, the members of the Resistance suspect Tara of being allied with Bragan. The Barbarian tries to explain herself, but no one will believe her. Did Tara really betray her friends? Does Djana trust her friend enough to risk her own life?
A giant maelstrom is approaching over the sea and chaos reigns at the frontiers of the kingdom. In order to calm the elements, the Grand Magus has called for a meeting of the seven Shogi’s in order to reunite their crystals. Our heroes receive a cryptic message from Morgan, the blind Shogi. He asks them to meet him as quickly as possible on the Wandering City...
Arthus finds a mysterious parchment which tells about the supposed existence of an Elixir of Life. He runs away from the Royal Palace to find it, in the hope of resuscitating his father, King Edwynn. Our heroes set off and discover that the Elixir of Life was the outcome of an experiment which the Shogi’s, upon realising its full danger, had decided to keep secret.
Tara, mortally wounded, asks the inhabitants of the Wandering City to help her. But they claim that there is nothing to be done for the Barbarian. Djana discovers that the city holds a cargo of dried fish (with incredible regenerative powers) that could save her friend. but she accidentally sets fire to the stock. The guardians of the city decide that Djana will be used as bait for the creature from the bottom of the sea who supplies the city with dried fish. Herik opposes these ancient practices.
The code-sphere that created Xcalibur is held secure in the Enchanted Forest by Fedora. Learning that the Sylph's powers have weakened, Kwodahn orders Walka to recover the sphere. Alerted, our heroes come to the rescue of Fedora. In order to regenerate Fedora's powers, Djana returns to the past to recover the ring of her mother, the Sapphire Sylph. Will Djana return in time to save her friends, who are now Walka's prisoners, and recover the sphere from the sorceress's grasps?
Arthus is dying on his tenth birthday. Our heroes realise that an evil spell was thrown upon the King the day he was born. Djana, Herik and Wip journey into the past to try and discover what this spell is and how to undo it. Meanwhile, Tara goes to the Royal Palace to administer a Shogi remedy to the young king. On her way she meets a druggist who accompanies her. What will our heroes discover in their trip to the past? Will they make it back in time to save the young king?
Thanks to Walka's magic, Bragan reduces the peasants of the kingdom into slavery. No one knows what fate the regent has in store for these prisoners who, once released, fall ill with an unknown disease. Djana and her companions try and discover the secret that Bragan in hiding by penetrating the Evil Forest. But courage alone is not always enough when faced with Black Magic…
A premonitory dream convinces Djana that Bragan will soon possess a sword capable of rivalling Xcalibur. But in order to obtain this sword, he needs the breath of a dragon. Our heroes take off for Drakken Braath, the volcano which is the home of the last Great Dragon. But when our heroes arrive, they realise that Bragan and Walka have gotten there first. Will Bragan succeed in forging the evil sword? As for Wip, this adventure will mark him forever.
One morning, the Barbarians arrive at the castle of Djana's father and begin to settle in with their weapons and baggage. It seems that Bragan has entered into a pact with Wolff whereby the Barbarian chief would take over from Prince Erwann. Djana tries to persuade Wolff reject this unholy alliance but the Barbarian leader refuses to abandon the land that has long been claimed by his people. His only wish is for his estranged son Herik to join him at the head of the clan. So, Herik gets caught up in the conflict pitting Djana against his father.
Thinking that a poor wretch poor wretch named Algar is the messenger of the Magus Shogi, Djana, Herik and Tara set off on an expedition towards the snow-covered mountains. They do not realise that they are walking straight into Kwodahn's plot. The sorcerer gave Bragan the physical appearance of the Magus Shogi and wrapped the entire monastery in a thick sheet of ice. Thrilled to have liberated his mentor, Herik hands him over the Book of Life - upon his request - but Djana hesitates to do the same with Xcalibur. Suddenly. thanks to Tara, the truth breaks to the surface and the three adventurers must desperately defend their lives from the fierce attack of the cruel Griffin. Just as the Forces of Evil are about to take over. Djana, Herik and Tara discover Algar’s family, held prisoner to oblige the poor peasant to betray them. Standing on the edge of a precipice, will they find a way to escape Kwodahn’s evil curse?
Walka the sorceress wounds Wip with a poisoned spear. In a Shogi monastery, Morgan, the blind Shogi, sounds the body of the little dragon, which has become surprisingly rigid. Alas, faced with this magic spell, the Shogi doctor is impotent. Only a Sylph can free him. Sapphire, the mother of Djana, is no longer part of this world and Walka has sold her soul to Kwodahn; their only chance to save Wip is Fedora, the Queen of the Sylphs, still asleep in her Water Palace deep inside the Enchanted Forest...
Walka has recovered her Sylph soul, yet she would also like to recover her physical appearance. But first, Fedora wants her to repair the evil deeds she did when she was a Sorceress. Walka returns to the Palace, but is arrested by Bragan just as she is throwing a spell on Mussi, King Arthus's nanny. In the meantime, our heroes learn that Mussi holds a secret upon which the entire future of the kingdom depends. What is this secret and how does it concern Walka? This is precisely what our heroes must try and find out…
Our heroes discover that Walka has kidnapped the child of the Green Prince, their ally. The particularity of this little girl is that she has golden eyes. Djana and her friends find the trace of the sorceress and recover the child. They discover that Walka has hypnotised Djana using the baby's golden eyes as a relay for the powers of the two-headed serpent of the Evil Forest, Djana then goes to the royal palace to hand Xcalibur over to Bragan. Will Herik and Tara avoid the trap?
The council of princes has gathered at the Royal Palace to treat the Kingdom's problems. An ancient belief holds that the spectre of kings who died a violent death reappears at the conjunction of the two moons. In effect, as the eclipse approaches, King Edwynn's ghost starts to haunt the palace. The young King Arthus is completely distraught. Only Bragan exults, for it is in fact a ghost created by Kwodahn.
Djana and her friends learn that Bragan is organising a tournament, the winner of which will take possession of Erwann's lands. Outraged, Djana flees. The Tournament starts off with a mad race across the Kingdom. Silkar, Janur, the Green, Yellow and Red Princes. Adrien, and a young masked man (who could be Djana in disguise) all participate. Bragan is confident: he is sure that he will be able to confuse the Princess and win the tournament thanks to his protégé Adrien who possesses an indestructible armour.
To wash her father's name clean, for he is accused of having assassinated King Edwynn, Djana decides to find the real assassin herself. But clues are scarce and Bragan is determined to keep her from shedding any light on this dark affair. Djana wonders if she will be able to prove her father's innocence in the eyes of the others and, maybe, even in her own as well.
Searching for the fourth monastery, which could shelter his Shogi brothers from K Kwodahn's attacks, Herik discovers that it is hidden in an unsuspected dimension inside the Book of Life... But Kwodahn succeeds in infiltrating one of his creatures into this dimension, and. much like a virus, attacks the very strategy point of the monastery.
While trying to maser the 6th telepathic sense of the Shogi’s, Herik falls into Kwodahn's trap. His consciousness is trapped inside the body of a Griffin, while his body is inhabited by the spirit of the horrible creature. Will Djana be able to undo the evil spell?
Walka uses witchcraft to make Djana's Sylph heritage resurface, Disoriented, distraught and panicked by these powers that she does not understand, Djana is manipulated by the sorceress. The young princess confronts her companions and is on the verge of handing Xcalibur over to Walka. Worried over their friend's health, Herik and Tara will have to Djana and secure Xcalibur.
One by one, the seven Shogi’s who have been scattered to the 4 corners of the Kingdom disappear. Our heroes carry out an inquiry. They discover that their disappearance is the work of a Shogi who once disappeared himself' in the mountains, and whom Kwodahn liberated from a coat of ice to serve his vengeance. This adversary is all the more fearsome as he himself' is a Shogi and knows their weak points.
During a combat with one of the Regent's patrols, Tara receives a blow upon the head and Djana and Herik are forced to quickly carry her off, unconscious. When Tara wakes up, she has lost her memory. She behaves exactly like in a previous life, when she had towed ferocious hatred for the young Shogi and all others like him. Kwodahn, watching from deep within his lair, decides to take advantage of the situation and seize Tara's soul.
Our heroes follow Walka into the past and find themselves in the era when she was a Sylph. They discover that Walka was in love with Erwann, Djana's father... Our heroes now understand the pain that pushed Walka to become a sorceress. But Walka/the Sylph “recognises" Djana and realises her love is hopeless. Desperate, she casts a spell on Erwann to prevent him from ever meeting Sapphire, Djana's mother. Will love be stronger than magic? Will Djana be able to undo the curse and witness the first time her parents meet?
Herik, searching for his roots, wants to find out who his mother is. He takes off to find Wolff his father, who also happens to be king of the Sea People, and discovers all of his past. While Djana is in charge of settling a conflict opposing Mallaury's men, Herik becomes conscious of the fact that, due to his double Shogi/Sea Man identity, he could be a catalyst for the unification between the two warring factions. Just as his mother was, Herik is determined to get Wolff to change, but Bragan, on the other hand, has a different plan in mind…
Freed from her magic spell, Queen Lorna discovers that she is amnesiac. With the help of Wolff, our heroes elude the traps of Kwodahn and escort the queen to the Royal Palace in the aim of helping her recover her memory. For this, Herik uses the 'psychic fingerprints' that the queen left behind in the Palace. But Kwodahn diverts the process and the queen turns evil, taking sides with Bragan. Will our heroes succeed in breaking Kwodahn's spell, and at what price?
Queen Lorna wants light to be shed on the events that rocked the kingdom during her absence. She summons Djana and her companions, requesting their presence at the Royal Palace. Our heroes discover that what is about to unfold is, in fact, their trial! Can they prove Bragan's lies wrong and regain the Queen's trust?
Following Bragan's disappearance, the kingdom is at peace at last. But Kwodahn launches all of his forces in an ultimate battle, Sylphs and Shogi’s, People of the Sea, peasants and soldiers, everyone is subjected to attacks from Kwodahn's creatures in a kingdom given over 1o chaos. Will Diana be able to free her father? Will she find the way to Kwodahn's lair and eliminate the demon? Will we finally discover who it is hiding behind the mask of the terrible Sorcerer?