NEW CODEXES
NEW CODEXES
NEW CODEX
New Codex
8th Edition - New Codex
8th Edition
8th Edition - New Codex
NEW CODEX
8th Edition
NEW CODEX
8th Edition - NEW CODEX
NEW CODEX
8th Edition
8th Edition
NEW CODEX
NEW CODEX
8th Edition
NEW CODEX
NEW CODEX
NEW CODEX
NEW CHAPTER APPROVED
NEW CODEX
NEW CODEX
CA2018
NEW CODEX
Guest Report CA2018 FV
NEW CODEX
NEW CHAPTER APPROVED
NEW PSYCHIC AWAKENING
NEW PSYCHIC AWAKENING
SAGA OF THE BEAST
SAGA OF THE BEAST
It's a sea of green as the Orks look for a right proper scrap with a horde of Nurgle Daemons!
Beard plays the role of the Hive Mind as they aim to consume all before them, but will the righteous zeal of Bone and the Black Templars hold them at bay?!
*NEW CODEX*
*NEW CODEX*
*NEW CODEX*
*NEW CODEX*
*NEW CODEX*
*NEW CODEX*
*NEW CODEXES!*
**NEW CODEX!**
**NEW CODEX!**
**NEW CODEX**
**NEW CODEX**
**NEW CODEX**
Chef & Beard have crafted another Maelstrom of war masterpiece today, and on top of that, its a classic match up!! Gorm Oddmundson leads the charge with his Deathwatch Kill Teams to hunt the insidious Genestealer Cults and their dread Patriarch!
**NEW TEMPEST OF WAR**
**NEW CODEX**
**NEW CODEX**
**NEW CODEX**
**NEW CODEX**
**NEW CODEX**
** NEW CODEX **
**NEW CODEX**
**NEW AGE OF SIGMAR**
**NEW AGE OF SIGMAR**
**NEW AGE OF SIGMAR**
**NEW BATTLETOMES!**
**NEW CODEX**
**NEW CODEX**
**NEW BOARDING ACTION**
**NEW CODEX**
**NEW CODEX**
**NEW BATTLETOMES**
**NEW BATTLETOME**
*10th Edition!!*
**NEW ARMY**
Special Guest @AGamingBeaver has made his way to TT HQ to challenge the Spider with his Necrons. Will the brave Space Marines of the Flesh Tearers stand firm against the Silver Tide? Make sure to watch and find out!
**NEW CODEX!!**
**NEW CODEX!!**
**NEW CRUSADE!**
**6000 POINTS!**
**NEW CODEX 4-PLAYER GAME!!**
**NEW CODEX!!**
MASSIVE DESERT AMBUSH!
New Presenter!
**NEW CODEX**
**NEW CODEX**
**3,000 POINTS!**
**NEW CODEX**
**THE OLD WORLD**
**THE OLD WORLD**
*NEW CODEX*
**THE OLD WORLD**
Deep under the earth the leagues of Votann have dug greedily into the crust of this planet. The cacophony of heavy duty equipment siphoning the planets mineral riches has awoken the terrifying presence of the Tyranids. For thousands of years this hive fleet splinter had slumbered, but now its ravenous hunger has been unleashed.The tunnels of this dig site now writhe with the skittering masses of the great devourer. The Leagues of Votann make a valiant last stand, priming explosives to seal these horrors away.Will the Leagues make a daring escape, or will they become bio mass for the hives consumption.
Deep within the Jungle, the Elite Special Forces of the Astra Militarum stalk their prey. Closing in on an abandoned imperial research facility, they have been selected to engage and eliminate an unknown infestation to reclaim the compound by order of the inquisition…. Lying in wait however, are the obstinate and inexorable Death Guard. Unseen by the Imperium, the 14th Legion have taken the now corrupted facility for their own, and will defiantly protect the dark secrets within. Commander Slade orders the Tempestus Scions to engage, unwaivered by the terrifying visions of Nurgle, and drives his brave men into battle like a blade to the black heart. Will these Imperial Storm Troopers be enough to stem the corruption of the Death Guard, or will the secrets hidden beneath the facility emerge and engulf the entire planet…
WAAAAGGHHH!!! As the Orks try and storm the fortress, the Imperial Fists resolve to stand strong against them!
The brand new T'au Empire Codex is here!!! As Bard takes the Retaliation Cadre against Beard and his Fearsome Oak war band!!! Will Superior Firepower be enough to wipe out this grand WAAAGGGHHH!!!!
In the desolate Badlands, the raiding tribes of the Orcs and Goblins emerge to do battle with the merciless Warriors of Chaos!
DOUBLE NEW CODEX DEBUT!
Welcome to the studio Val Hefelfinger from SquareBased and his Troll Horde! Facing off the Bard and the Troll Slaying Dwarfs, this is sure to be a spicy battle!
The Green Tide. The Sea of Krump. The Mighty Waaaagh! Through out the Warhammer 40k universe the very idea of the, Green Tide, strikes fear into the hearts, of xenos and human a like… The new Green Tide detachment has seriously powered up the Ork Boyz, and with 120 of them rampaging across this battlefield can anything stop them! 3 valiant combatants will make a stand and attempt to find the answer to the ultimate question in the galaxy - Can anything stop 120 Ork Boys…
*NEW CODEX* Servants of Chaos rejoice as the Dark Gods have blessed us with a brand new Chaos Space Marine Codex! First order of business - the Black Legion face off against the Astra Militarum in a recreation of the fall of Cadia!
*NEW CODEX*
*Boarding Actions!!*
The Dark Mechanicum Rises. Within the depths of the hell-forge, the renegade tech priests and cursed magi prepare a weapon of unimaginable devestation. Blasphemous warriors, engines of destruction and foul transgenic creations spew forth from the bio forges and flesh works of the arch-heretek. As warpcraft and corrupt science conjoin to appease the dark ommnisiah, word is received from the imperium of this new threat, and a combined response is activated. The unstoppable force of three space marine chapters is unleashed on this hellscape as the Imperial Fists, Obsidian Dragons, and the Blood Angels bring death to the heretics. Led by Lord Commander Dante, they must wade through oceans of mutated bio-weapons and unrelenting daemon engines to destroy the doomsday device before it can be unleashed upon the galaxy. Have Dante and his angels of death arrived in time to stop the dark mechanicum, or will the hell-forge consume them all to quell its insatiable hunger…
*New Codex!*
*New Codex!*
Infused with the powers of the all new Chaos Space Marine Soul Forged War Pack detachment Vashtor musters a huge army of mechanical monstrosities to face against the mightiest tanks of the Astra Militarum. With colossal titanic vehicles on both sides and an onslaught of points, absolute pandemonium is sure to break loose! Will the Arkifane and his titans crush the vermin before them, or will they be obliterated by earth shaking damage of the Imperial Guard's best firepower… Astra Militarum vs Chaos Space Marines 6000points Warhammer 40k Battle Report
Age of Sigmar 4th Edition is here! Join us as the Stormcast Eternals form a shield wall against the vermin tide of the Skaven in a brutal clash of the all new Spearhead!
As the Vermindoom rips through the fabric of reality, the Skaven descend upon the Mortal Realms in a horde of chittering fangs and the whirring of unstable technologies. But in the heartlands of the Realm of Beasts, a Warband of Ironjawz has roared forth to meet this skittering tide with jagged metal and unbridled violence. And with the fabled Grey Seer Thanquol rumoured to be at the head of this influx of the rat-things, the promise of a mighty champion to slay is too much to resist for the Fist of Gork himself. Greenskins and Ratmen now meet in the fields of Ghur, but will it be eldritch weaponry and rabid hordes, or ferocity and martial brutality, that secure victory in this corner of the Mortal Realms?
It is overrun With Mutants, Heretics and Xenos. But we are the blade of the emperor we are his chosen champions … we are the scions of the great Lord Sigismund. We will suffer not the unclean to live. We will abhor the witch. We will accept the challenge no matter the odds!
Somewhere within the sanity blasting realms of chaos, Magnus the Red rouses from his dreams, for the fates have revealed to him a portal through the Webway that could lead to heart of forbidden knowledge itself, the Black Library. Travelling the stars through esoteric means, Magnus descends with his sorcerous cabals, only to find that Nurgle has long since claimed the Maidenworld as part of his rotten realm. Incensed by his arrogant brother’s intrusion, Mortarian himself has come to drive the trespassers from his Grandfather’s garden. Soon the droning count of the seven cascades into the swirling sorcerous energies of Tzeentch, whilst below diseased ceramite marches onwards through the marshes, to close with the unfeeling automata of the Thousand sons.
Bolters bark and chitin shatters as the noble scions of Ultramar face off against the hideous spawn of the hive mind! We have a classic match up for you today seeing the mighty Ultramarines commanded by none other than Robute Guilliman himself take on the skittering hordes of the tyranids. Oaths of moment have be sworn and great beasts lumber towards their prey. But will the Primarch of the 13th lead his sons to glorious victory - or will they be consumed by the great devourer?
Welcome back to Tabletop Tactics and this Codex debut for the Agents of the Imperium. The Imperials Fleet is unleashed today as the Oreo Xenos, Ordo Malleus and Ordo Hereticus join forces under the command of their Inquisitor Lord to stem the tide of a Daemonic incursion. All four Chaos Gods have arrived as their emissaries unfold from the warp, foul beasts, impossible beings, sadistic creatures and bloodthirsty monsters charge forth only to be met by the light of the Imperium. Will the combined might of the Imperial Agents be enough to hold back the incursion, or will they be entirely engulfed by the Warp…
Fire and fury reigns in the Mortal Realms, as warriors of a Fyreslayer Lodge venture forth to find precious motes of ur-gold in honour of Grimnir. But such a powerful host draws the gaze of powerful foes, as the Dark Master himself leads a mighty warband to do battle head on with the dwarves. Will the pyroclastic beasts and warrior pride of the Lodge see them through to victory, or will the machinations of Be’lakor bring a fell shadow across the land?
Codex Supplement Blood Angels is here and by the blood do the sons of Sanguinius have some teeth! Today we test out our all new 2000 point army of Blood Angels with the Liberator Assault Group, determined to harness the red thirst and purge the traitorous filth of the Black Legion. Will the strength and finesse of the 9th cut their way through the twisted apparitions of their traitor cousins. Or will the allure of chaos have the sons of the angel fall to the black rage!
Khârn the Betrayer leads his murderous band of World Eaters across the battlefield, insatiable in their murder lust, spilling blood in the name of the Blood God, and collecting skulls for his throne. The Emperor’s light shines through the gore and violence, embodied in the most devout of the Adepta Sororitias. Led by none other than Morvenn Vahl and the living Saint Celestine, unwavering in their mission to purge the heretic from the face of this planet. Will the resplendent light of the Adepta Sororitas be enough to overcome the sheer power and aggression of the world eaters, or will this battlefield become a shrine to the blood god?
From the depths of a once bountiful Imperial World, gauss weaponry erupts as mechanical monstrosities start to awaken from an ancient slumber and hulking Necron destroyers march forth to reclaim their tomb world. Standing in their way however, the combined forces of the Scions, Tallarn, and Albion Raptors stand firm against the xenos threat. Can the overwhelming firepower of the Astra Militarum be enough to force back this annihilation legion, or will the Necrons be able to wipe humanity from the face of this planet?
Watch along as we bring the smash hit game to the tabletop in this custom Hero Mode scenario. Will Titus, Gadriel and Chairon of the Ultramarines be able to survive the ravenous horde of Tyranids?
The Blood Angels return for the general release of their new codex to take on the Night Lords in today's game! Kindly on loan to us, this new night lords force gives us an opportunity for some murderous airborne combat!
We are back with Boarding Actions as we dive deep into the under ground tunnels of this Hive City. A sinister dark apostle has formed an under deck uprising which threatens to sabotage the plasma reactors unleashing devastation! To halt this threat and put down these wretched traitors, the Astra Militarum's Finest - the Tempestus Scions, breach the complex to administer justice. Will the combined might of the Imperial Guard stop this Chaos Space Marine insurrection, or will they be too late to halt annihilation?
We love Space Marine 2 here at Tabletop Tactics, and to celebrate this awesome game we thought that we would pit the mighty Ultramarines against the insidious Thousand Sons - as a homage to the closing chapters of this epic story! Will the sons of Guilliman rise to the task, or will their souls be burnt away by witch fire - proving that all is indeed, dust.
Deep behind enemy lines Gaunt's ghosts find themselves surrounded. Relentlessly hunted through the jungle and pursued by the dark forces of chaos they are exhausted and bloodied, but far from beaten... they make their stand in the brand new HERO MODE!!!
An abandoned Gue’la outpost serves as a staging point for a Hunter Cadre in the T’au Empire’s Expansions, but unbeknownst to them ancient treaties of trade and tithe have long held the precious resources of this planet under ownership of the Leagues of Votann, who arrive to stake their claim, no matter their tenuous alliance with the T’au.
We are back with another hero mode - but with an all new version 2 update that makes this cinematic game mode even more epic! The T’au face down an unending horde of orks as they try desperately to prove their mettle int he crucible of heroes!
Today’s League game is being fought over the remains of a lost chapter’s home world. The Flesh Tearers have descended to sever this tendril of Hive Fleet Leviathan and avenge the memory of a lost Space Marine Chapter.
The Lion's task force is here facing off against Fabius Bile and his monstrous creations!
Join us as Beard takes his newly reappointed Deathwatch out for a spin against Spider and the Orks!
The Astra Militarum codex is here and with it the Death Korps of Krieg make a daring dash across the battlefield into the smog and haze of the repugnant Death Guard! Will the stalwart Kriegsmen and their siege regiments hold the line for the emperor, or will they succumb to the virulence of Nurgle's chosen.
The Red Angel descends upon the battlefield to face off against the Emperor's finest! Will the Adeptus Custodes be able to hold back the waves of World Eaters, or will Blood flow for the Blood God?
The Aeldari Codex is here! - and with it the Aspect Warriors to defend the last cinders of a doomed civilisation. Bursting out of reality Warp Spiders bring monofilament death to the Craftworld’s enemies, whilst Fire Dragons furiously immolate their foes at short range. Will Khain’s vengeance buy the Aeldari race more time - or will the Necrons bring annihilation to the perfidious Eldar!
Using a scenario from the glorious White Dwarf days of yore the Empire of Man face off against the dreaded Night Goblins.
Welcome back to Tabletop Tactics and the debut of our all new Adeptus Mechanicus Force! The Sinister Stealth Cohort of Skitarii hunters is the first to hit the battlefield as they face off against the return of the dread Night Lords. Terminator Plate, screaming mutants and lightning fast Raptors are brought to the fight today as the forces of Chaos look to rend what little flesh remains from the servants of the Omnissiah. Will they succeed in their dark mission, or will they succumb to the gore-soaked deletion sequencing of the Skitarii.