How to clone the moneybag in Snowman's Land in Super Mario 64, which can result in the maximum of 255 coins being obtainable if the glitch is repeated enough.
...the glitch.
The BoB bob-omb glitch, and getting it to turn into a coin.
How to get through the Mirror as anyone in SM64DS
How to do the tree glitch in SM64DS
How to get out of Clocktown as Deku Link
Or how to get infinite coins in THI in Super Mario 64
See title...
Jump out into the lava, and try to lick up the power flower before you touch the lava. Yoshi's tongue will then be stuck out, and the power flower will still be on the platform, and when you bounce up from the lava, land on the power flower. The game will freeze, as it's trying to give you two power flowers at the same time.
It's finally here. I hope you all enjoy the video.
Welcome to my next playthrough. This game should be a lot of fun, even if it's not quite as broken as Donkey Kong 64 or Ocarina of Time. Really looking forward to this one.
In this part, we go to the second level, Glitter Gulch Mine, and start taking care of things in there.
In this part, I take care of a lot of stuff in WitchyWorld, the third level, as well as its imfamous and terrible boss.
In this part, I finish up in WitchyWorld for the time being. I'll come back later to quickly get the rest of the jiggies here.
In this part, I finish up what I want to do in Jolly Roger's Lagoon for the time being, before taking care of the Stop 'N' Swap stuff in Spiral Mountain.
In this part, I finish up another large portion of Glitter Gulch Mine and finish up the Ice Key sidequest. I encoded this video in 480p (which is the Nintendo 64's native resolution, so anything higher will look like crap unless it's on emulator), so I'll be doing that for the rest of them too.
In this part, I start Terrydactyland and get lost a few times.
In this part, I show off how useful Clockwork eggs can be.
In this part, I show off how broken Grunty Industries can be if you know what you're doing.
In this part, I finish up Grunty Industries, making it the first level to be completed uninterrupted.
In this part, I finish up 3 of the levels I started earlier, showcasing some neat tricks along the way
In this part, we head to the best level of the game, while also finishing the worst level of the game for good.
In this part, I finish up Cloud Cuckooland and Jolly Roger's Lagoon, and my game freezes during it. My computer also got a Blue Screen of Death immediately after recording. Fortunately, the file was already saved.
First of all, I'm giving a big thank you to LinksDarkArrows for lending me his modified DS so that I could make this playthrough. So this is Super Mario 64 DS. The game is pretty broken. Not really in the Ocarina of Time sense, probably more in the Donkey Kong 64 sense. There are plenty of neat things to show off here. The challenge run I'm doing is BCCless, or Block/Cannon/Coinless. I'm not allowed to activate the ? Blocks, open/use any cannons, or collect any coins.
In this part, I finish Bowser in the Fire Sea, meaning I'm about 2/3 done with the game.