I know what you're thinking. "Jeremy, it would have made a lot more thematic sense for you to combine Maze Hunter 3-D and Fantasy Zone: The Maze into a single episode." Sure, but then I'd have ended up with an episode consisting of Rescue Mission and Parlour Games, and I'd lose thousands of subscribers overnight from sheer collective disgust. No, better to pair the good games with the bad and balance things out. Eh, that's not fair. Parlour Games isn't bad at all—it's a Compile game, how could it be? But it does feel a lot more uneven than Fantasy Zone: The Maze, a great home port of a great arcade game that combines two Sega legacy franchises into one thoughtfully crafted and thoroughly contemporary take on the maze-chase dot-gobbling format, which was feeling pretty creaky by 1988. I don't know that I've ever seen anyone sing the praises of Fantasy Zone: The Maze, and that's a damn shame—it's the kind of game that deserves to be immortalized through song and legend. Or at least th