The simplest approach to a game's controls is to distill them down to a single button! But let's not let simplicity lead to sloppiness. I think it's important to differentiate the different gameplay styles, for starters.
Note: I’ve noticed that numerous comments have mentioned games that use a directional pad or analog stick together with a button, but in this episode, I’m focusing exclusively on games that literally only use a single button.
もっともシンプルな操作は、ひとつのボタンに絞ることですね!!
だけど単純だからこそでたらめをせず、まず体系分けすることは必要だと思うのです。