In the Game Concepts category, I'll be looking back at how I came up with the ideas for each of my games. For this second entry, we'll look at Kirby's Adventure.
Kirby's Adventure is the first game where Kirby had the power to copy enemy abilities. I'll talk about where this and some of the other ideas in the game came from, and touch upon the circumstances that led to its creation.
いかにしてゲームを考えたのかを紹介する"企画コンセプト"。
第二回は、『星のカービィ 夢の泉の物語』です。
コピー能力がついた、はじめての『カービィ』ですね。
窮地に立った制作のきっかけも含め、どういう発想で考えたのかを解説します。