The History of the Super Mario 64 A Button Challenge - Part 3: From Challenge to Science Chapters: 00:00 - Intro 00:46 - Enemy luring 02:26 - Transport cloning 08:56 - A new collaborator 11:37 - A presses go below 100 17:04 - Small improvements 22:16 - Hands Free Holding 25:00 - TTC and Sliding speed 29:58 - Bowser in the Sky again 36:05 - Conclusion Note 1: His first comment was in September 2013 and his first message to Pannenkoek was in January 2014, but his first proper contribution was only fully realized in April. Note 2: Pannenkoek favoured convenience over optimizing for time. He raised the water so he could copy paste inputs, but he demonstrated in a later video that lowering the water instead is about 9 hours faster Note 3: This isn't always strictly true while sliding because sliding speed is a vector calculated differently from normal speed, but it is true for the most part. More on that later. Note 04-11 : https://youtu.be/A_byvjKlqEg