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  • TheTVDB.com Season ID 671432
  • Created June 21, 2013
  • Modified November 2, 2023
When available, episode names will be translated into your preferred language. Otherwise they will be shown using the series' origin language.
Name First Aired Runtime Image
S2016E101 Keynote
June 13, 2016
60
S2016E102 Platforms State of the Union 60
S2016E103 Apple Design Awards 60
S2016E104 Disability and Innovation: The Universal Benefits of Accessible Design 60
S2016E105 Tapping into Innovative Solutions to Save the World's Wildlife 60
S2016E106 Talking In Pictures: Reconstructing the Building Blocks of Language 60
S2016E108 Marvel: Making a Difference in the Real World 60
S2016E201 Internationalization Best Practices 60
S2016E202 Whats New in Accessibility 60
S2016E203 Whats New in Cocoa 60
S2016E204 iMessage Apps and Stickers Part 1 60
S2016E205 Whats New in Cocoa Touch 60
S2016E206 Whats New in tvOS 60
S2016E207 Whats New in Foundation for Swift 60
S2016E208 Whats New in watchOS 3 60
S2016E209 Getting the Most Out of Healthkit 60
S2016E210 Mastering UIKit on tvOS 60
S2016E211 Quick Interaction Techniques For watchOS 60
S2016E212 Developing tvOS Apps Using Tvmlkit Part 1 60
S2016E213 Improving Existing Apps With Modern Best practices 60
S2016E214 Extending Your App with Safari App Extensions 60
S2016E215 Focus Interaction on tvOS 60
S2016E216 Advances in UIKit Animations And Transitions 60
S2016E217 Introducing Sirikit 60
S2016E218 Keeping Your Watch App Up To Date 60
S2016E219 Whats New in UICollectionview in iOS 10 60
S2016E220 Leveraging Touch input on iOS 60
S2016E221 Optimizing ondemand Resources 60
S2016E222 Making Apps Adaptive Part 1 60
S2016E223 Making The Most Of Search APIs 60
S2016E224 iMessage Apps And Stickers Part 2 60
S2016E225 Extending Your Apps with SiriKit 60
S2016E226 Whats New with CloudKit 60
S2016E227 Architecting For performance on watchOS 3 60
S2016E228 A Peek At 3D Touch 60
S2016E229 Developing tvOS Apps Using TvmlKit Part 2 60
S2016E230 Enhancing Voip Apps with CallKit 60
S2016E231 CloudKit Best practices 60
S2016E232 Whats New in international User interfaces 60
S2016E233 Making Apps Adaptive Part 2 60
S2016E234 Whats New in ResearchKit 60
S2016E235 Building Great Workout Apps 60
S2016E236 Whats New in Auto Layout 60
S2016E237 Getting Started with CareKit 60
S2016E238 Measurements And Units 60
S2016E239 Crafting Modern Cocoa Apps 60
S2016E240 Increase Usage Of Your App with proactive Suggestions 60
S2016E241 Public Transit in Apple Maps 60
S2016E242 Whats New in Core Data 60
S2016E301 Introducing Expanded Subscriptions in iTunes Connect 60
S2016E302 Introducing Search Ads 60
S2016E303 Whats New in Apple Device Management 60
S2016E304 Best Practices For Building Apps Used in Business And Education 60
S2016E305 Whats New in iTunes Connect 60
S2016E401 Whats New in Xcode App Signing 60
S2016E402 Whats New in Swift 60
S2016E403 Swift API Design Guidelines 60
S2016E404 Getting Started with Swift 60
S2016E405 Whats New in llvm 60
S2016E406 Optimizing App Startup Time 60
S2016E407 Auditing Your Apps For Accessibility 60
S2016E408 Introducing Swift Playgrounds 60
S2016E409 Advanced Testing And Continuous Integration 60
S2016E410 Visual Debugging with Xcode 60
S2016E411 System Trace in Depth 60
S2016E412 Thread Sanitizer And Static Analysis 60
S2016E413 Introduction to Xcode 60
S2016E414 Using And Extending The Xcode Source Editor 60
S2016E415 Going Serverside with Swift Open Source 60
S2016E416 Understanding Swift Performance 60
S2016E417 Debugging Tips And Tricks 60
S2016E418 Using Time Profiler in Instruments 60
S2016E419 Protocol And Value Oriented programming in UIKit Apps 60
S2016E420 Optimizing Web Content in Your App 60
S2016E501 Advances in iOS photography 60
S2016E502 Getting Published in Apple News 60
S2016E503 Advances in Avfoundation playback 60
S2016E504 Whats New in http Live Streaming 60
S2016E505 Live photo Editing And Raw processing with Core Image 60
S2016E506 AVKit on tvOS 60
S2016E507 Delivering An Exceptional Audio Experience 60
S2016E508 Using Apple News Format To Create Rich And Responsive Stories 60
S2016E509 Speech Recognition API 60
S2016E510 HTTP Live Streaming Authoring And Validation 60
S2016E511 Validating HTTP Live Streams 60
S2016E512 AVCapturePhotoOutput Beyond The Basics 60
S2016E601 Go Live with ReplayKit 60
S2016E602 Adopting Metal Part 1 60
S2016E603 Adopting Metal Part 2 60
S2016E604 Whats New in Metal Part 1 60
S2016E605 Whats New in Metal Part 2 60
S2016E606 Advanced Metal Shader Optimization 60
S2016E607 Controlling Game Input For Apple TV 60
S2016E608 Whats New in GameplayKit 60
S2016E609 Advances in SceneKit Rendering 60
S2016E610 Whats New in SpriteKit 60
S2016E611 Whats New in Game Center 60
S2016E612 Game Technologies For Apple Watch 60
S2016E701 Introducing Apple File System 60
S2016E702 Using Store Kit For inApp purchases with Swift 3 60
S2016E703 Apple pay on The Web 60
S2016E704 Whats New with Wallet And Apple Pay 60
S2016E705 How iOS Security Really Works 60
S2016E706 Whats New in Security 60
S2016E707 Introduction To Notifications 60
S2016E708 Advanced Notifications 60
S2016E709 Engineering Privacy For Your Users 60
S2016E710 Whats New in HomeKit 60
S2016E711 NSURLSession New Features And Best Practices 60
S2016E712 Working with Wide Color 60
S2016E713 Health And Fitness with Core Motion 60
S2016E714 Networking For The Modern Internet 60
S2016E715 Neural Networks And Accelerate 60
S2016E716 Core Location Best Practices 60
S2016E717 Beyond Dictation Enhanced Voicecontrol For MacOS Apps 60
S2016E719 Optimizing IO For performance And Battery Life 60
S2016E720 Concurrent Programming with GCD in Swift 3 60
S2016E721 Unified Logging And Activity Tracing 60
S2016E722 Developing CarPlay Systems Part 1 60
S2016E723 Developing CarPlay Systems Part 2 60
S2016E724 Whats New in The Apple Push Notification Service 60
S2016E725 Deploying AirPrint in Enterprise 60
S2016E801 Inclusive App Design 60
S2016E802 Designing For tvOS 60
S2016E803 Typography And Fonts 60
S2016E804 Designing Great Apple Watch Experiences 60
S2016E805 Iterative UI Design 60
S2016E806 Unknown
season finale
60

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