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Strategic Butt Coverings

This episode examines the ways in which designers often employ camera angles and clothing choices as tools to deliberately sexualize and objectify female protagonists of third-person games. To illustrate that this is no accident, we contrast the ways in which women’s butts are frequently emphasized with the great lengths often taken to avoid calling attention to the butts of male characters. We then present some examples of female-led third-person games that humanize rather than objectify their protagonists.

English
  • Originally Aired January 19, 2016
  • Runtime 25 minutes
  • Content Rating United States of America TV-14
  • Network YouTube
  • Created July 10, 2016 by
    Administrator admin
  • Modified June 21, 2022 by
    sreinafe_tvdb