In 2002, the World Wrestling Federation made its debut on Microsoft's brand new console, the Xbox. 'WWF RAW' released to middling reviews (at best) and lukewarm sales figures, leading developer Anchor Inc, publisher THQ, and parent company WWF, back to the workshop. In 2003, the sequel would hit store shelves. 'WWE RAW 2' promised to provide Xbox owners the game they were promised the first time... but not all promises come true. Even with an extensive list of speciality matches, updated roster and deeper customization modes, WWE RAW 2 failed to deliver the goods as promised.