Mass Effect is known for its incorporation of real world space science, more so than most other sci-fi games. This certainly has pleased the ‘sci-fientists’ of science and gaming enthusiasts like model scientist Salarian Zaddy, Kyle Hill. But, there’s a problem. For nearly 20 years now, one of the most critical and important Mass Effect mechanics has been WRONG. The gravity systems on ‘The Citadel’ just don’t add up. Let’s break it down and figure out why!