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Episode 6: Character Animation

In this video, animators discuss the goals for character animation in a game. They explain how you should think about animation as a series of poses over time. That means an animation is really only as good as its poses. Learn what makes a strong pose, as well as some of the basics of timing and spacing—the keys to believable, satisfying movement.

English
  • Originally Aired December 13, 2018
  • Runtime 13 minutes
  • On Other Sites Official Website
  • Created March 24, 2021 by
    Administrator admin
  • Modified March 24, 2021 by
    Administrator admin