The Farmer's fishing gets in the way of a picnic Shaun, Bitzer and Shirley want to have.
The flock has a game of football in the barn until the ball ends up getting stuck between the ceiling's wooden beams.
Shaun is left in charge of Timmy while his Mum goes shopping but things get a little hairy while she's away.
Bitzer is determined to make sure the Farmer has eggs for breakfast but will his plan fall flat?
The flock partakes in an art class.
The mischievous Pigs are up to their usual naughty tricks causing havoc on the farm until Shaun finds a way to get his own back.
The Farmer is curious when he hears strange noises coming from a hay stack and goes to explore, but the Flock isn't about to reveal its secret.
Shaun and Bitzer are playing a tense game of table-tennis until a misplaced shot takes Shaun on an unexpected journey.
When the Flock is plunged into darkness it discovers a remarkable way to get the light back on.
It's a windy day when Shaun tries to fly his new kite - but the wind turns out to be the least of his troubles.
Shaun navigates the farm in Super Mario Bros. style.
Shirley keeps Bitzer, Shaun and the other sheep from moving a bale of hay to the barn.
Timmy is determined not to miss out on a thrilling game of basketball despite being the smallest in the Flock.
The flock decides to play a trick on a noisy driver.
The Farmer conducts a spontaneous musical performance by the Animals without knowing a thing about it.