Talk about hiding your light under a bushel. Power Strike finally brings Compile's trademark vertical shooting style to Master System, leapfrogging the design of Zanac for NES, and Sega of America celebrates this powerfully impressive work by the Master System's most reliable external developer by... making it a mail-order game exclusively offered in a single issue of the company's newsletter. Friends, that is what you call A Choice. Power Strike (that's Aleste, if you're nasty) merits discussion of more than just its tortured release. It's a great-looking game that runs smoothly on Master System despite throwing a ton of stuff around the screen at all times (though not SO smoothly that you can't hammer the attack buttons and cause some helpful slowdown to kick in), and it continues iterating on Compile's beloved eight-option secondary weapon mechanics previously seen in Gulkave and Zanac. Oh, and it's very difficult, which is why I recorded this episode with an infinite lives cheat a