Saladin, Tarik and Duncan inadvertently find themselves on a sea voyage after they are attacked by General Reginald's soldiers at the port of Byblos, while escorting a mysterious woman, Anisa, bearing a valuable artifact.
Salahudin takes sick Duncan to a village, where his old swordsman teacher, Zahir, and his family live. He finds that the Morodors have taken over the village and built an Arena. Zahir's wife explains how men have been forcefully taken to fight in the arena, including Zahir. Now Salahudin goes in to save all the captured men and free the village of the Morodors and his old enemy, General Beham
The Shadow of Death has been cast upon Saladin. It's time for Saladin to either run away from the death or to confront and fight against the odds.
A surprise visit by Saladin's grandparents turns deadly when Kasim is mysteriously kidnapped by the Franks. Saladin tracks down Kasim only to learn that he is collaborating with the enemy by selling military secrets to General Reginald.
Anisa is hired by a treasure hunter to steal an ancient artifact, which is the key to finding the legendary Treasure Of Marzuq. She gets greedy and decides she wants a piece of the action.
In a bid to rescue Umar and a mysterious woman named Leesa from thugs at a remote citadel in the desert, Saladin Umar and Leesa find themselves entombed inside a bizarre underground labyrinth.
Tarik's friends are concerned about his obsession to build a flying machine. Meanwhile Saladin and Anisa discover a devious plot by Darwish to hold the city to ransom by hoarding its medical supplies.
In this first installment of a two-part season closer, Marauder villages are being wiped out by advance Franks raiding parties to clear the way for a vast Frank army marching through the desert.
After repelling an attack on a remote village by an advance Franks raiding party, Saladin discovers that Damascus is the destination of a vast army that is advancing through the desert under the command of General Reginald.
The host of the game of death poisons Saladin and gives him very little time to survive, but for some reason, the host offeres him a clue to find the antidote to the poison. Anisa joins Saladin on the search for the antidote, but it becomes more gruesome when the new Magistrate of the city mistakes them for thieves.
Saladin and his friends need to spend the night in the desert along with a group of kids, after saving them from being sold to a slave camp. They take turns to tell the kids how they saved them, but they begin to add their own twists where the story gets completely turned from slave camp to wizards, monsters, and magic!
Kadir, the bounty hunter, is looking for the Shadow of Death, the greatest assassin in the world. Wounded and on the run from her enemy, the Shadow confides in Saladin, the only one she could trust.