Four adventurers, Vincent, Abigael, Bregor, and Tudagub, are sitting around in a tavern when a red robed man approaches them asking for their aid. The wizard tells them that his family home was attacked by goblins, and several important things were stolen from it which he wishes returned. In exchange, he offers the party any currency they happen to find, to which they agree. After some cold showers and attempted theft, the party leaves Solace in search of the goblin camp.
While at the red robed wizard shop in Solace the party attempted to convince him to identify the two objects they recovered from the goblin cave. In result, something not expected happened, changing the fate of our adventurers.