Rules? Where we're going we don't need *puts on shades* rules.
Gellie sparks a flame (blade), Verity joins a revolution, and the party arrives at Phandalin as the new kids on the block.
Alec and RT friends face off against the Rustbucket Renegades, a giant acid lobster ant, and maybe each other.
Geoff Ramsey joins Alec and RT friends as the least fierce barbarian you've ever seen.
Meet the mighty dwarf Branagh Thunderhorn played by corporate cryptid Luis Medina. Branagh comes to Phandalin to put on one of the town's favorite plays, but he's met by the ruthless Rustbuckets who wish to spoil the party.
The party meets Furlock, a fighter who has a thesaurus, but isn't sure he's using it correctly.
The party take a load off at a pop up bar in the forest of Phandalin only to catch the gaze of some univited guests.
Verity is in a tight spot. Can the gang pull together and get over this roadblock?
Taylee and Gellie peer into the darkness of Deborhana's mind.
The man in the back said everyone attack and it turned into a ballroom blitz.
Verity and Glass Staff make their way through the unrest in the city in the midst of the Phandalin Cherry Festival. Can the rest of the party find them in all the madness?
The gang are beating down Glass Staff's door bolstered by the town's frenzy. Can they reach Verity in time?
The final showdown with Glass Staff. Tally ho!
The gang takes a breather and says hello to human Deborahna. Bonus behind the scenes session in the second half with cast and crew!
The gang learns more about Sullivan’s bloodline and finally gets to enjoy the cherry festival.
Four misfits - Gellie, Hagan, Taylee, and Verity - team up and embark on a journey to save the town of Phandalin. Relive the first story arc and get yourself up to speed on the Role Initiative campaign before you check out story arc two!
Our team sets off towards the Anauroch desert. They have a run in with some interesting new wagons.
The party starts their journey into the Anauroch desert in pursuit of the Blue Devil that kidnapped Dosh Wanga.
Cypher invites the team to his garage and lets them take the vehicles for a spin.
The Demo Gobs have tracked the party to Wishariver and they are NOT happy.
Forced to flee Wishariver the gang dash across the desert with the Demo Gobs in hot pursuit.
The team arrive at the Guilded Glove outpost where Hagan's reunion with Lucian reaches a boiling point.
A sinister truth is learned about the war machines.
Exhausted, and still a little tipsy, the party counters a demo goblin ambush.
Combat with the demogobs takes a turn as a gauntlet is thrown.
The crew whips back into reality and takes anunscheduled pit stop in the middle of the Gauntlet.
A very spooky Halloween special!
Taylee fights through the final stretch of the Gauntlet.
Hagan calls in a favor.
Trying to rest for a moment, the party can’t seem to catch a break.
The party immediately finds themselves in trouble when arriving at the devil city, Kudu.
A sugar-coated holiday special!
The party takes some time to reflect on their adventures.
Try their best to escape the green devil bar, the gang finds more questions than answers.
As Hagan's family inheritance is in jeopardy, the party crosses paths with a barbaric new friend.
The party follows a lead to retrieve their stolen truck from the green devils.
A kidnapped truck, a new friend Rion, and a flood of information.
Things are heating up in the undercity of Kudu. As the party falls deeper into trouble, can they find a way out?
Kudu is in turmoil! Qira clashes with the fire mage as the party struggles to save the city.
A dark secret of the city is revealed as Luke and the fire mage go in for the kill.
Verity’s been kidnapped! The party tries to give chase, but is delayed by a sinister force with its own agenda.
Arriving at Verity's gorgeous hometown of Mimolette, the party is caught in awkward introductions and wild accusations.
The team offers some roadside assistance to a mermaid with a cheesy problem.
An unsanctioned food battle takes place in the R’zzo kitchen and the party explores the festival grounds.
As the festival continues setting up our adventurers take a well earned rest and get to know the R'zzo family.
A mysterious merchant has somehow acquired all of Hagan's belongings, and demands a favor of the party for their return.
Hagan is still missing as the party continues to fight their way out of the mimic house. Has Peter set them up for failure?
The team finds Hagan safe and sound, but their new acquaintances are in some aquatic trouble.
The party learns about Banbrek Thunderhorn, one of the Grand Company.
The Forgotten Feast has begun! Competitors must forage for a special ingredient to be included in the first round’s cooking challenge.
Caught in a trap, the team throws caution into the wind to try and make it through round 1 of the Forgotten Feast in one piece!
While the rest of the party was occupied with gnoll trouble makers, Verity finds some familiar folks in the sky. Now, how does she get down?
It's a bake off! Round one sees the competitors making many layers of cake. With no time to rest round two starts in a deep, dark cave.
Now they’re up in the air! Round two ends with a dish inspired by the local fungi while round three's challenges loom overhead the Forgotten Feast.
As teams source their last ingredients, the final cooking challenge of the Forgotten Feast commences! Who will win the competition and the coveted grand prize?
Hot off a heist our heroes seek to stash the stolen armor, but some new foes have other plans.
The party's fight with the Golden Mask continues. Justice arrives to try and make good on her namesake.
The face behind the Golden Mask is revealed and Taylee is forever changed.
Gellie works with Umbero to find out where the Golden Mask came from and what it's for, while the rest of the party deals with a prying Elizar.
Hagan and Taylee investigate the cause of an incoming stampede while Verity tries desperately to save the town from it. Gellie dives deeper into Umbero’s mind to try and find what magic is truly behind his lost memories.
Our weary heroes head back into town for a long rest, gain a new ally, and answer to combat erupting in the heart of Mimolette.
The party steps foot for the first time in Limbo, the realm of Tharzidun and the Agents of Chaos make their last attempt at stopping our heroes.
Sivana reveals her true past and intentions as the party come face to face with the Chained God himself: Tharzidun.
Tharzidun offers the party a tricky proposition that not only decides their fate, but the fate of all the Forgotten Realms.