Home / Series / RMC - The Cave / Aired Order / Season 2017 / Episode 56

ZX Spectrum | Ghetto Graphics & Colour Clash

Today we're focusing on the distinctive graphical style the ZX Spectrum had, including the famous colour clash, why it looked like this, and how game designers overcame the limitations. Where's the repair!? - In part 1 we had a broken ZX Spectrum which we took a tour of and I talked of repairing it. As it turns out, all it needed was to be re-capped with new capacitors and it came to life. I thought that wouldn't make a very interesting video, so we're going to explore what made the machine unique over the rest of the series. Once complete I'll release the full series and re-edit episode one a little to give better continuity. If I should come across a broken Speccy in future it will get the T2T treatment.

English
  • Originally Aired October 10, 2017
  • Runtime 12 minutes
  • Created August 3, 2021 by
    spideronfire
  • Modified August 3, 2021 by
    spideronfire