On tonight's episode of X-Play, we check out four game titles including Star Wars Galaxies: Jump to Lightspeed. Plus, a Disembodied Family History. Not to mention, after all the guff about stiffing Xbox's online capabilities, EA is finally doing Microsoft's meal-ticket a favor. The Oddworld brand is no stranger to success, but reviews for the Xbox launch title, Munch's Oddysee, were more varied than the colors in a gi-normous box of crayons. EA has taken the next Oddworld, Stranger's Wrath, under its billion-dollar wing, and the end result is a wholly original, undeniably stylish, and remarkably addictive package that is just what the Xbox needs. Before the Grand Theft Auto series reinvented itself as the 3D car-jacking, pistol-packing, exploring extravaganza it is today, it began its life as a 2D game played entirely from a top-down view. The series returns to its roots for its first appearance on Game Boy Advance, a game that many will be surprised to find on the handheld--especially since the GameCube has been left high and dry. Of course, it’s really a no-brainer. Combining one of the biggest selling franchises in the history of the industry with the biggest selling handheld in the history of the industry is a veritable license to print money. Grand Theft Auto still retains its edgy, M-rated theme while giving itchy trigger fingers a reason to leave home. But will its gangsteriffic gameplay ultimately take a “hit” on the underpowered handheld? Following in the steps of NBA Street and NFL Street, FIFA Street continues the push for every single EA Sports game title to bear the word “street”. Strangely, the street is rarely ever used--generally the athletes duke it out on asphalt, grass and dirt lots. Regardless, FIFA Street is all about getting your kicks with style, crazy moves, and the feeling that this was rushed to market well before it was ready. Tune in tonight!