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World of Warcraft, EverQuest 2, Fight Club and more!

On tonight's all-new episode of X-Play, we review a ton of games and check out a profile on fitness game Yourself!Fitness. There are many reasons why 2004 will be remembered for years to come, be they wars, elections, or scandalous pop stars. But for a slew of hopelessly addicted massively multiplayer online gamers, 2004 will be remembered as the year that World of WarCraft became a part of their lives. In a genre flooded with blockbuster name competition, against such brands as EverQuest, Final Fantasy, and even Star Wars, Blizzard has shown that it leads the pack when it comes to making incredible, compelling game experiences. World of WarCraft has enjoyed an incredible amount of hype going in to its release, but does it live up to expectations? Without a doubt, that answer is an enthusiastic yes. You know why they call it “EverCrack” don’t you? Because hundreds of thousands of people just can’t stop playing. But let’s be honest here. EverQuest is starting to look a little dated. Ok, not just dated, ugly. So with the obvious intention of creating the next great massively multiplayer online RPG, Sony has unleashed EverQuest 2. And it’s quite an improvement, not just graphically, but everywhere else as well. Fight Club is a game that if it had a voice it would definitively refer to itself in this manner: I am Jack’s dull button-masher. Or, I am Jack’s diluted sense of a cult classic. Or maybe, I am Jack’s unfortunately made game. Or simply, I am Jack’s worst nightmare. Five years after the Palahniuk book-turned-Fincher-film landed a haymaker on theaters, this game is a kick to the junk for anyone who is impassioned about the lauded Fight Club universe. The inimitable John Madden, who has seen more launches than NASA, more platforms than an Olympic high diver, and more praise than a puppy fetching a stick, makes his auspicious debut on Nintendo DS with Madden NFL 2005. It is the first 3D football game on a handheld, the first to s

English
  • Originally Aired January 17, 2005
  • Runtime 25 minutes
  • Production Code 5001
  • Network G4
  • Created April 30, 2019 by
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  • Modified April 30, 2019 by
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