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How Obsidian Designed The Outer Worlds' Quests

In the third video exploring the design of The Outer Worlds, we talk to the level design and writing team about how they crafted some of the game's most complex quests & areas.

English
  • Originally Aired April 16, 2020
  • Runtime 28 minutes
  • Network YouTube
  • Created April 16, 2020 by
    Administrator admin
  • Modified April 9, 2022 by
    SpaceCowFour