While NES Works normally focuses on contextualizing NES games (especially those from Japan) by defining their place in contemporary video game history, and by explaining the state of the industry at the time of their initial creation (and subsequent release into the U.S., when applicable), sometimes exceptions must be made. Here we have one of those cases. While it's certainly worth understanding the import-only works that inspired Deadly Towers's genesis, a significant portion of this game's legacy came about more than a decade—or even two decades—after its U.S. debut. Here we see that sometimes a game is not nearly so remarkable as the conversation that springs up around it.