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Section-Z retrospective: Tunnel visionary

Capcom continues its diligent efforts to overhaul its arcade games for NES with a revamp every bit as admirable as Tecmo's fresh take on Rygar. A liner 1985 corridor shooter becomes a complex space labyrinth demanding patience, persistence, and a willingness to plot out some complicated connections, in effect becoming an all-new game—one diminished in history by its close proximity to Nintendo's Metroid and an unfortunate decision by Capcom USA to remove the save feature present in the Japanese release.

English
  • Originally Aired December 5, 2018
  • Runtime 11 minutes
  • Network YouTube
  • Created October 20, 2022 by
    Paul Pinegar
  • Modified October 20, 2022 by
    Paul Pinegar