While searching for his brother, Zamir disappears and wakes up in an old mansion with seven other strangers. They meet the mansion's sole inhabitant, Granny, who warns them of a sinister lurking in the woods outside.
Granny shows her true colors and the group realizes they are in even greater danger if they stay in the mansion. Some of them, haunted by their past sins, find themselves drawn to the Forbidden Room.
The group's failed escape attempt incurs Granny's wrath. As punishment, she scatters them in the forest. Each must now find their way back to the mansion on their own, but the forest holds its own dangers.
The group realizes their only chance of getting home is to play the Master's game, but the stakes are higher than they realize. However, Zamir has a different idea.
The Master has allowed Zamir to return to the outside world, but why? Meanwhile, those left behind discover Granny's biggest secret.
Alis, Adi, Malia and Sani are forced to decide -- who will be the Master's next meal? In the outside world, Samira makes the ultimate sacrifice to protect her family.
A furious Granny sets about finding Samira's killer. Fear and suspicion run high when the hostages discover the truth about Mior's death.
Granny convinces Zamir that the only way to save his brother is for Zamir to take Granny's place as the Master's servant. But to prove his worth, he must feed one of his friends to the monster.
Furious at being tricked by Granny, Zamir discovers Samira's diary which may hold the key to their escape. Adi, Alis and Malia realize that the Zamir they knew is gone and prepare to fight him.
Adi, Alis and Malia have finally escaped from the dimension, but each must reckon with their past sins. Meanwhile, Zamir remains trapped in the mansion, doomed as the Master's servant. Will this nightmare ever end?