The evil Neuros and Roboid leader Archon have somehow survived. So Caleb needs to summon more recruits from the 21st century to help him with his missions. Their aim is to steal as many Bio-Rods as they can from the evil Roboidz and stinking Shades. Will Caleb and his recruits, Serena, Alistair, Millie and Charlie succeed in defeating the 'can-heads' when others have previously failed?
Cybele reveals some alarming facts about the mining colony on Gamma Cephei 4 and the subsequent Roboid-Human War of 2067. So Caleb needs to summon more recruits from the 21st century to help him with his missions. Will the recruits conquer their missions - Scavengers, Scattergrab and Shocker, by grabbing Bio-Rods from the enemy's grasp? And which recruit will fall victim to the perilous Vaporiser and leave Mission:2110 for good?
Will Caleb's latest recruits succeed battling through Flame Thrower, Shade Grid and Battlezone and help reclaim the planet? And which recruit will be the first to join Caleb's elite team by beating the dreaded Vaporiser? Cybele reveals to Caleb some astonishing news that will have a big impact on him.
Will his new team of recruits, who have been summoned from another time, have the qualities needed to take down the zombie-like Shades and their Roboid masters? Chain Break, Live Wire, Overload and Crash Test Roboid are the missions that await and Cybele has some devastating words for Caleb.
Fern, Kieran, Lois and Callum are the latest recruits aiming to impress Caleb, and more importantly, steal Bio-Rods from under the noses of the Roboidz. But will they succeed as they tackle Scavengers, Scattergrab and Shocker? And who will be leaving V:Lab and Mission:2110 for good after falling victim to the dreaded Vaporiser? And, Caleb searches for the truth about his cybernetic implants and he believes Cybele has the answers. Time will tell.
Will the four latest recruits manage to pinch enough Bio-Rods from the Roboidz to reclaim Future Gate, and the planet, for good? After tackling Flame Thrower, Shade Grid and Battlezone, who will be the recruit that survives the Vaporiser? Plus, Caleb unearths some more truths about N:lab and the evil Neuros!
Caleb has a new awesome foursome of young recruits - Theo, Georgia, Isaac and Juliet - who have been plucked from normality into the 22nd century via a temporal vortex. How will they do in their tricky missions - Chain Break, Live Wire, Overload and Crash Test Roboid? Well enough to prevent the stinky Shades and the tin-heads from conquering Future Gate? Only time will tell.
Caleb tests his young recruits in the risky missions Scavengers, Scattergrab and Shocker. This time, four will become three as the recruits head to V:Lab to face the terrifying Vaporiser. And what is the story behind the toy Roboid Caleb finds in his bridge HQ? Maybe Cybele will finally open up and tell him about Cycon Research and their part in this futuristic mess?
Caleb and his young recruits must steal as many Bio-rods as they can from behind the Roboidz's bolted backs. To do that they must complete a series of tough missions, including Flame Thrower, Shade Grid and Battlezone. Only one recruit will survive the dreaded Vaporiser and join Caleb in his elite team.
Led by the heroic Caleb, new recruits Nick, Jodie, Rhiann and Poppy have all braved the trusty time portal in an attempt to help him overpower the rampant Roboidz and the smelly Shades. Will they be good enough to take away precious Bio-Rods from the can-heads? Only time will tell as they try to master the missions Chain Break, Live Wire, Overload and Crash Test Roboid. And, Caleb hears another voice in the machine, and seeks the truth from Cybele about his 58-year cryostasis.
This is it. It's that time again. Can Caleb's new 'elite' team succeed where his past one failed and shut down the evil Roboid empire on Future Gate for good? The future of humanity lies in the hands of Caleb's four gifted recruits. To succeed, one of them will have to overcome the stinking Shades in Spike Pit, the fuming Wardroid in Rage Cage, the 45 strong Roboid Army in Robo-Vader and the Neuros Web of lasers in N:Lab. The course of Resistance-fighting never did run smooth and Neuros is more fearsome than ever. Which recruit will be victorious and earn the coveted Special Bio Rod and a safe passage home. The 'can-heads' are about to get well and truly crushed. This is Mission:2110.