Home / Series / MasterClass / Aired Order / Season 52 / Episode 6

Design Player-Centered Experiences

Will believes that failure is critical to helping players learn, and making failure fun is a key part of game design. Learn how Will keeps players entertained throughout their experience.

English
  • Originally Aired December 18, 2018
  • Runtime 16 minutes
  • Created January 19, 2020 by
    Administrator admin
  • Modified January 19, 2020 by
    Administrator admin