N: 企画コンセプト】では、過去に私が手がけたゲームを、いかにして考えたのかを制作順で解説します。
開発中のエピソードより、発想の元の話が主体です。
In Category N: Game Concepts, I look back at how I came up with the ideas for each of the games I worked on, in release order. Rather than sharing anecdotes from development, I've chosen to focus on the inspirations and thought processes behind their creation.