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The Rise and Fall of Army of Two

Military shooters have come and gone in droves over the last two decades, the genre long proving a tough area of the market to crack and even tougher to maintain a semblance of success in. Thus, developers and publishers looking to make an impact typically push gimmicks the likes of Battlefield and Call of Duty can’t offer, be it Haze’s Nectar enhancements, the Time Manipulation Device in Singularity, or the Hollywood-inspired firefights of Black. For EA Montréal’s Army of Two, the fresh, new gimmick relied on something players were already well-versed in—cooperative gameplay.

English
  • Originally Aired February 13, 2022
  • Runtime 33 minutes
  • Created January 21, 2024 by
    Bear1018
  • Modified January 21, 2024 by
    Bear1018