Gaming Historian gets a bit personal in this look at the history of the Game Boy, which is still one of Nintendo's best selling console of all time.
Gaming Historian takes a look at the Nintendo Advanced Video System (AVS), the first attempt at bringing the Famicom to the United States. It featured wireless controllers, a cassette player, and a keyboard! Needless to say, it didn't survive.
Gaming Historian covers the Universal vs Nintendo Case, a landmark decision in the video game industry. In the early 80's, Nintendo hit it big with Donkey Kong, but Universal took the opportunity to sue them for copyright infringement of King Kong. What happened in this case and why is it important?
Gaming Historian tackles the Atari landfill myth. Recently, the Atari landfill was uncovered in Alamogordo, New Mexico. Back in 1983, Atari cleared out their El Paso, TX plant and dumped a bunch of their product into a landfill. The actual dumping of product is not legend, Atari even admitted they did it back in 1983. The real legend was that they dumped nothing but ET cartridges. This excavation proved it was exactly what Atari said it was over 30 years ago.
Gaming Historian reviews Blinking Light Win, a mod for your NES that permanently fixes the blinking light error and redesigns the loading tray. Learn more about the device and find out if it's worth your money! Note: Gaming Historian was not paid to review this product or given the product for free in exchange for a review. I purchased this for $30 at Game On Expo from the ArcadeWorks booth.
Back in the 90's, Blockbuster had two big problems. They knew their business model wouldn't last forever, and customers couldn't rent what they wanted due to inventory issues. The solution? On-demand kiosks. They tested this new technology on video games, and Game Factory was born. But it didn't last very long. Learn the story.
In 1984, during the Cold War, a Russian programmer named Alexey Pajitnov created something special: A puzzle game called Tetris. It soon gained a cult following within the Soviet Union. A battle for the rights to publish Tetris erupted when the game crossed the Iron Curtain. Tetris not only took the video game industry by storm, but it also helped break the boundaries between the United States and the Soviet Union.
Gaming Historian provides a history of the SEGA 32X. In an effort to stay ahead of the game, SEGA released the 32X in late 1994. It was an add-on that transformed the Genesis from 16-bit to 32-bit. SEGA pitched it as a cheaper alternative to the upcoming next-gen systems. But in less than a year, it was forgotten. The 32X damaged SEGA's reputation with developers and consumers. Learn all about it!
Learn about the history of a unique NES accessory, the Aladdin Deck Enhancer! In the early 90's, the 16-bit war between Sega and Nintendo was heating up. But one company was thinking about the past: Camerica. In January of 1993, they announced the Aladdin Deck Enhancer, a device for your 8-bit NES that played proprietary compact cartridges. Why? Watch the video to find out!
In 1990, Capcom released Mega Man...on DOS? It's certainly a strange game when compared to the NES titles. But it was made by one man, Stephen Rozner, in his spare time. You could argue it was a fan game that Capcom cashed in on. And if you can believe it, Rozner and his brother made a sequel too! Learn the history of the Mega Man DOS games and the developers behind them.
In 1989, parents' concerns for their children's video game habits were at an all-time high. One eclectic inventor thought he had the perfect solution: Homework First. It was a literal lock that blocked the cartridge slot of the Nintendo Entertainment System. Was Homework First the ultimate solution to Nintenditis? Learn the story behind the first parental control system for video games.
1989 was the year of NES controllers. Mattel introduced the Power Glove. Broderbund debuted the U-Force. And then there was LJN's Roll & Rocker. The Roll & Rocker was a stand-on plastic board that rocked back and forth to control directional movement in games. It promised radical gaming action. But did the Roll & Rocker deliver?
In 1989, Sunsoft came to SEGA with a proposal: What if people could play Mega Drive games online? Wanting to make a splash in the market, the two companies teamed up and created the Mega Modem. The device brought online gaming, downloadable games, news, contests, and even financial transactions to the SEGA Mega Drive.
Learn the complete history of Super Mario Kart, one of the most influential games of all time. After a failed attempt to make a 2-player version of F-Zero, Nintendo created a quirky go-kart racing game featuring Mario & friends. Despite receiving little hype, Super Mario Kart exploded in popularity, becoming one of the best-selling games for the Super Nintendo. It was a genre-defining title and the beginning of one of Nintendo's most popular franchises.
12 years before the Nintendo Wii took over living rooms, Sports Sciences released Batter-Up, a motion-controlled baseball bat for the Sega Genesis, Super Nintendo, and personal computers. The company claimed it was the first "virtual reality baseball bat." Was it a swing-and-a-miss or a home run? Learn how Batter Up works and the history of Sports Sciences.
In 1990, the hot new trend in the video game industry was handheld systems. The Nintendo Game Boy and Atari Lynx battled for the market, while NEC and Sega had consoles on the way. But there was another handheld coming you may not have heard of: The Express. It was from a small company called BDL Enterprises, and the idea was impressive: A portable version of the Nintendo Entertainment System (NES)! Why did this console never see the light of day?
The humble cartridge is an icon in video game history. But where did it come from? Learn the story behind the first programmable home console - the Fairchild Channel F - and the team behind it. Why couldn't Fairchild capitalize on this revolutionary idea and why did the Channel F console fade into obscurity?
In 1971, three student teachers in Minneapolis, MN created a little computer game about westward expansion in the United States. Over 50 years later, The Oregon Trail series has sold more than 65 million copies and has been inducted into the World Video Game Hall of Fame. But the original creators never made a penny off the game. Learn the story behind one of the most successful edutainment games of all time.