Scott Yancey is a tough-talking, risk-taking house flipper who's gambling everything on Vegas. Follow Scott and his team--wife Amie, real estate agent Heather, and project manager Baldemar as they buy the houses that no one else wants.
In the series premiere of Flipping Vegas, expert real estate investor, Scott Yancey, attempts to flip a flooded house in a high-priced gated Las Vegas neighborhood…but dangerous mold and his wife Amie’s high-end interior design purchases threaten to break Scott’s budget. And when his construction team falls behind, Scott goes ballistic!
Dealing with the Hot Tub from Hell, a new real estate agent, a missing contractor, and a horrible granite disaster, Scott battles the odds to survive a flip that could be his first losing deal. But a mysterious discovery behind a closet wall keeps Scott and Amie obsessed to the end.
Scott partners with a pair of crazy identical twins to flip a filthy house in an upscale Vegas suburb…but the three butt heads, Scott’s construction manager quits, and Scott must fight to retain control of the project, which leads to a literal shoot-out, Vegas style!
Scott deals with a scary, uninvited houseguest, and has the whole crew working all night, when he guts this totally out-of-date fixer. Add swimming pool problems and incorrectly cut granite, and it looks like he’ll never make the open house date…or will he?
Scott goes 'all in' on a cash deal for a golf course property, but with an accelerated construction schedule, Scott pushes his crew, his wife and himself to the brink…and beyond! Tempers boil, golf balls fly, stone shatters, and Scott’s own marriage may not survive this difficult flip.
In the first season finale of Flipping Vegas, Scott Yancey takes on the biggest flip of his career…an unfinished, multi-million dollar Vegas mansion that could make, or break him! Partnered with another hotheaded entrepreneur, and fighting both the elements and an impossible timetable, Scott has millions at risk and everything to lose.
Scott decides to flip two low-price fixers at the same time…but can he manage to renovate the hideous Pink Door House and the rodent-infested Mouse House in 5 days for his double open house day? A major theft at one house, and a disastrous accident at the other, add to the tension, while Scott refuses to let the houses beat him.
Scott buys a huge house in a high end golf community that he feels only requires an interior paint job, but his designer/wife Amie insists the out-of-date property requires an extravagant overhaul...a dispute that sends Scott to the hospital with life threatening chest pains.
Scott purchases a house that has him dealing with problems of an unworldly nature that threaten the productivity of his workers and the stability of his tight budget...which forces Scott to do something he's never considered in an attempt to save his profit margin.
Scott buys a house at auction known to have "legal issues," but he couldn't possibly have expected to be phoning his lawyer in order to avoid federal drug charges against him!
Scott purchases an abandoned house on the outskirts of Vegas, on the edge of a vast wilderness, where he and his crew must fight off some very unwelcome houseguests.
Scott and his workers endure a nauseating stench that he cannot seem to resolve despite continuous efforts in this nose-hair-raising house flip.
Scott purchases a tiny condo unit in a low-income neighborhood for only 15 grand but soon finds out the payoff isn't going to come easy due to some unsettling surprises that await him inside the filthy home...including one that sends his wife Amie screaming and running for the door!
Scott's latest flip seems like another potential cash cow for a modest home on a public golf course, until he and project manager Baldemar find out this junker was formerly being used as a chop shop junkyard.
Scott goes all-in on a house bursting with mold...but can he manage to score class action funds from a recalled plumbing lawsuit and turn this potential loser into a big money winner?
Scott joins with a non-profit organization to renovate a dilapidated three-bedroom fixer for a needy recipient, but several costly surprises could send Scott to the poor house!
Scott takes on the biggest flip of his life having purchased 11 unfinished villas in upscale Lake Las Vegas with hopes of flipping all 11 in less than 45 days! It's a risky gamble that could have a huge payoff...if Scott can manage to bulldoze through some unexpected and high-priced construction roadblocks.
Scott purchases a "pet friendly" home only to find that the 17 feline residents are still inside, and he must find a humane way to evacuate the premises without ruining his budget.
Scott partners with a competitor to flip a former frat house that has a retaining wall nightmare, cracked plaster in the pool, and Amie's expensive designs, leaving Scott to believe his profit party is over.
Scott agrees to team up with the twins to flip a house that is filled with apocalypse prepping gear, which soon becomes a nightmare as Scott finds himself caught in the middle of fights with everyone...including the preppers.
Scott purchases a hoarder's house that should be the easiest flip of his career, but his plan to simply clean out the junk them immediately relist the property gets foiled when Amie insists on elaborate upgrades.
Scott buys a house formerly owned by alien enthusiasts and struggles to keep his flip budget from skyrocketing into space.
Scott partners with the twins to flip a trashed party house but only if the twins promise to let Scott and Amie make all the decisions, a promise the twins have a hard time keeping.
Scott buys a house with fire damage, but it's the heat of the Las Vegas summer sun that threatens to send his flip budget up in flames.
When Scott buys a former day care he discovers that making a profit on it isn't going to be child's play.
Scott buys a house that had been used as a hangout by local punks, but renovations move slow as the kids revisit to vandalize the house.
Scott buys a house that was home to over a dozen tenants who kept the house in such poor condition that some of its peskier inhabitants still remain.
Scott buys a house filled with counterfeit products that threatens to keep him from making a legitimate profit.
Scott buys a dilapidated house that is unexpectedly occupied by some creepy cold-blooded creatures.
Scott buys a house from an amateur flipper whose unfinished renovations cause major problems for Scott's own remodel of the house.
Scott buys a house that was previously used to kennel dogs but has a difficult time defeating the smell that came with it.
Scott buys a house that is deteriorating as much as the people that were once living in it.