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Anna Kipnis Dialog Talk

Anna Kipnis recently gave talk at GDC Europe entitled Dialog Systems in Double Fine Games and this is a recording of this very speech! This will give a broad overview of how dialog gets into a Double Fine game, from the moment a line is written to hearing and seeing the line in the engine, even in a foreign tongue. It focuses on the technology required to make it possible, as well as some useful approaches, including examples of dynamic dialog systems.

English
  • Originally Aired October 16, 2014
  • Runtime 30 minutes
  • Special Position Airs before season 1, episode 17
  • Created January 7, 2017 by
    Administrator admin
  • Modified January 7, 2017 by
    Administrator admin