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Sidequest #7 - You Don't Step in the Same River Twice

This one is an old interview with Designer for the now titled “Broken Age”, Lead Designer for “The Cave”, and Project Lead for the Amnesia Fortnight prototype “Spacebase DF-9”, JP LeBreton, that took place in April 2012, back during the filming of Episode 2: A Promise of Infinite Possibility. Here he talks about his history in the industry, working with design heroes, his time with and the nostalgia of adventure games, his perception of design mechanics, and growing the medium of video games. This interview was also from before “The Cave” was even announced, so JP refers to it several times as “Ron’s Project”, so keep that in mind and I hope you enjoy.

English
  • Originally Aired March 27, 2013
  • Runtime 30 minutes
  • Special Position Airs before season 1, episode 9
  • Created January 7, 2017 by
    Administrator admin
  • Modified January 7, 2017 by
    Administrator admin