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Home / Series / Digressing and Sidequesting / Aired Order / Season 1 / Episode 10

Nintendo Wii U Gameplay, Asymmetry in Game Design

With the Nintendo Wii U ready for release, everyone is talking about Wii U gameplay. But what is asymmetry in video games? Is it just a gimmick that will make the Wii U unbalanced? This week, Ronnie looks at symmetry and balance in game design and how the Nintendo Wii U is far from the first video game console to feature this style of gameplay.

English
  • Originally Aired October 4, 2012
  • Runtime 10 minutes
  • Network YouTube
  • Created December 5, 2013 by
    Administrator admin
  • Modified December 5, 2013 by
    Administrator admin