As we look back at the history of 3D platforming games, this next entry stands as a point of evolution with influence still felt today. "Prince of Persia: The Sands of Time" was a near perfect realization of action and platforming combined with a revolutionary time control mechanic. Double Fine's Greg Rice is joined by game director Patrice Désilets to talk about how it came to be.
Name | Type | Role | |
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Patrice Désilets | Guest Star |