Massive Chalice producer Anthony Vaughn and artist Geoff Soulis take a trip to the legendary game dungeon of Backbone Entertainment head Mike Mika to play the unreleased Gauntlet DS. The plug was pulled on Gauntlet DS shortly before its release after unfortunate events caused the title to be bumped from one publisher to another. Hear the untold story of how this labor of love never saw the light of day. In true Gauntlet fashion, Mike, Anthony, and Geoff tackle the campaign in multiplayer wireless. Much of the game is explored up to the first boss fight, showing off the "greedy co-op" gameplay hooks that made Gauntlet a hit. Mike, Anthony, and Geoff try out the new (at the time) multiplayer deathmatch mode. Backbone created a bunch of unique arenas just for deathmatch, with modes like free for all, team play, and capture the flag. This closing episode also includes the final thoughts on the games development .
Name | Type | Role | |
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Mike Mika | Guest Star |