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The Legend of Zelda: The Minish Cap's dungeon design

Boss Keys is an on-going research project to analyse the level design of the dungeons in The Legend of Zelda. This time, it's the turn of GBA game The Minish Cap. Note: There's an error on the graph for the Fortress of Winds. There should be a barrier icon before the locked door and boss key section. Sorry! I'll fix it up when I release the graphs properly.

English
  • Originally Aired November 28, 2016
  • Runtime 12 minutes
  • Network YouTube
  • Created September 29, 2017 by
    Administrator admin
  • Modified September 29, 2017 by
    Administrator admin