Welcome to the first video in a new series, Battle of the Ports. It will take a look at ports of famous arcade game across multiple platforms. From 8-Bit computers to modern day consoles.
R-Type versions featured in this video !! Arcade Original Amiga 500 Commodore 64 Amstrad CPC GameBoy GameBoy Colour Sega Master System (with FM audio) PC Engine PlayStation Super Famicom Sharp X68000 XBOX 360 MSX ZX Spectrum
Versions featured in this video Arcade Original Amiga 500 Atari ST ZX Spectrum Commodore Plus 4 (C16) Amstrad CPC Commodore 64 Famicom (NES) GameBoy Colour Wonder Swan Sega Saturn Unfortunately my ST version is corrupt and the GBA Famicom Classics version won't run on emulators
Versions featured: Arcade Original Sharp X68000 Mega Drive PC Engine SuperGrafx Commodore Amiga Atari ST Commodore 64 ZX Spectrum Amstrad CPC Sega Master System Sega Saturn
Time code 00:28 - Arcade 04:00 - Sharp X68000 07:00 - Mega CD 11:53 - Super Famicom / SNES 15:50 - Amiga 18:43 - Atari ST 21:20 - Commodore 64 23:14 - ZX Spectrum 24:40 - Amstrad CPC 28:00 - XBOX 360 29:30 - GameBoy Advance
Time code 00:40 - Arcade Original 02:40 - Mega Drive 04:42 - Atari ST 05:23 - Amiga 500 06:12 - Game Boy Advance 08:10 - Game Boy 09:51 - Game Gear 11:25 - Master System 12:57 - Famicom (NES) 14:13 - Amstrad CPC 15:25 - Commodore 64 16:22 - ZX Spectrum 17:23 - Atari 2600 18:33 - Atari 7800 19:37 - MSX 21:06 - XBOX 360
Time code 00:36 - Arcade Original 04.10 - Sega Master System 07:18 - Atari ST 10:49 - Commodore Amiga 14:19 - ZX Spectrum 16:25 - Commodore 64 18:21 - Amstrad CPC
It's time for another Battle of the Ports. This time we take a look at Forgotten Worlds by Capcom or Lost World as it was originally called in Japanese arcades. Time code 00:35 Arcade 03:13 Sega Master System 05:42 Atari ST 07:55 Amiga 500 10:09 ZX Spectrum 11:40 C64 12:53 Amstrad CPC 14:52 Sega Mega Drive 17:24 PC Engine CD
Probably one of the most iconic beat'em up's of it's age, Golden Axe from Sega! Time code 00:36 - Arcade 03:24 - Mega Drive 06:03 - Mega CD 07:30 - PC Engine CD 09:41 - Master System 11:20 - Wonder Swan Colour 13:38 - Amiga 16:36 - Atari ST 19:31 - Commodore 64 21:46 - Amstrad CPC 24:17 - ZX Spectrum 26:52 - PlayStation 2 28:55 - Game Boy Advance
Argubly the most iconic racing game EVER made, Out Run made it's way on to so many systems that is just needed to be covered in a Battle of the Ports. Time code 00:36 - Arcade 02:41 - Sega Dreamcast 04:35 - Sega Saturn 06:11 - GameBoy Advance 07:43 - Sega Mega Drive 09:42 - PC Engine 11:38 - Sega Master System 13:43 - Sega Master System (Out Run 3D) 15:53 - Sega Game Gear 17:22 - IBM PC Compatible 18:57 - Commodore Amiga 21:05 - Atari ST 23:30 - MSX 24:55 - Commodore 64 26:34 - Amstrad CPC 28:39 - ZX Spectrum 31:22 - PlayStation 2
Battle of the Ports continues with it's Sega to home conversions with Galaxy Force II. Time code 00:37 - Arcade 04:08 - Sega Saturn 07:40 - PlayStation 2 11:17 - Sega Mega Drive 14:07 - Amiga 17:20 - Sega Master System 18:39 - Commodore 64 20:54 - Amstrad CPC 23:26 - ZX Spectrum 26:23 - Atari ST (sort of)
In this episode of Battle of the Ports we take a look at the amazing Yu Suzuki arcade racer, Power Drift and it's many home versions. Time code 00:37 - Arcade 01:56 - Sega Saturn 04:15 - Dreamcast 05:47 - PC Engine 07:57 - Amiga 10:00 - Atrai ST 11:41 - Commodore 64 13:24 - Amstrad CPC 17:16 - ZX Spectrum 19:10 - MSX 22:01 - MS DOS
Time for another Battle of the Ports. Today we'll take a look at Alien Storm. Time code 00:19 - Arcade 04:21 - Mega Drive 07:38 - Amiga 10:39 - Amiga (Unofficial) 16:33 - Atari ST 20:22 - Master System 24:12 - Commodore 64 28:25 - Amstrad CPC 30:25 - ZX Spectrum
It's time to kick back with another Battle of the Ports. This time we take a look at Virtua Fighter 2. Time Code 00:21 - Arcade 04:09 - Xbox 360 07:57 - PlayStation 2 12:23 - Sega Saturn 15:37 - Sega Saturn (Virtua Fighter Kids) 19:18 - Mega Drive
A game that I loved back in the arcade mainly because of it's RoboCop music and speech samples. Time code 00:19 - Arcade 03:52 - Amiga 06:14 - Atari ST 08:24 - IBM PC / MS DOS 10:28 - MSX 12:30 - ZX Spectrum 13:55 - Apple ][ 16:46 - Commodore 64 18:40 - Amstrad CPC 20:40 - Game Boy 22:24 - Famicom / NES
Another classic from Data east. Some may call it a Contra rip-off but it's far more than that. Let's take a look at all of the available home versions plus the arcade original. Time code 00:16 - Arcade 05:11 - Mega Drive 09:09 - Commodore Amiga 15:30 - Atari ST 20:29 - ZX Spectrum 23:03 - Amstrad CPC 27:47 - Commodore 64
The 3D polygon game that really changed the arcade scene and 3D gaming as we know it today. Virtua Racing!! Time Code: 00:23 - Arcade 05:10 - Mega Drive 09:48 - Sega 32X 15:50 - Sega Saturn 25:42 - Play Station 2
It's Sega Racing time again. Now Sega Rally Championship is up for comparison. Time Code: 00:19 - Arcade 04:37 - PlayStation 2 08:59 - Sega Saturn 13:57 - Windows '95 18:21 - Game Boy Advance 22:26 - N-Gage 23:30 - XBOX 360
Chase H.Q. was ported to many different formats back in the day. Let's take a look at how they all compare to one another. Time Code 00:21 - Arcade 03:07 - Sega Saturn 05:59 - FM Towns 08:15 - PC Engine 10:04 - Game Boy 11:45 - Game Gear 13:44 - Master System 15:23 - Famicom (NES) 17:15 - Sharp X68000 19:35 - Amiga 22:57 - Commodore 64 25:36 - ZX Spectrum 27:36 - Amstrad CPC
Time to check out the follow up to Chase H.Q. over various platforms - S.C.I. (Special Criminal Investigation) Time Code 00:20 - Arcade 04:21 - Saturn 08:28 - PC Engine 12:16 - Master System 16:50 - Atari ST 18:45 - Amiga 19:34 - Commodore 64 22:55 - ZX Spectrum
It's time to head back to 1991 and witness the 1 on 1 beat'em up that changed the way fighting games are today. Time Code 00:28 - Arcade 02:34 - Sega Saturn 05:19 - XBOX 360 07:38 - Super Famicom 09:40 - PC Engine 12:06 - Mega Drive 15:02 - Sharp X68000 17:27 - Famicom 18:54 - Master System 20:39 - Mobile Phone (JAVA) 22:24 - Game Boy Color 23:41 - PC (MS DOS) 25:34 - PC (MS DOS) Korean Home Brew 27:24 - Amiga 29:37 - Atari ST 31:15 - Commodore 64 33:30 - ZX Spectrum
Following up on the last video, Street Fighter II, it's time for Super Street Fighter II. PLEASE NOTE - The 3DO and Amiga 32 versions of Super Street Fighter II are actually Super Street Fighter II X / Turbo. This video doesn't cover the X/ Turbo games only the original Super Street Fighter II Time code: 00:21 - Arcade 02:12 - Amiga 04:15 - MS DOS (P.C.) 06:17 - FM Towns 09:34 - Mega Drive 11:53 - Super Famicom / SNES 14:33 - Sega Saturn
It's time to head back to the 80's when having your girl kidnapped by street thugs was normal :) Time Code: 00:26 - Arcade 03:24 - PC Engine 05:39 - Master System 07:44 - Windows 11:03 - Amiga 13:54 - Amstrad CPC 15:28 - Commodore 64 17:01 - ZX Spectrum 18:58 - MSX
The game that started Joe Musashi's battle against the evil Zeed, Shinobi! Please note that the Atari ST and MSX versions are not present in this video. Time Code: 00:26 - Arcade 03:05 - PC Engine 05:16 - Famicom / NES 07:39 - Master System 10:34 - MD DOS 11:43 - Amiga 15:16 - Commodore 64 17:02 - Amstrad CPC 19:16 - ZX Spectrum
Strider Hiryu is an action platformer game developed by Capcom for the arcade and was originally released in 1989. Many home ports were made so let's take a look at them. The NES and modern remakes are not included in this video because they are not the same game as the arcade original. The DOS version was intended to be featured in this video but my copy of it wouldn't run. Time Code: 00:24 - Arcade 03:25 - Mega Drive 07:03 - PlayStation 10:31 - PC Engine Arcade CDROM 16:23 - Sharp X68000 19:11 - Amiga 23:42 - Atari ST 25:04 - Master System 27:13 - Commodore 64 28:58 - ZX Spectrum 31:10 - Amstrad CPC
A game that I loved playing in the 80's every time we went on holiday to the seaside, this is Hard Drivin' from Atari. In this video we take a look at 12 different versions of the game. Actually, 10 different versions as the Saturn and SFC / SNES are really Race Drivin' which is basically Hard Drivin' with an extra course. Time Code: 00:25 - Arcade 02:33 - Mega Drive 05:04 - Super Famicom / SNES 07:44 - Amiga 11:05 - Atari ST 16:08 - Sega Saturn 18:39 - Sega Saturn (Real Mode) 20:19 - MS DOS 21:45 - Atari Lynx 24:13 - ZX Spectrum 27:43 - Amstrad CPC 30:16 - Commodore 64
It's time to take to the skies in the game that changed the look of 3D flight gaming forever! After Burner! Man, there's a lot of Afterburner ports. There's even a fan made PC game but since it's not official I've left it out. Video Time Guide 00:25 - Arcade 03:10 - Amiga - US Version 05:37 - Amiga - European Version 06:52 - Sega 32X 08:49 - Atari ST 10:12 - Mega Drive 12:33 - MSX 14:09 - Sega Saturn 17:16 - PC Engine 21:19 - Master System 22:44 - Sharp X68000 25:13 - GameBoy Advance 26:06 - PlayStation 2 29:15 - Famicom / NES - US Tengen Version 30:09 - Famicom - Japanese SunSoft Version 31:48 - FM Towns 33:47 - MS DOS 34:43 - ZX Spectrum 35:58 - Amstrad CPC 37:25 - Commodore 64 - US Version 38:41 - Commodore 64 - European Version 40:58 - Dreamcast
The game that started the trend for massive character sprites. In this show we take a look at five versions of the Neo Geo classic, Art of Fighting. Video Time Code: 00:23 - Arcade / Neo Geo 05:52 - Super Famicom / SNES 10:36 - Mega Drive 15:38 - PC Engine Arcade CD-ROM 22:53 - PlayStation 2 Please note that the Neo Geo CD version is missing because it's 100% identical to the Arcade / Neo Geo version bar it's CD audio and terribly long loading times. The Wii version is just emulation so that's not being covered either.
People loved the turtles back in the late 80's and still love them now. Let's take a look at how Konami brought the 2D scrolling beat'em up in to modern times. Time Code: 00:24 - Arcade 04:21 - Amiga 07:39 - MS Dos 08:50 - Amstrad CPC 10:54 - Atari ST 14:11 - ZX Spectrum 15:01 - Commodore 64 17:07 - Famicom / NES
It's time to look at a game that is just crying out for a new 2D HD follow up. This is Joe & Mac Caveman Ninja. Video Time Code 00:24 - Arcade 04:26 - PC (MS DOS) 08:14 - Game Boy 11:13 - Mega Drive 14:33 - Famicom / NES 16:23 - Amiga 20:07 - SFC / SNES
I grew up gaming on a Sega Master System and Quartet was one of the many games I really enjoyed playing but man, was that one hard game to beat. I never did finish it but I did get many hours of enjoyment and frustration from it. Today we take a look at the few ports of Quartet that actually made it to the public. What's odd is that there's no 16 bit home computer ports. Anyway, sit back and enjoy a game that came from Sega's powerful System 16 hardware. Time Code: 00:25 - Arcade 04:04 - Master System - Western Version 06:35 - Master System - Japanese version 07:19 - Commodore 64 10:25 - ZX Spectrum 11:47 - Amstrad CPC 14:03 - PlayStation 2 16:22 - Mobile Phone
First there was Spy Hunter then Sega thought "Hmm, we can do a game like that but better." and so Action Fighter was born. Werther it's better than Spy Hunter is a matter of opinion but one thing is clear, Action Fighter is a classic. Video Time List 00:24 - Arcade 02:09 - Master System 03:22 - Commodore 64 04:17 - MS DOS 05:00 - Atari ST 06:10 - Amiga 07:24 - ZX Spectrum 08:31 - Amstrad CPC
Probably my favourite game in the Fatal Fury series, let's take a look at Fatal Fury Special (2 in some cases). The X68000 and FM Towns versions are missing from this video due to not having the game or being able to make it run. Emulated versions such as the 360, PSP or Wii are also missing because they're just emulated with poor screen options as is the case with the 360 release. Video Time List 00:21 - Arcade / Neo Geo 03:17 - Mega CD 05:57 - Mega Drive 09:45 - Game Gear 12:37 - Game Boy 14:57 - Famicom (Unofficial) 16:41 - Super Famicom 19:35 - PC Engine CD
Ever fancied being a cat bugler that was influenced by the Blues Brothers? No? Neither have I but someone at Sega was and this is the result. Emulated versions such as the Wii or the Xbox Live game are not featured. Video Time List 00:21 - Arcade 02:04 - PC Engine CD 03:58 - Mega Drive 06:25 - Amiga 10:02 - Atari ST 12:48 - Sharp X68000 14:57 - Master System 16:24 - Commodore 64 18:41 - ZX Spectrum 20:58 - Amstrad CPC 23:00 - PlayStation 2
Due to feedback from various forums and that the viewing figures were higher for the voice-over version of Battle of the Ports, I've decided to do voice-overs from now on plus keep the text bar for those who may not understand spoken English that well. What happens when game designers base their game upon the hit 80's action movie, The Running Man? We get Smash TV of course. In this video we take a look at all of the home ports that are NOT part of Midway compilation discs since they are mostly just emulated arcade code. Well, I say all but I couldn't get the Amstrad CPC version to run (-_-). Time code 00:26 - Arcade 03:46 - Super Famicom 06:35 - ZX Spectrum 08:06 - Commodore 64 09:48 - Master System 11:17 - Game Gear 13:35 - Mega Drive 15:13 - Famicom 17:17 - Amiga 18:55 - Atari ST
Requested by viewers of the show, this is Battle of the Ports - Dragon Spirit. One of the hardest shooters I've ever played. This video doesn't cover emulated versions such as those found on the Xbox, 360, PS2 and Wii. There is an Atari ST port but unfortunately it's missing from this video. Time Code. 00:24 - Arcade 02:16 - Amiga 05:11 - PC Engine 07:26 - Sharp X68000 09:47 - Commodore 64 11:24 - ZX Spectrum 13:22 - Amstrad CPC 13:51 - PlayStation 15:57 - Famicom
I loved this game back when it was released mostly due to it's "Blade Runner-esque" feel and amazing Zuntata sound track. This is Taito's Night Striker. The PlayStation 2 version found on the Taito Memories II collection is emulated and not an actual port so is not included in this video. Time Guide: 00:28 - Arcade 05:26 - Mega CD 10:09 - PlayStation 14:41 - Sega Saturn
Taito's three-screen arcade hit gets the Battle of the Ports treatment. Just how well can a three-screen arcade game be ported to home systems? Time Code: 00:27 - Arcade 03:52 - PC Engine 05:51 - Amiga 07:20 - Atari ST 08:56 - Commodore 64 10:59 - Amstrad CPC 12:47 - Mega CD 15:13 - Japanese mobile phone
Back in the mid to late 80's it was all about big butch muscle bound men weilding swords. Schwarzenegger was in and everyone wanted a part of it. So Taito brought us Rastan which could be their take on Conan the Barbarian. There is an Apple II GS version of this game which is sadly missing from this video. It really is a shame as that was the best home port to be made. Emulated versions are not included on this video. Time Code: 00:22 - Arcade 02:49 - Master System 05:27 - Game Gear 06:15 - MSX 2 09:12 - Amstrad CPC 10:56 - ZX Spectrum 12:16 - Commodore 64 14:43 - MS DOS
Daytona is the most successful racing game of all time. It's still one of the very few 20 year old games that still pulls in customers! It was also one of the first games to offer such detailed texture mapped worlds too. Yes, Daytona USA was magical back in 1993 and still is even now. Time Code: 00:31 - Arcade 03:09 - Sega Saturn (Original release) 07:15 - PC Windows '95 (Original Release) 09:34 - Sega Saturn (Circuit Edition) 14:54 - PC Windows '95 (Deluxe Edition) 17:53 - Dreamcast 23:00 - Xbox 360
Following on from Daytona USA and Sega Rally, Sega brought us Sega Touring Car Championship. It's time to hit the European circuit while listening to some high energy Euro Beat in this tough but addictive Sega racer. Time Code: 00:27 - Arcade 05:53 - PC Windows '95 (Direct Draw version) 09:27 - PC Windows '95 (Direct 3D version) 11:59 - Sega Saturn
JuJu Densetsu or better known as Toki in the west is a game that many love to hate but why? This video covers all the released versions to date excluding any emulated released (if any). There is also an Atari Lynx version of this game which is actually pretty good. It was going to be featured on this video but for some reason it slipped my mind :( Time List: 00:27 - Arcade 03:33 - Amiga 05:54 - Atari ST 07:57 - Commodore 64 09:46 - Famicom / NES 12:31 - Mega Drive
Raiden was also going to be ported to the Atari Falcon and Amiga however both versions were never completed. Time Code 00:27 - Arcade 04:00 - FM Towns 05:51 - Jaguar 09:37 - MS DOS 10:56 - Mega Drive 15:27 - Super Famicom 18:19 - PC Engine 21:09 - Android 23:08 - Lynx 25:07 - PlayStation
It's not a very good game no matter which platform you play it on but which is the best version of Altered Beast? Time Code 00:28 - Arcade 04:10 - Mega Drive 07:04 - Master System 09:44 - Famicom 12:04 - Amiga 15:11 - Atari ST 17:43 - PC Engine CD 18:53 - Commodore 64 20:12 - ZX Spectrum 22:35 - Amstrad CPC 24:43 - MS Dos
One of the early spy action games from 1986 and one that's still a classic even now. Time Code 00:25 - Arcade 03:00 - Amiga 06:04 - Atari ST 07:48 - Commodore 64 10:25 - Amstrad CPC 12:48 - ZX Spectrum 14:53 - Famicom 17:42 - NES (Different audio from the Japanese version) 18:20 - PlayStation
Known as Top Secret in Japan and Bionic Commando in the west or even Bionic Commandos on the European arcade flyer, this was one of Capcom's not so popular arcade titles. Strangely it did make it's way on to many different platforms though. Let's take a look to see which is the closest to the arcade. By the way, the NES and Game Boy games are not the same game as the arcade so they are not included in this video as neither are the emulated versions. Time Code 00:26 - Arcade 02:58 - MS DOS 04:04 - Amiga 05:20 - Atari ST 06:49 - ZX Spectrum 07:44 - Amstrad CPC 09:28 - Commodore 64 (US version) 10:33 - Commodore 64 (PAL Version)
It's a TAD Corporation arcade game from 1988 with no story what so ever, it's Cabal. Time Code 00:26 - Arcade 01:56 - Atari ST 03:55 - ZX Spectrum 05:33 - Famicom / NES 07:14 - Amstrad CPC 08:38 - Amiga 10:46 - Commodore 64 (UK version) 12:23 - Commodore 64 (US version)
The last BOTP for 2014 and quite a colourful one for the Christmas season. A Merry Christmas to all and thanks for supporting the show this year. Loads more still to come next year. Time Code 00:24 - Arcade 04:24 - PC Engine 08:20 - Super Famicom / SNES 11:40 - PlayStation 15:01 - Famicom / NES 17:46 - Sharp X68000 20:14 - Game Boy 22:59 - Sega Saturn
The Christmas holidays are over and I'm back in Japan which means...... More Battle of the Ports! Time Code 00:26 - Arcade 02:24 - Commodore 64 04:05 - Atari Lynx 06:36 - Amstrad CPC 08:12 - ZX Spectrum 09:38 - Master System 10:56 - Famicom / NES 12:23 - Sharp X68000
Time Code 00:27 - Arcade 02:28 - Mega Drive 04:46 - Amiga 06:35 - Atari ST 08:26 - Sharp X68000 10:30 - ZX Spectrum 11:14 - Amstrad CPC 12:08 - Commodore 64 13:16 - Gameboy Advance 15:06 - MS DOS
There are two versions of Choplifter missing from this video. The first is the Atari 8bit computer release and the second being the Fujitsu 7 (FM7) computer. The reason being because I couldn't get either to work. Time Code 00:25 - Arcade 01:45 - Apple ][ 03:05 - Atari 5200 (although I kept calling it Atari 5800 in the video. DOH!) 04:12 - Atari 7800 06:04 - Commodore 64 07:18 - Coleco Vision 08:43 - Famicom / NES 09:53 - Master System 11:35 - MSX
The Japanese sure do love their trains. So when Densha de Go! (Let's go by train) was released in 1997 the country went mad for it. Surprsingly though, the first game didn't receive that many home ports unlike the following games. Time Code 00:25 - Arcade 03:37 - PlayStation 07:16 - Sega Saturn 10:54 - Game Boy Colour 13:22 - Wonderswan
Mortal Kombat is a game I personally don't like but millions of people love it and have been requesting that it got the BOTP treatment. So for all the fans of Mortal Kombat I present Battle of the Ports Mortal Kombat :) Time Code 00:25 - Arcade 02:46 - Super Nintendo 05:43 - Mega Drive 08:00 - Mega CD 10:39 - Master System 12:18 - Game Gear 13:45 - Game Boy 15:00 - Famicom / NES 16:07 - Amiga 18:44 - MS DOS
It's not often that an arcade game gets fantastic ports to almost every system it was ported too. rainbow Islands is one of the very few. Time Code: 00:23 - Arcade 02:40 - Amiga 04:26 - Atari ST 06:19 - Mega Drive 08:25 - PC Engine CD 10:05 - Gameboy Colour 11:54 - Famicom / NES (NTSC version) 13:53 - Master System 15:52 - Amstrad CPC 17:36 - ZX Spectrum 18:56 - Commodore 64 20:12 - Wonder Swan 22:52 - Saturn / PlayStation
The official follow up to one of ther greatest arcade racers ever. It should be an amazing game, right? Time Code: 00:23 - Arcade 03:31 - FM Towns 06:12 - Mega Drive 07:51 - MS DOS 09:24 - Commodore 64 11:06 - Commodore Amiga 13:57 - Atari ST 15:57 - Amstrad CPC 17:36 - ZX Spectrum
The first Darius game wasn't very good but it did have it's own gimmick of running across 3 screens! Darius II takes that and makes it better! Time Code 00:22 - Arcade 03:29 - Mega Drive 07:24 - Master System 10:34 - PC Engine Super CD 14:29 - Sega Saturn
By popular request, here is Battle of the Ports Mortal Kombat II. This video features only official releases and released which are NOT emulated. So there's no Xbox Live, PSN, Virtual Console and so on here. Time Code 00:18 - Arcade 02:51 - Amiga 04:50 - Master System 06:08 - Game Gear 07:22 - Super Famicom / SNES 09:09 - Mega Drive 11:16 - Super 32X 13:42 - MS DOS 15:42 - Gameboy 16:52 - PlayStation 19:19 - Sega Saturn
Another popular request get's the Battle of the Ports treatment - NewZealand Story. Time Code 00:18 - Arcade 02:31 - PC Engine 04:03 - Master System 05:53 - Mega Drive 07:41 - Famicom 09:47 - Amiga 11:37 - Commodore 64 13:20 - FM Towns 14:50 - Nintendo DS 18:12 - Amstrad CPC 20:49 - ZX Spectrum 22:38 - Atari ST 24:37 - Sharp X68000
Let's take a look at six versions of one of the hardest shooters I've ever played. This is Atomic Robo-Kid by UPL. Unfortunately I couldn't get the Atari ST port to work. Time Code: 00:22 - Arcade 03:01 - Mega Drive 05:41 - Amiga 08:06 - PC Engine 10:39 - Sharp X68000 12:58 - Commodore 64
The second game in the Shinobi series and one that is either loved or hated. Let's take a look at all eight versions of Shadow Dancer. Time Code: 00:23 - Arcade 03:40 - Master System 05:52 - Atari ST 08:07 - Amiga 10:05 - ZX Spectrum 11:23 - Amstrad CPC 12:52 - Commodore 64 13:46 - Mega Drive
A true hidden gem of a shooting game series is Kyuukyoku Tiger also known as Twin Cobra in the west. In this week's Battle of the ports we take a look at all the home ports that are not emulation. Time code; 00:25 - Arcade 02:49 - Mega Drive 05:01 - Famicom 07:16 - PC Engine 09:38 - FM Towns 11:41 - X68000 13:09 - PlayStation (Sort of)
Sega were never afraid to "borrow" ideas for their arcade games which is why they came up with ESWAT. A game that you have to admit was inspired by Robocop. Let's take a look at 8 different versions of the game. Time code; 00:25 - Arcade 03:19 - Master System 05:24 - Amstrad CPC 07:17 - Atari ST 10:35 - Amiga 13:09 - Commodore 64 15:30 - Mega Drive 18:47 - ZX Spectrum
Puyo Puyo 2 was one of Compiles biggest IPs with the other being the Aleste series of shooters. Puyo Puyo eventually went on to become a Sega IP after they bought it when Compile went bust. Unfortunately Sega ruined Puyo Puyo for many by changing the art direction and characters. Puyo Puyo 2 was the biggest and most popular of all the Puyo Puyo games released. So big in fact that it was more popular than Street Fighter II in Japanese arcades at it's peak. Time Code 00:25 - Arcade 02:42 - Mega Drive 04:48 - Windows '95 06:26 - PC Engine CD 08:42 - Super Famicom 11:03 - Super Famicom (Remixed version) 12:38 - Game Gear 13:53 - Neo Geo Pocket Colour 15:48 - Wonderswan 17:26 - Gameboy 18:59 - Sega Saturn
We've never covered a game on Battle of the Ports with as many versions as Bubble Bobble. So sit back and enjoy the show! Time Code 00:25 - Arcade 02:09 - BBC Micro 04:40 - Nintendo DS - Bubble Bobble Revolution - Classic Mode 06:17 - Nintendo DS - Bubble Bobble Revolution - New Age Mode 07:34 - Nintendo DS - Bubble Bobble Double Shot 09:19 - Famicom 11:05 - Master System 13:14 - Game Gear 15:03 - Mega Drive (Un-official game) 17:31 - Game Boy Advance - Bubble Bobble Old & New - Old 19:24 - Game Boy Advance - Bubble Bobble Old & New - New 21:00 - Game Boy Colour 22:44 - PlayStation 24:22 - Amiga 26:44 - Atari ST 28:43 - Sharp X68000 30:28 - Fujitsu FM Towns 32:37 - MS DOS 33:27 - Apple ][ 35:25 - Commodore 64 37:30 - Amstrad CPC 39:26 - Amstrad CPC (Homebrew version) 41:18 - Game Boy 42:35 - Atari Lynx (Prototype) 43:03 - MSX 44:45 - ZX Spectrum 46:21 - Saturn
Known as Dragon Ninja in Japan, Bad Dudes VS Dragon Ninja in Europe and just plain old Bad Dudes in other parts of the world, this classic (but not so great) scrolling fighter from Data East is one of the few arcade games that only ever received bad ports. But which is the worst? Time Code; 00:29 - Arcade 02:42 - Apple ][ 03:47 - Famicom / NES 05:18 - MS Dos 06:07 - MSX 07:22 - Amiga 09:08 - Commodore 64 10:20 - ZX Spectrum 11:53 - Atari ST 13:30 - Amstrad CPC
Known as Samurai Shodown in the west or Samurai Spirits in Japan, this SNK Neo Geo fighter became on of the systems most loved series. Time Code: 00:23 - Arcade / Neo Geo 03:15 - 3DO 06:47 - Mega Drive 09:13 - Mega CD 12:29 - Game Gear 15:21 - Game Boy 18:55 - Neo Geo Pocket 21:46 - Neo Geo CD 24:38 - Super Famicom
The unofficial mascot of Sega, Opa Opa's first game and what a great game it is. Time Code: 00:25 - Arcade 02:50 - X68000 05:03 - NEC PC60001 MKII (Unofficial port) 06:20 - PC Engine 08:15 - Master System 10:08 - Famicom 11:55 - NES 13:38 - PlayStation 2 15:50 - MSX 17:53 - Game Gear 19:41 - Saturn 21:47 - Mega Drive
The grandfather of all 3D fighting games, Virtua Fighter! Originally released way back in 1993. Time Code: 00:22 - Arcade 03:03 - Saturn 05:37 - 32X 08:15 - Saturn (VF Remix) 10:44 - Windows '95 13:36 - PlayStation 2 (VF 10th Anniversary) 16:21 - All versions comparison
When I was a child my farther would take my brothers and I to the local swimming pool. Outside the changing rooms they had two arcade cabinets. One was 1947 and the other was this, The Legend of Kage. The Japanese style really captured my imagination back then as did the music. I never could reach the top of the fortress though. The PSP remake is missing from this video and as regular viewers of BOTP know, we don't really cover compilation or download versions as they are basically emulation, not real ports most of the time. Time Code: 00:23 - Arcade 02:33 - MSX 04:18 - Famicom / NES 05:41 - ZX Spectrum 06:40 - Commodore 64 07:59 - Amstrad CPC 09:34 - Version comparison
On of the most successful multi player arcade games of the 80's, Gauntlet. Let's take a look at all the original home ports! This video is missing the Apple ][ version and of course all the emulated posts on collection discs. Time Code: 00:25 - Arcade 03:04 - NES 05:16 - Atari XL (8 bit computer line) 07:02 - Atari ST 09:16 - Mega Drive 11:43 - Master System 13:19 - Commodore 64 14:54 - Amstrad CPC 16:38 - Game Boy Advance 18:08 - MSX (Remake) 19:07 - MSX (Original) 20:48 - ZX Spectrum 22:38 - MS DOS 23:06 - All versions side by side
One of the worst arcade fighting games ever (IMO) actually has an awful lot of home ports. Let's check them out. Time Code: 00:24 - Arcade 02:30 - Mega Drive 04:39 - Super Nintendo 05:29 -Game Boy 07:01 - Amiga 09:08 - Atari ST 11:18 - Atari Lynx 12:41 - Commodore 64 14:13 - Amstrad CPC 15:52 - ZX Spectrum 17:15 - Master System 18:52 - Atari 7800 19:27 - All versions
Funny that I never actually figured out that Shadow Warrior was actually Ninja Gaiden. Odd how the game changed it's English name. Let's take a look at the arcade game that started off the entire Ninja Gaiden series. You may be surprised to see what type of game it was. Time Code: 00:28 - Arcade 04:19 - Amiga 06:46 - Atari ST 08:47 - Commodore 64 10:24 - ZX Spectrum 12:00 - Atari Lynx 14:07 - MS DOS 14:49 - Amstrad CPC 16:03 - All versions
Wonder Boy was the very first game I bought with my own money way back in 1987 for the Sega Master System. It was also a game that was very close in looks and sound to it's big arcade brother. But how do the other ports stand up to the arcade version? Time Code: 00:31 - Arcade 02:45 - Commodore 64 04:11 - Amstrad CPC 05:35 - ZX Spectrum 06:41 - MSX 08:42 - Sega SG1000 10:36 - Master System 13:49 - Famicom 15:22 - Game Gear 17:20 - All versions
Back in the 80's big macho men roaming around in the jungle type movies were all the rage so it comes as no surprise that the games industry wanted to get in on the action. There are many war type action games but none would be as good if it wasn't for Capcom's 1985 release of Commando, known as Senjou No Okami in Japan. Being such a popular game saw Commando being ported to many systems of the time. Let's check them out. Time Code 00:32 - Arcade 02:32 - Atari 2600 03:53 - Atari 7800 05:25 - BBC Micro 06:12 - Commodore 16 07:02 - Commodore Plus 4 08:10 - Commodore 64 09:17 - Commodore 64 (Remake) 10:36 - Famicom (NES) 11:55 - MSX 13:31 - Amiga 14:41 - Apple ][ 15:57 - Amstrad CPC 17:07 - Atari ST 18:16 - ZX Spectrum 19:32 - Intellivision 20:58 - MS Dos 21:29 - Sega Saturn
Following on from last weeks Commando comes it's direct sequel, MERCS! This time the action is hotter than ever and even features so redrawn Arnold Schwarzenegger poses for the main character images! Let's take a look at 9 different versions of MERCS. Which do you think is the best? Time Code 00:28 - Arcade 04:27 - Mega Drive 07:57 - Master System 10:07 - Commodore 64 12:08 - Amstrad CPC 13:52 - ZX Spectrum 15:43 - Amiga 18:24 - Atari ST 21:39 - Sega Saturn 24:10 - All versions
Before Extreme G, Wipeout and all manner of other tunnel racers there was S.T.U.N. Runner from Atari. A futuristic tunnel racer that ran on the Hard Driving hardware. Back in the 80's when this game was new I loved it. These days it's quite shallow but how are the ports? Time Code 00:24 - Arcade 02:40 - Amiga 04:21 - Atari ST 06:08 - Amstrad CPC 08:07 - ZX Spectrum 09:48 - Commodore 64 11:13 - Atari Lynx 12:48 - All versions
Classic Sega arcade action in this week's show but maybe not one of Sega's best arcade games that's for sure. There is also an MSX version of Alien Syndrome which is missing from this video. The PSP game is the same as the Wii release from what I understand. Time Code 00:27 - Arcade 02:16 - Famicom 03:55 - Master System 05:00 - Game Gear 07:08 - Commodore 64 09:05 - Amstrad CPC 10:39 - ZX Spectrum 11:58 - Amiga 13:15 - Atari ST 14:27 - Sharp X68000 16:01 - MS Dos 16:48 - PlayStation 2 19:04 - Wii 21:21 - All versions
Double Dragon is a very important game in the development of the walk along beat'em up but did Double Dragon II innovate just as much? Let's check out Double Dragon II over various formats. Apparently there was also an unreleased DOS version of Double Dragon II which is not featured on this video. Time Code 00:27 - Arcade 03:08 - Mega Drive 05:35 - Amiga 07:26 - Atari ST 09:37 - PC Engine CD 11:54 - Famicom 13:40 - Amstrad CPC 15:39 - Commodore 64 17:57 - ZX Spectrum 19:08 - Game Boy 20:46 - Xbox 360 23:44 - All versions
Thunder Blade was an arcade, flight-based, third-person rail shooter originally released for video arcades in 1987. In the game, players control a helicopter to destroy enemy vehicles. The game was released as standard stand-up arcade cabinet that introduced the use of force feedback, as the joystick vibrates during gameplay. A sit-down unit was also released, replacing the force feedback with a seat that moves in tandem with the joystick. Time Code 00:26 - Arcade 03:27 - Sharp X68000 05:09 - Amiga 06:54 - Atari ST 08:45 - Mega Drive 11:12 - PC Engine 12:59 - Master System 14:13 - MS DOS 15:40 - Commodore 64 17:37 - Amstrad CPC 19:52 - ZX Spectrum 21:13 - All versions
I played the original Mega Drive Super Monaco GP to death when it was released and I loved it. But just how close was it to the original arcade version? Well, lets find out along with many other versions. Time Code: 00:28 - Arcade 03:03 - Atari ST 04:50 - Amiga 06:46 - ZX Spectrum 08:52 - Commodore 64 10:38 - Amstrad CPC 12:50 - Master System 14:07 - Game Gear 15:24 - Mega Drive 18:01 - All versions
Line of Fire was Sega's answer to Taito's arcade war gun games. How well did they do? How well did the home conversions turn out? There's only one way to find out and that's to watch Battle of the Ports - Line Of Fire. Please excuse the poor sound on the ST version. The game doesn't sound like this is reality. Time Code: 00:23 - Arcade 02:53 - ZX Spectrum 03:56 - Amstrad CPC 04:59 - Commodore 64 06:05 - Amiga 08:10 - Atari ST 10:02 - Master System 12:24 - All versions
Chuka Taisen is probably better known as Cloud Master in the west. While it may not be one of Taito's best shooters, it sure made it's way on to many platforms. Time Code: 00:29 - Arcade 02:16 - Master System 04:12 - Famicom 05:38 - MSX 07:02 - Sharp X68000 08:50 - PC Engine 10:45 - All versions
For some reason Black Dragon was renamed to Black Tiger in the west. Odd when the main enemy is a not a black tiger. Time Code: 00:26 - Arcade 02:32 - ZX Spectrum 03:55 - Amstrad CPC 06:11 - Commodore 64 07:47 - Atari ST 09:23 - Amiga 11:06 - All versions
Due to technical problems the arcade footage is shorter than I had originally planned and the comparison section at the end is left blank. Time Code: 00:29 - Arcade 02:26 - PlayStation 05:09 - PlayStation (Turbo Tech Demo) 07:21 - Nintendo 64 10:28 - PlayStation Portable 13:03 - Zeebo 16:01 - Arcade (Pocket Racer) 17:46 - All versions side by side
Moving away from the traditional side scrolling platformer and in an even stranger move, bringing RPG elements to an arcade game, Westone's Wonder Boy in Monster Land was so popular it received many home ports. Let's check them out! Time Code: 00:25 - Arcade 03:27 - Master System 06:19 - PC Engine 09:10 - Famicom 11:28 - Amiga 14:51 - Atari ST 17:41 - ZX Spectrum 20:46 - Commodore 64 24:09 - All versions
Atari were quite a big player in the arcade world during the 80's. They had many popular titles including this, Road Blasters. Not to be confused with the Data East laser Disc game, Road Blaster or Road Avenger as it was known in the west. Time Code 00:25 - Arcade 02:34 - Amiga 04:33 - Atari ST 06:15 - Famicom 08:14 - Amstrad CPC 08:53 - Commodore 64 10:10 - Atari Lynx 11:40 - Mega Drive 13:06 - ZX Spectrum 14:59 - All versions
What do you get when you let a pervy Japanese game developer who likes fighting games loose to develop whatever he pleases. Dead Or Alive, of course! Time Code 00:25 - Arcade 04:09 - Saturn 07:50 - XBOX 10:59 - PlayStation 13:56 - All versions
Let's review a Jackie Chan movie!! Or at least that's what they wanted you to think in Japan. It's Kung-Fu Master by Irem. Time Code 00:25 - Aracde 02:16 - Commodore 64 04:09 - Famicom 05:42 - MSX 06:53 - Game Boy 07:57 - Atari 2600 08:55 - Atari 7800 09:56 - Apple ][ 10:56 - Amstrad CPC 12:08 - ZX Spectrum 13:50 - All versions
There are not that many western made arcade games that I like, but those I do seem to mostly come from Atari. One such game is the excellent Toobin'. Such a simple idea yet so much fun. Time Code 00:24 - Aracde 02:13 - ZX Spectrum 03:45 - Amstrad CPC 05:09 - MSX 07:00 - NES 08:29 - Commodore 64 09:49 - Game Boy Colour 11:12 - MS DOS 12:47 - Atari ST (Title only) 13:03 - Amiga 15:09 - All versions
There are many vertical shooters in the arcades but not that many made it to western computers and not to many different consoles. Flying Shark or Hishōzame as it's known in Japan is just one of those. In fact, the only console version is for the NES and even then it was developed by a western game studio. Time Code 00:25 - Arcade 03:23 - ZX Spectrum 05:28 - Amstrad CPC 06:58 - Commodore 64 08:44 - Sharp X68000 10:21 - Fujitsu FM Towns 12:00 - Amiga 13:41 - Atari ST 15:13 - NES / Famicom
Some love it, some hate it. One thing is sure, Pac-Land has a lot of ports. Let's take a look. Emulated versions such as those on the Wii, 360 PS3 and so on are not featured. Time Code 00:23 - Arcade 02:17 - Amstrad CPC 03:40 - PC Engine 05:23 - Atari ST 07:02 - Amiga 08:17 - Commodore 64 10:15 - Sharp X68000 12:23 - Famicom / NES 13:32 - Atari Lynx 15:12 - ZX Spectrum 16:13 - MSX 17:41 - PlayStation
Mr. Driller by Namco was released at a time when everyone had to have some kind of action puzzle game to there credit. But is it one that stands out or one that fails? There are many versions of Mr. Driller but only the arcade game and those based upon it are featured in this video. Time Code 00:30 - Arcade (This section has a sound emulation issue) 03:29 - Game Boy Colour 05:48 - Wonder Swan Colour 07:28 - Mobile Phone - Java version 09:05 - PlayStation 11:29 - Dreamcast 13:52 - All versions
One very tough shooter and one that came very early in Capcom's arcade shoot'em up days. This is Gun.Smoke. The versions that feature on the PS2, PSP, Xbox 360 and PS3 are not featured because they are either emulated versions of the PlayStation port or emulated versions of the Arcade game. The Amiga and Atari ST game, Wanted is also not featured since that is a Gun.Smoke clone that was never officially licensed as Gun.Smoke unlike the 8bit computer ports of Desperado which ere officially licensed and sold as Gun.Smoke. Time Code 00:25 - Arcade 02:21 - Commodore 64 04:04 - ZX Spectrum 05:01 - MSX 06:10 - Amstrad CPC 07:56 - Famicom 09:19 - PlayStation 10:47 - Saturn 12:34 - All versions
Many of you wanted this if the amount of mails are anything to go by so here it is - Battle of the Ports - Gradius. Time Code 00:31 - Arcade 02:46 - Commodore 64 04:31 - Amstrad CPC 06:04 - ZX Spectrum 06:57 - PlayStation Portable 08:42 - Game Boy 09:58 - MSX 11:53 - NEC PC 8801 13:22 - Sharp X1 15:00 - Sharp X68000 16:35 - Famicom / NES 17:42 - PC Engine 19:37 - Saturn 21:51 - All versions side by side
Cotton, that crazy witch ended her gaming life as a poor Pachinko game like so many other classic gaming characters. Sadly her last outing on a console was also pretty awful with Rainbow Cotton on the Dreamcast. Still, the original arcade game, SFC exclusive game and the following 2 arcade / Saturn games were all excellent. Let's take a look at the game that started it all - Cotton Fantastic Night Dreams. Time Code 00:25 - Arcade 02:42 - Sharp X68000 04:52 - Neo Geo Pocket Colour 06:59 - Mobile Phone (Japanese exclusive) 09:14 - PlayStation 11:26 - PC Engine CD 13:38 - All versions together
Sometimes known as the dirt bike version of Hang On, here is Enduro Racer. Time Code 00:27 - Arcade 02:27 - ZX Spectrum 04:11 - Amstrad CPC 05:52 - Commodore 64 07:15 - Atari ST 09:39 - Master System 11:12 - All versions side by side
It's almost Christmas so what better way to celebrate the season with a little Splatterhouse! Hehe, yeah I know but why not be different? There were four official versions of this game released with two of them being released only in Japan. Those versions were for the Fujitsu FM Towns and in 2003 an official Windows version was released. Time Code 00:27 - Arcade 03:28 - FM Towns 06:20 - PC Engine 08:53 - Windows
G-LOC: Air Battle although not officially mentioned is essentially a sequel to After Burner II and what a poor effort it is. Maybe that means the ports will all be great as they try and improve on the arcade original. Let's take a look. Time Code 00:27 - Arcade 02:32 - Amstrad CPC 04:18 - Commodore 64 05:29 - ZX Spectrum 07:22 - Mega Drive 09:37 - Master System 11:35 - Game Gear 13:23 - Amiga 14:54 - All versions side by side
One of the best light gun games ever and the best in the series in my opinion. Let's take a look at The House of the Dead including a pretty rare Japanese mobile phone version. Time Code 00:26 - Arcade 04:16 - Mobile Phone - Japan 06:44 - Mobile Phone - World 08:31 - Windows 11:20 - Saturn 14:13 - All versions
Many consider Street Fighter Zero 3 / Alpha 3 to be the best in the Zero / Alpha series however I've always had a soft spot for the second game. So for the 100th show in the battle of the Ports series I present you six versions of Street Fighter Zero 2. Which do you think is the best? Before anyone asks, the PS2 version isn't featured simply because that is the normal PlayStation game running on a PS2. Time Code 00:30 - Arcade 03:19 - Windows 05:02 - Super Famicom / SNES 08:19 - PlayStation 11:08 - Saturn 14:01 - Mobile Phone (Java) 15:31 - All versions
After 4 years of spamming various versions of Street Fighter II, Capcom finally gave us a new Street Fighter game with Street Fighter Zero or Alpha as it was known in Europe, North America / Canada and Australia. This video does not feature the PS2 version which is part of the Street Fighter Anthology collection. Time Code 00:25 - Arcade 02:39 - Mobile Phone (Java) 04:57 - PlayStation 07:12 - Game Boy Colour 09:07 - Windows '95 10:31 - Saturn 12:42 - All versions side by side
Tecmo, now known for their Dead or Alive series did once make many other games. Let's take a look at one of their classics. The side scrolling shooter known as Silkworm. Time Code 00:24 - Arcade 02:38 - Amstrad CPC 03:47 - ZX Spectrum 05:08 - Amiga 07:03 - Atari ST 08:51 - NES 10:36 - Commodore 64 12:04 - All versions side by side
They say you can't polish a turd or can you? Let's take a look to see if any of the home ports can improve upon the arcade version of Double Dragon 3 Time Code 00:25 - Arcade 03:36 - Amiga 05:45 - Amstrad CPC 06:51 - Game Boy 08:26 - Commodore 64 09:46 - Famicom 11:08 - Mega Drive 12:38 - Atari ST 14:17 - MS Dos 15:47 - ZX Spectrum
Let's take a look at one of Data East's biggest cult classics, Chelnov or as it's known in the west, Atomic Runner. Time Code 00:25 - Arcade 02:28 - Sharp X68000 04:03 - Mega Drive 06:16 - Saturn
Do you love 007? Well if you do get ready for some James Bond inspired Battle of the Ports with Data East's Secret Agent / Sly Spy. Time Code 00:25 - Arcade 03:48 - ZX Spectrum 06:02 - Amstrad CPC 08:08 - Commodore 64 10:51 - Amiga 13:35 - Atari ST 16:38 - All versions side by side
One of Capcom's best arcade shooters of the 90's made it's way to the home and not only on the SFC / SNES. Let's take a look at all the ports. Time Code 00:30 - Arcade 04:22 - Amiga 07:08 - Atari ST 10:07 - Amstrad CPC 13:02 - Commodore 64 15:44 - ZX Spectrum 18:02 - Super Famicom
Cisco Heat was featured on my other show, Retro Core 5 - Arcade Racers but it wasn't until recently did I know that there were so many home ports. Let's take a look at how a super scaler arcade game translates to the home computer. Time Code 00:28 - Arcade 02:51 - ZX Spectrum 04:15 - Amstrad CPC 05:39 - Commodore 64 06:52 - Amiga 08:51 - Atari ST 10:19 - MS DOS 11:58 - All versions side by side
It's not too often when you get a Japanese developed arcade game only being ported to western home computers. Well, that's what happened with Dragon Breed and what's even more amazing is that these ports are actually good! Time Code 00:28 - Arcade 03:05 - ZX Spectrum 04:27 - Amstrad CPC 06:24 - Commodore 64 08:29 - Amiga 09:57 - Atari ST 11:33 - All versions side by side
Bart, Lisa, Marge and of course the main guy, Homer are on a quest to get back their kidnapped daughter, Maggie! The Simpsons arcade is often said to have never received a home port. Actually it did for MS DOS and the Commodore 64. There was also an Emulated version for the Xbox360 and PS3 however the PS3 version didn't stay online too long and is impossible to buy now. Oh, the joys of digital distribution! Time Code 00:29 - Arcade 04:55 - MS Dos 08:58 - Commodore 64 13:16 - Xbox 360 16:23 - All versions side by side
Crack Down was never one of Sega's major hits but it was popular enough to see quite a few home ports. Let's check them out. Time Code 00:28 - Arcade 03:36 - Atari ST 05:38 - Amiga 07:20 - Commodore 64 09:00 - ZX Spectrum 10:51 - Amstrad CPC 12:20 - MS DOS 13:23 - Mega Drive 16:30 - All versions side by side
Toaplan are well known for their amazing shooters such as Hell Fire, Zero Wing and Tatsujin as well as many others. But did you know they were also the company behind one of the most popular single screen arcade games ever? Time Code 00:29 - Arcade 03:21 - Famicom / NES 05:48 - Game Boy 07:43 - Android 09:37 - Mega Drive 12:06 - Amiga 14:37 - All versions side by side
One of Toaplan's early yet still great shooters, Slap Fight. Let's take a look at all the home ports. Time Code 00:28 - Arcade 02:18 - Commodore 64 03:47 - Amstrad CPC 05:04 - ZX Spectrum 06:32 - Atari ST 08:14 - Thomson MO5 09:38 - Mega Drive 11:16 - Mega Drive Special Version 12:22 - All versions side by side
Jaleco were the kigs of not so good arcade and home games but just how good or bad is their first arcade rally game? Time Code 00:28 - Arcade 02:24 - Super Famicom 04:42 - Atari ST 06:41 - Amiga 08:31 - All versions side by side
Back in the late 80's and early 90's there were many games that featured dragons with long tails. One of the best was Saint Dragon by Jaleco. Let's take a look at seven versions of this classic arcade shooter. Time Code 00:29 - Arcade 02:25 - Amiga 04:31 - Commodore 64 05:55 - Amstrad CPC 07:30 - PC Engine 08:55 - Atari ST 10:33 - ZX Spectrum 12:02 - All versions side by side
So many of you have requested for the 3DO version of Super Street Fighter II X / Turbo on my old Super Street Fighter II video (even though that was a different game) that I've finally got around to making the follow up - Super Street Fighter II X / Turbo. Time Code 00:28 - Arcade 03:16 - PlayStation 05:44 - Game Boy Advance 07:52 - 3DO 10:12 - Saturn 13:03 - Dreamcast 15:26 - MS DOS 17:43 - XBOX 360 19:46 - Amiga CD32 21:39 - All versions side by side
It's a short battle this week but still a good one as we take a look at Capcom's first ever Marvel based fighting game, X-Men Children of the Atom. Time Code 00:28 - Arcade 02:37 - PlayStation 04:20 - MS Dos 05:53 - Saturn 08:00 - All versions side by side
This one has been on the to do list for almost a year now. Let's take a look at Contra! Time Code 00:28 - Arcade 02:34 - Commodore 64 04:25 - Amstrad CPC 05:18 - ZX Spectrum 06:27 - MSX 2 08:31 - NES 10:19 - Famicom 11:58 - Arcade / Android / iOS (Chinese Remake) 14:28 - All versions side by side
Following on from last weeks battle of the ports we have Super Contra. This week's show features all the home ports except the Xbox 360 version as that is basically arcade emulation with an arranged soundtrack. Time Code 00:28 - Arcade 03:15 - MS Dos 05:34 - Amiga 08:00 - Famicom / NES 10:08 - Mobile Phone (Java based) 12:00 - All versions side by side
Tenchi wo Kurau or Dynasty Wars as it was better known in English is Capcom's first arcade hit that told the story of the yellow turbin rebelion. But just how good was the game and it's ports. One word, Tiertex. Time Code 00:28 - Arcade 03:30 - Amiga 05:02 - Amstrad CPC 06:30 - PC Engine CD 08:27 - Commodore 64 09:56 - ZX Spectrum 10:56 - Atari ST 12:31 - All versions side by side
It's a short one this week but a game with the most infamous intro ever - Zero Wing Time Code 00:28 - Arcade 02:56 - Mega Drive 07:20 - PC Engine CD 09:50 - All versions side by side
It's time to feature an Amiga arcade port that doesn't suck! Time Code 00:28 - Arcade 03:18 - PC Engine 05:30 - Amiga 08:13 - Saturn 11:09 - All versions side by side
Jaleco are known for making many poor games but they do have some quality titles hidden amongst the trash. Rod.Land just happens to be one of those games. This video does not take in to account any emulated ports as they are identical to the arcade version and in fact are not ports at all, just emulation. Time Code 00:29 - Arcade 02:53 - ZX Spectrum 04:42 - Amstrad CPC 06:18 - GameBoy 07:46 - Amiga 09:21 - Atari ST 11:06 - Commodore 64 12:10 - Famicom / NES 13:36 - All versions side by side
The worst officially released fighting game of the 90's gets the Battle of the Ports treatment. Every port is awful but which is the worst? Time Code 00:28 - Arcade 03:15 - 3DO 05:36 - Amiga (AGA Version) 06:45 - Amiga (Regular Version) 07:31 - CDi 08:45 - MS Dos 10:10 - Game Gear 11:24 - Mega Drive 13:15 - SNES 15:12 - All versions side by side
Twinbee is one of Konami's biggest franchises although you probably didn't know that since most of Twinbee related merchandise stays in Japan. There are over 10 games, soundtrack CDs, radio plays, live shows, animation, books, toys and so on. Today we'll take a look at Detana!! Twinbee. One game that did actually get a western release in Europe as Bells and Whistles. The Wii Virtual Console version is not featured because it's an emulation of the PC Engine version. PSP and XBOX 360 versions are not featured because they are emulations of the arcade game. Time Code 00:28 - Arcade 03:14 - Saturn 05:32 - Sharp X68000 08:04 - PC Engine 10:22 - PlayStation 12:16 - All versions side by side
Neo Geo games were well ported to other platforms but one series that many seem to forget in World Heroes. In this week's show we take a look at the Aracde original plus the only 3 ports ever made. NOTE - The PlayStation 2, Wii and PSP versions are not ports but emulated, so are not featured. Time Code 00:28 - Arcade (Neo Geo MVS) 03:26 - Neo Geo CD 05:29 - Mega Drive 07:46 - Super Famicom 10:57 - All versions side by side
The King of Fighters begins with Fatal Fury! This week on Battle of the Ports. Please note - The PSP, PS2 Wii and any other missing version are not featured on this video for a reason. They are all emulations of the arcade game. Time Code 00:28 - Arcade (Neo Geo MVS) 02:50 - Mega Drive 04:42 - Super Famicom 06:38 - Sharp X68000 08:44 - Neo Geo CD 10:37 - All versions side by side
It's tough but a classic. So why were there only two ports? Let's take a look at Tatsujin / Truxton. Time Code 00:28 - Arcade 02:54 - Mega Drive 05:01 - PC Engine 06:55 - All versions side by side
Normally I wouldn't touch a sports game but this is actually good - BOTP-2020 Super Baseball Time Code 00:28 - Arcade / Neo Geo 02:52 - Super Famicom 04:58 - Mega Drive 07:42 - Neo Geo CD 10:03 - All versions side by side
Known as Life Force in the US and Salamander everywhere else, Konami brought us something that quite a few thought was a follow up to Gradius. How wrong they were. Let's take a look at 11 versions of Salamander. Please not that PSP, PS2, Wii virtual Console and other emulated ports are not featured so please don't ask in the comment section. Time Code 00:28 - Arcade 02:16 - Android 04:39 - Amstrad CPC 05:46 - ZX Spectrum 06:33 - MSX 08:28 - Commodore 64 09:53 - PC Engine 10:55 - PlayStation 11:56 - Sharp X68000 13:15 - Famicom 14:43 - Saturn 15:58 - All versions side by side
The very first game to be published under Alpha Denshi's new name of ADK but is it a game worthy of a new company name? Let's take a look at all the none emulated versions of World Heroes 2. And yes, the PS2 version is emulated so it's not featured on this video. Time Code 00:28 - Arcade 03:09 - Super Famicom / SNES 05:38 - PC Engine CD 08:06 - Neo Geo CD 10:03 - All versions side by side
One of Taito's lesser known arcade games did actually get a bootleg release in the west under the title of Knight Boy. In Battle of the Ports show 131 we are going to take a look at Kikikaikai over all it's non-emulated ports. Time Code 00:28 - Arcade 02:21 - Mobile Phone (Java) 03:30 - Famicom Disc System 04:47 - MSX 2 05:53 - PC Engine 07:04 - Gameboy Advance 08:26 - All versions side by side
Indiana Jones and the Temple of Doom was never a fantastic arcade game but it did see many home ports including one console port. Let's take a look at all of them. Time Code 00:28 - Arcade 02:21 - Apple ][ 04:07 - ZX Spectrum 05:05 - MSX 06:25 - Amstrad CPC 07:26 - Amiga 09:09 - Atari ST 11:32 - MS Dos 12:25 - Commodore 64 13:24 - NES / Famicom 15:09 - All versions side by side
Long before Capcom created Street Fighter and Bio Hazard (Resident Evil) they actually made many other game types. Let's check out a classic of theirs. Time Code 00:28 - Arcade 02:16 - Amiga 04:04 - Amstrad CPC 05:30 - Atari ST 07:05 - MS Dos 08:11 - Commodore 64 09:07 - PC Engine 10:27 - ZX Spectrum 11:31 - All versions side by side
One of the greatest shoot'em up companies is yet again featured on Battle of the Ports. It's Toaplan with their hard as nails shooter, Hellfire. Time Code 00:28 - Arcade 03:20 - Mega Drive 06:16 - PC Engine CD 10:10 - All versions side by side
Nekketsu Kōha Kunio-kun in Japan was a game released in 1985 that had high school drop outs and Yakuza causing all sorts of trouble. The game came out in the west one year later with all new graphics and name of Renegade. Time Code 00:28 - Arcade 01:47 - Amiga 03:05 - Apple ][ 03:52 - Commodore 64 05:15 - Amstrad CPC 06:48 - MS Dos 07:49 - Famicom / NES 08:55 - Master System 10:47 - Atari ST 11:48 - ZX Spectrum
Said to be the world first ever arcade game to be in 3D, this is Continental Circus by Taito. Let's take a look at how this revolutionary arcade game came to the home systems. Time Code 00:28 - Arcade 02:52 - Amiga 04:40 - Atari ST 06:30 - ZX Spectrum 07:47 - MSX 08:48 - Amstrad CPC 10:25 - Commodore 64 11:39 - All versions side by side
Another one of Konami's great arcade games and another that had very few ports. Let's take a look at the Western based shooter, Sunset Riders. Time Code 00:28 - Arcade 04:22 - Mega Drive 06:58 - Super Nintendo 10:36 – All versions side by side
One of the Saturn's best shooters did actually get a port to the PlayStation and of course was originally an arcade game too. But did you know there was also a mobile phone version? Let's check out Soukyugurentai. Time Code 00:28 - Arcade 03:49 - Saturn 06:43 - Mobile Phone (Java) 08:52 - PlayStation 11:27 - All versions side by side
So there was a bit of tension with last week's show of Soukyugurentail by a certain console's fan boys but I think all will be reversed in this week's show as we take a look at Raystorm. Please note that the PS2 ans iOS versions are not featured because they are emulations ofthe arcade game. Time Code 00:28 - Arcade 04:01 - PlayStation 06:46 - Windows 08:11 - Saturn 11:30 - Xbox 360 13:54 - All versions side by side
Never mind Dragon's Lair being the best ever animated Laser Disc game. In my opinion Road Blaster was the ultimate animated laser disc arcade experience. In this volume of Battle of the Ports we take a look at 7 versions of the game. Sadly I couldn't get the MSX version to run. This video is also missing the Japanese only Windows release and the unseen 3DO prototype. Time Code 00:28 - Arcade 03:01 - Laser Active Mega LD 04:43 - PlayStation 06:26 - Saturn 07:48 - Super Famicom 09:33 - Mega CD 11:03 - iOS 12:47 - All versions side by side
The first of Taito's 3 screen arcade games and one that is still a classic even today, 30 years after it's release. Let's take a look at many versions of Darius including two Japanese exclusive mobile versions that most people didn't even know about. Time Code 00:28 - Arcade 02:27 - Amiga 04:27 - Atari ST 05:43 - ZX Spectrum 06:56 - GameBoy Advance 08:42 - PC Engine 09:41 - Mobile (16:9 release) 11:16 - GameBoy 12:31 - Mobile (4:3 release) 13:15 - PC Engine Super CD 14:37 - All versions side by side
We seem to be covering an awful lot of Taito games recently on Battle Of The Ports and here we go again with Darius Gaiden. Please note that the PlaySation 2 and Xbox Taito Memories / Legends version is not featured because it's nothing more than an emulation of the arcade rom and in the case of the PS2 release, not a very good emulation. Time Code 00:28 - Arcade 03:54 - PlayStation 05:52 - Saturn 08:01 - Windows '95 10:12 - All versions side by side
Quite a fitting game for the Halloween season. This week on Battle of the Ports we take a look at Wardner No Mori, also known as Pyros in the American arcades. This rock solid platformer only ever received two ports and one of those never left Japan and none of them made it to Europe. This is quite an unknown gem. Time Code 00:28 - Arcade 02:41 - Famicom Disc System 04:49 - Mega Drive 07:25 - All versions side by side
Sunsoft were never known for their fighting games so it came as a surprise that their first Neo Geo game was just that, a 1 on 1 fighter. Is it any good? Well let's take a look. Time Code 00:28 - Arcade 02:25 - Neo Geo CD 04:00 - PlayStation 05:36 - Saturn 07:34 - All versions side by side
It's time for a cult classic shooter here on Battle of the Ports. Gemini Wing! Time Code 00:28 - Arcade 02:50 - Amiga 04:46 - Atari ST 06:38 - Amstrad CPC 08:07 - ZX Spectrum 09:12 - MSX 10:23 - Commodore 64 11:59 - Sharp X68000 13:52 - All versions side by side
Taito were always known for their gun games but not many remember Space Gun while all remember the likes of Operation Wolf. Let's take a look at this classic space shooter. Time Code 00:20 - Arcade 03:04 - ZX Spectrum 04:29 - Commodore 64 05:48 - Master System 07:07 - Atari ST 08:25 - Amiga 10:20 - All versions side by side
Capcom did make some cute games back in their early days with Chiki Chiki Boys / Mega Twins being one of them. The game was fairly popular however it only ever made it's way onto two systems. Let's take a look to see which is best. Time Code 00:22 - Arcade 03:32 - PC Engine CD Rom 05:33 - Mega Drive 07:24 - All versions side by side
Battle of the Ports brings you some bad ass Ninja Action this week Time Code 00:22 - Arcade 02:29 - Amstrad CPC 03:35 - Atari ST 04:47 - Amiga 06:47 - ZX Spectrum 07:52 - Commodore 64 09:16 - GameBoy 10:50 - PC Engine 13:01 - All versions side by side
Another show requested by the fans. Let's take a look at how the classic Neo Geo arcade hit, Viewpoint made it's way to the home. Time Code 00:22 - Arcade (Neo Geo) 02:34 - Mega Drive 04:53 - Neo Geo CD 06:35 - FM Towns 08:34 - Sharp X68000 10:57 - PlayStation 13:00 - All versions running side by side
Konami's classic, Green Beret becomes Battle of the Ports 150th title. The MSX version is missing from this video as I couldn't find a copy. The Xbox 360 version is also missing as it's just an emulation of the arcade game. Time Code 00:24 - Arcade 02:45 - Atari 8Bit Computers 03:33 - BBC Micro 04:46 - Commodore 64 06:17 - Amstrad CPC 07:24 - MS Dos 08:40 - Famicom Disc System 10:31 - Famicom / NES 12:12 - Game Boy Advance 14:01 - Commodore Plus 4 / C16 14:50 - Thomson MO5 15:50 - ZX Spectrum 17:05 - All versions side by side
NOTE - The Amiga and Atari ST versions of Mr. Do! are not based upon the original arcade game which is why they are not featured on this video. The same goes for the Neo Geo remake. It's a different game. Versions of Mr. Do! that should have been featured on this video but are sadly not include the Fujitsu FM7, PC98 and the Tomy Pyudai system. The Wii virtual Console version is not considered for this video as it's nothing more than an emulation of the arcade version. Time Code: 00:23 - Arcade 01:40 - Apple ][ 03:03 - Atari 8 Bit Computers 04:21 - BBC Micro 05:27 - Commodore 64 06:43 - Colecovision 07:59 - GameBoy 09:04 - Super Famicom / SNES 10:21 - Sharp X68000 11:35 - MSX 12:44 - Atari 2600 13:57 - All versions side by side
Let’s take a look at one of Konami’s classic shooters from the later part of the 80’s, A-Jax. Also known as Typhoon in the Europe. Time Code 00:23 – Arcade 03:17 – Commodore 64 04:40 – Amstrad CPC 06:06 – ZX Spectrum 07:02 – MS Dos 08:16 – Sharp X68000 10:13 – All versions side by side
This has been one of the most requested shows I get mails about so it's finally here. Let's take a look at Paperboy! Time Code 00:25 - Arcade 02:06 - MS Dos 03:05 - Amiga 04:26 - BBC Micro / Acorn Electron 05:55 - Apple ][ 06:57 - Commodore Plus 4 / C16 08:14 - Amstrad CPC (Spanish Release) 09:17 - Amstrad CPC (UK Release) 10:29 - ZX Spectrum 11:42 - Commodore 64 12:44 - Atari ST 13:43 - Master System 14:54 - Famicom / NES 16:16 - Mega Drive 17:25 - Game Gear 18:26 - Gameboy 19:28 - Gameboy Colour 20:42 - Atari Lynx 22:15 - All versions side by side
Lot's of technical problems this week, so poorer quality video than usual. Sorry. Time Code 00:11 - Arcade 02:21 - Apple ][ 03:59 - MD Dos 05:52 - Famicom / NES 08:28 - All versions side by side
Asked for by many so here it is, Battle of the Ports, Primal Rage. Time Code 00:22 - Arcade 02:38 - 3DO 04:46 - MS DOS 06:44 - Gameboy 08:28 - Game Gear 10:09 - Mega Drive 12:02 - Super Famicom / SNES 13:56 - 32X 15:36 - Amiga 17:32 - PlayStation 19:17 - Saturn 21:33 - All versions side by side
At a time when most games were space shooters or clones of another, Taito went and did something strange which actually turned out to be great. Elevator Action. Time Code 00:18 - Arcade 02:16 - Atari 2600 03:10 - MSX 04:53 - Sega SG1000 06:34 - Gameboy 07:55 - Gameboy Colour 09:13 - Gameboy Advance 11:23 - Famicom 12:39 - Amstrad CPC 13:41 - Commodore 64 14:37 - ZX Spectrum 15:58 - Saturn 17:19 - All versions side by side
It's time to look at one of Sega's first System 24 games. A game I used to own on the Master System but had no idea about it's arcade origins. Time Code 00:24 - Arcade 02:52 - ZX Spectrum 04:17 - Amstrad CPC 05:47 - Master System 07:58 - Commodore 64 09:44 - Atari ST 11:23 - Amiga 12:38 - All versions side by side
Considered to be one of the all time classics in the world of vertical shooters, it's about time Xevious got the Battle of the Ports treatment with 14 versions for you to feast your eyes upon. Note that emulated versions are not featured in this video. Time Code 00:22 - Arcade 02:06 - Apple ][ 03:40 - Atari 8 Bit line of home computers 04:49 - Atari 2600 05:31 - Atari 5200 06:48 - Atari 7800 07:26 - Atari ST 08:19 - MSX 2 09:47 - ZX Spectrum 10:30 - Amstrad CPC 11:32 - Famicom / NES 12:45 - PC Engine 14:21 - Sharp X68000 15:26 - Commodore 64 16:57 - All versions side by side
Rampage has been one of the most requested shows by the fans of Battle Of The Ports. So here it is, hope you all enjoy :) Time Code 00:18 - Arcade 01:47 - Amstrad CPC 03:08 - MS Dos 04:34 - Amiga 05:29 - Atari 7800 06:48 - Atari 8 Bit home Computers 07:35 - Atari 2600 08:53 - Apple ][ 10:19 - Atari ST 11:25 - ZX Spectrum 12:22 - Commodore 64 13:23 - Atari Lynx 14:41 - Master System 15:50 - NES 16:59 - All versions side by side
When you wanted innovative arcade gaming in the 80's and 90's you looked towards Sega. In this video we take a look at a true Sega classic from 1982. Time Code 00:19 - Arcade 01:58 - Atari 5200 02:51 - Atari 2600 03:50 - Intelevision 04:45 - ColecoVision 05:53 - Amiga 06:51 - MS Dos 08:02 - Apple][ 09:06 - Sega SG1000 10:33 - Sega Master System 11:56 - Dragon 32 12:47 - MSX 13:46 - ZX Spectrum 14:32 - Commodore 64 15:22 - Atari 8Bit Home Computers 16:10 - All versions side by side
Street Fighter was is one of the biggest in not the biggest name in 1 on 1 fighters. But it's start wasn't all that rosy. Let's head back to 1987 and take a look at the original Street Fighter. Time Code 00:20 - Arcade 02:05 - PC Engine CD 03:40 - Amiga 05:11 - Atari ST 06:24 - MS Dos 06:57 - Commodore 64 - US version 08:05 - Commodore 64 - EU version 09:07 - ZX Spectrum 09:55 - Amstrad CPC 10:35 - All versions side by side
It's not Commando but it looks like Rambo - Battle of the Ports Ikari Warriors. Time Code 00:15 - Arcade 02:29 - MS Dos 03:44 - Atari 2600 05:01 - Atari 7800 06:30 - MSX2 07:57 - Famicom / NES 09:34 - Apple ][ 10:45 - ZX Spectrum 11:49 - Amiga 13:10 - Atari ST 14:40 - Amstrad CPC 15:59 - Commodore 64 - UK Version 17:30 - Commodore 64 - US Version 18:30 - Commodore Plus 4 / C16 19:25 - All versions side by side
This week's Battle of the Ports is actually a console game that was ported to the arcades! Time Code 00:21 - Arcade 02:58 - Mega Drive 05:21 - Super Famicom / SNES 07:37 - Saturn 09:46 - All versions side by side
The follow up to one of the worlds most iconic 2D shooters hit's BOTP this week - R-Type II Time Code 00:21 - Arcade 02:48 - Amiga 04:59 - Atari ST 07:13 - Super Famicom / SNES 10:00 - Gameboy 12:15 - PlayStation 13:56 - Xbox 360 16:16 - All versions side by side
There are many games that get made in to anime but not many based upon such an old game. Let's take a look at The Tower of Druaga. Also be aware that compilation versions do not count as they are emulations of the arcade rom, not ports. Time Code 00:18 - Arcade 01:36 - MSX 02:35 - PC Engine 04:02 - Gameboy 04:58 - Famicom / NES 05:49 - Fujitsu FM7 06:29 - Sharp X1 07:35 - Sharp X68000 08:25 - All versions side by side
18 versions of Marble Madness for your enjoyment on this week's Battle of the ports. Unfortunately the NEC PC9801 version is missing from this video. Versions on the likes of Atari compilation discs are not included since they are just emulations of the arcade rom. Time Code 00:24 - Arcade 02:11 - Famicom / NES 03:12 - Master System 04:24 - Game Gear 05:27 - Amiga 06:41 - Atari ST 07:40 - MS Dos 08:49 - ZX Spectrum 09:39 - Amstrad CPC 10:24 - Commodore 64 11:10 - FM Towns 12:27 - Sharp X68000 13:40 - Apple ][ 14:47 - Gameboy 15:55 - Gameboy Colour 16:48 - Gameboy Advance 17:56 - Mega Drive (Western version) 19:11 - Mega Drive (Japanese version) 20:12 - All versions side by side
It's time to head off to the world of Buggy racing is this week's BOTP, Buggy Boy. Also known as Speed Buggy in the US. Time Code 00:15 - Arcade 01:40 - ZX Spectrum 02:51 - Amiga 04:01 - Atari ST 05:04 - Commodore 64 06:08 - Amstrad CPC 07:06 - All versions side by side
A fan favourite this week as we take a look at Metal Slug. Time Code 00:25 - Arcade / Neo Geo MVS 03:01 - Neo Geo CD 04:58 - PlayStation 06:44 - Saturn 08:59 - GameBoy Colour 10:03 - All versions side by side
Do you like the 80's? Do you like cop movies? Well if you do try out some Lethal Enforcers on this weeks Battle of the Ports. Time Code 00:23 - Arcade 02:18 - Mega Drive 04:05 - Mega CD 05:34 - Super Famicom / SNES 07:15 - PlayStation 09:10 - All versions side by side
It's time for more classic Neo Geo arcade action on this week's Battle of the Ports. Which port will be the best? Time Code 00:19 - Arcade / Neo Geo 02:59 - Super Famicom / SNES 05:06 - Mega CD 07:04 - Neo Geo CD 08:30 - All versions running side by side
A much requested show coming your way this week. Taito's Operation Wolf. Sadly the Fujitsu FM Town version is missing as I couldn't get the game to load past the opening loading screen.c The Colecovision port is also missing however it looks 100% identical to the MSX version. Time Code 00:20 - Arcade 02:33 - Commodore 64 03:55 - ZX Spectrum 05:07 - Amstrad CPC 06:34 - Famicom 08:12 - Master System 09:35 - PC Engine 11:02 - Amiga 12:18 - Atari ST 13:22 - MSX 14:33 - MS Dos 15:45 - All versions side by side
It's time to see just which monster is the King of the Monsters here on Retro Core. Time Code 00:21 - Arcade 02:23 - Mega Drive 04:27 - Super Famicom / SNES 06:23 - All versions side by side
A game that goes under many names but one of my all time favourite shooters, Layer Section.....err, I mean RayForce. Time Code 00:22 - Arcade 03:09 - Android 05:29 - Saturn 07:17 - Windows '95 09:20 - All versions side by side
You asked for it so here it is. Battle of the Ports - King of the Monsters 2 Time Code 00:18 - Arcade 03:31 - Super Famicom 06:06 - Mega Drive 08:19 - Neo Geo CD 08:49 - All versions side by side
The obvious choice for a gun slinging sequel was to set it in the wild west. But just how good is Lethal Enforcers II over it's original? Time Code 00:24 - Arcade 03:05 - Mega Drive 05:02 - Mega CD 07:03 - PlayStation 09:11 - All versions side by side
Outside of Road Blasters this is my favourite laser disc based arcade game, Time Gal. It has so much going n that it's hard not to like it. The game was ported to many different formats, most of which are show on this video. Unfortunately I couldn't show you the MSX or Sharp X1 versions as they come on VHD and I don't have a VHD player. The Mega LD version comes on laser disc however the game is very expensive so I can't show you that either. I can tell you that it's identical to the arcade version but with pauses between cut scenes due to the way the tracks are laid out on the laser disc. Time Code 00:22 - Arcade 02:43 - Saturn 04:04 - Amiga CD32 05:31 - Mega CD 07:01 - Android 08:10 - PlayStation 09:00 - All versions side by side
There was once a time when action RPGs could be found in the arcades. Not many, but they did exist. Today we take a look at Taito's Cadash. Time Code 00:21 - Arcade 02:44 - Mega Drive 04:41 - PC Engine 07:21 - All versions side by side
You asked for it and I hate it but here it is - Battle of the Ports Terminator 2 The Arcade Game. Time Code 00:19 - Arcade 02:45 - Amiga 03:56 - MS Dos 05:14 - Mega Drive 06:37 - Master System 07:56 - Game Gear 08:59 - Gameboy 09:55 - Super Nintendo 11:42 - All versions side by side
Captain Commando was originally a company mascot for Capcom USA appearing on various NES games manuals. Finally he got his own game from Capcom Japan which is pretty good but how well did it port to other systems? Please not that the only ports of this game are on the PlayStation and Super Famicom / SNES. All other versions are emulated arcade ROMS so they are not featured on this show. Time Code 00:19 - Arcade 03:03 - Super Famicom / SNES 05:02 - PlayStation 07:31 - All versions side by side
We had Captain Commando, now it's time for Captain America and the Avengers from Data East on Battle of the Ports. As always, please understand that emulated compilation sets are not included since they are not ports. Time Code 00:21 - Arcade 03:30 - Mega Drive 06:00 - Super Nintendo 08:30 - Game Gear 10:08 - Game Boy 11:20 - All versions side by side
We've been having a few games with Captain in the title recently here on Battle of the Ports and here we are with yet another. This time it's Captain Silver from Data East. Time Code 00:22 - Arcade 02:46 - Master System 05:09 - Famicom 07:16 - All versions side by side
Power Instinct or Gōketsuji Ichizoku as it was originally called in Japan is one of the many one-on-one fighters that tried to cash in on the Street Fighter franchise but unlike many this has a lot of interesting and original ideas. In fact it was so popular in Japan that it went on to have four follow-ups with the last appearing on the Neo Geo by Noise Factory. Let's take a look at the original and it's two ports. Time Code 00:21 - Arcade 02:43 - Super Famicom / SNES 04:54 - Mega Drive 07:05 - All versions running side by side
This week on Battle of the Ports we take a look at a game which had a very strange title in Japan of Henry Explorers. People in the west know it better as Crypt Killer. Time Code 00:19 - Arcade 04:21 - Windows '95 06:37 - PlayStation 08:39 - Saturn 10:35 - All versions side by side
Dead or Alive 2 was a game changer for Tecmo. It really showed that they were a competent 3D fighting game developer. The game was a successful release taking Tecmo to where they are now. Time Code 00:23 - Arcade 03:22 - Dreamcast 06:08 - PlayStation 2 08:31 - Xbox 11:38 - All versions running side by side
Time to pump yourself up and get ripped as we head out on a macho killing spreed with Dynamite Duke. Time Code 00:21 - Arcade 02:37 - Mega Drive 04:42 - Master System 06:07 - Sharp X68000 07:38 - All versions side by side
A game that I don't really care for but people wanted to see it so here it is :) BOTP - Total Carnage Time Code 00:23 - Arcade 03:29 - Super Nintendo 05:26 - Atari Jaguar 07:00 - GameBoy 08:46 - MS Dos 09:56 - Amiga 11:12 - Amiga CD32 12:48 - All versions side by side
One of the all time classics this week, Bomb Jack. NOTE: The NES version is not featured because that is Mighty Bomb Jack, a different game. Also, emulated versions such as those on collections or Nintendo virtual Consoles are not featured. Time Code 00:22 - Arcade 02:11 - Sega SG-1000 03:00 - Atari 8bit computers 04:05 - ZX Spectrum 04:57 - Commodore Plus 4 / C16 05:44 - Commodore 64 06:56 - Amstrad CPC 07:48 - Amiga 09:05 - Atari ST 10:16 - Gameboy 11:20 - Gameboy Advance 12:17 - Mobile / Java 13:31 - MSX 2 14:52 - All versions side by side
This week we take a look at a a game I absolutely hate. But since it was requested so many times I've finally covered it. Here we go with Battle of the Ports - Arkanoid. This video only contains official versions. There may be some Japanese computer versions that I did not know about missing from this video. Time Code 00:23 - Arcade 01:18 - Amstrad CPC 02:04 - Apple ][ 02:38 - Apple ][ GS 03:25 - Atari 8 Bit line of computers 04:18 - Atari ST 05:00 - Amiga 05:59 - BBC Micro 06:46 - Tandy CoCo / TRS-80 (Yes, I know they are the same machine) 07:30 - Commodore 64 08:22 - MS Dos 09:06 - Famicom / NES 09:57 - MSX 10:42 - ZX Spectrum 11:32 - Flash 12:27 - All versions side by side
Another classic from Tehken this week with Star Force. Time Code 00:22 - Arcade 02:09 - Sega SG-1000 03:21 - Famicom 04:44 - Super Famicom 06:05 - MSX 07:03 - Sharp X68000 08:20 - All versions side by side
Drugs, Pimps and gore from the late 80's. It's got to be NARC. Please note that all emulated versions such as Virtual Console or compilation packs are not included. Also, the LCD game is missing since it's impossible to find here in Japan. Oh, and the PS2 game doesn't count as it's a completely different game :) Time Code 00:21 - Arcade 02:00 - Amiga 03:14 - Atari ST 04:18 - Amstrad CPC 05:10 - Commodore 64 06:24 - ZX Spectrum 07:37 - NES 08:56 - All versions side by side
Quite a popular game back in it's day, especially in Asia. Let's take a look at ADK's Kyros No Yakata. Time Code 00:21 - Arcade 02:56 - Commodore 64 04:28 - Amstrad CPC 06:06 - ZX Spectrum 07:15 - Atari ST 08:59 - All versions side by side
After the success of R-Type, Irem wanted another successful shooter. What did we get? Image Fight, that's what. It may not be as iconic as R-Type but it's still a great game. Time Code 00:20 - Arcade 02:32 - Famicom / NES 04:55 - PC Engine 06:44 - Fujitsu FM Towns 08:18 - Sharp X68000 09:55 - PlayStation 11:28 - Saturn 13:13 - All versions side by side
Data East wanted a Gauntlet clone and this is what they came up with. Shackled on Battle of the Ports. Time Code 00:24 - Arcade 02:35 - Amstrad CPC 03:31 - Commodore 64 04:46 - ZX Spectrum 06:02 - Atari ST 06:45 - All versions side by side
Please note that this video contains OFFICIAL ports only. I'm well aware that there are home brew or unofficial remakes or clones better than the original but if I was to include them this video would never end. There maybe one or two official ports missing. I hope I've covered everything but you never know. Time Code 00:19 - Arcade 01:48 - Intellivision 02:41 - Atari 2600 03:25 - Colecovision 04:20 - Coleco Adam 05:16 - Atari 800 06:14 - Famicom 07:39 - Texas Instruments TI 99/4A 08:32 - Apple ][ 09:30 - Commodore Vic 20 10:09 - MS DOS 10:46 - Commodore 64 - Ocean 11:54 - Commodore 64 - Nintendo 13:09 - MSX 13:58 - ZX Spectrum 14:44 - Amstrad CPC 16:06 - Atari 7800 17:02 - Game & Watch 17:34 - All versions side by side
Irem made many great shooters but one that people forget about is Mr. Heli. It's also one of their toughest. Time Code 00:24 - Arcade 02:53 - Atari ST 05:12 - Amiga 06:18 - ZX Spectrum 07:48 - Amstrad CPC 09:46 - Commodore 64 12:00 - PC Engine 14:11 - All versions side by side
A massive show this weeks as Battle of the Ports looks at Pac-Mania. Time Code 00:25 - Arcade 02:25 - ZX Spectrum 03:54 - Amstrad CPC 05:25 - Commodore 64 07:03 - MSX 2 08:26 - NES 10:00 - Master System 11:11 - Atari ST 12:23 - Amiga 14:02 - Acorn Archimedes 15:35 - Mega Drive 17:46 - Zeebo 19:15 - Sharp X68000 20:46 - Gameboy Advance 22:15 - PlayStation 23:51 - All versions side by side
A really odd game this week as we take a look at Exterminator from Premier. Time Code 00:22 - Arcade 02:57 - Atari ST 04:39 - Amiga 05:50 - Commodore 64 07:33 - ZX Spectrum 09:11 - Amstrad CPC 10:53 - MS Dos 12:23 - All versions side by side
Time Code 00:24 - Arcade 03:13 - ZX Spectrum 04:34 - Amstrad CPC 05:47 - Commodore 64 07:04 - MSX 07:49 - Amiga 10:22 - Atari ST 11:57 - All versions side by side
You voted for it so here it is - Battle of the Ports - Street Fighter Zero 3 Time Code 00:21 - Arcade 03:54 - Gameboy Advance 06:20 - PSP 08:42 - PlayStation 10:52 - Dreamcast 12:43 - Saturn 15:03 - All versions side by side
The very first episode of Battle of the Ports was about a game I've loved since I was 10 years old. That game was Space Harrier. However in that very first Battle of the Ports show there was no commentary, no subtitles, it ran at 30fps and worst of all only 13 ports were covered. This remake of the video corrects those issues with the now expected voice-over, subtitles, 60fps video and 26 ports of Space Harrier!! Now that's what I call an update. Time Code 00:25 - Arcade 02:49 - Master System 04:39 - Amstrad CPC 05:57 - Atari 8 Bit line 07:12 - ZX Spectrum 08:06 - NEC PC-6001 09:20 - Sharp X68000 10:52 - Fujitsu FM77 11:34 - Commodore 64 - Sega version 12:27 - Commodore 64 - Elite version 13:14 - NEC PC-8800 14:27 - Sharp X1 16:03 - PC Engine 17:12 - Atari ST 18:31 - Amiga 19:52 - Famicom 21:06 - MS Dos 22:00 - Game Gear 23:22 - Sega 32X 24:45 - Sega Saturn 26:07 - Dreamcast 27:34 - PlayStation 2 28:59 - Gameboy Advance 30:38 - Android 31:59 - Mobile Phone (Java) 33:06 - Nintendo 3DS 34:24 - All versions side by side
Oh man, this is a real classic on the first battle of the Ports of 2018. Let's take a look at all ports (apart from the Mac because I couldn't get it to work) of the Atari Star Wars arcade game. Time Code 00:21 - Arcade 02:42 - Atari 2600 04:00 - Atari 5200 05:03 - Atari 8 Bit Computers 05:43 - Coleco Vision 06:49 - Commodore 64 - Original release 08:02 - Commodore 64 - Second Release 09:27 - Amiga 11:40 - Atari ST 13:34 - Amstrad CPC 15:16 - ZX Spectrum 17:16 - Acorn Electron 19:03 - BBC Micro 20:26 - Sharp X68000 22:37 - MS Dos 23:50 - All versions running side by side
Here's one for the SNK fans out there as we take a look at five ports plus the original arcade / Neo Geo version of The King Of Fighters '95. Time Code 00:23 - Arcade / Neo Geo 03:18 - Neo Geo CD 05:48 - PlayStation 07:40 - Saturn 10:03 - PlayStation 2 12:05 - Gameboy 13:34 - All versions side by side
Staying with the King Of Fighters, this week Battle of the Ports looks at the King of Fighters '96. Time Code 00:22 - Arcade 03:06 - Neo Geo CD 05:44 - PlayStation 08:09 - Saturn 10:48 - PlayStation 2 13:10 - Gameboy 15:39 - All versions side by side
They battle through time to rescue their comrades. Sounds like the plot to a cheap Sci-Fi Movie. It's Time Soldiers from Alpha Denshi. Time Code 00:24 - Arcade 02:30 - Master System 04:55 - Commodore 64 06:39 - Atari ST 08:08 - Amiga 10:20 - All versions side by side
I promise, no SNK in today's Battle of the Ports :) We have Gain Ground from Sega. Time Code 00:24 - Arcade 03:08 - Master System 05:10 - Mega Drive 07:21 - PlayStation 2 09:10 - PC Engine Super CD 10:57 - All versions side by side
Q*Bert? What's a Q*Bert? Find out what and how many on this week's Battle of the Ports. Note that only official ports of Q*Bert are featured. No emulated ports or unofficial ports included. Time Code 00:23 - Arcade 02:01 - Atari 2600 03:13 - Atari 5200 04:34 - Atari 8 Bit line of computers 05:43 - ColecoVision 06:49 - Commodore 64 07:53 - Commodore VIC 20 08:29 - Intellevision 09:07 - BBC Micro 09:45 - Famicom 10:41 - Odyssey 2 11:23 - Sega SG-1000 12:10 - Gameboy 13:01 - Gameboy Colour 13:52 - Super Famicom 15:13 - TI-99 / A4 15:56 - PlayStation 17:16 - Dreamcast 17:59 - ZX Spectrum (Prototype) 18:45 - All versions side by side
QIX was a great game but it wasn't very pretty. Taito came back with the oddly titled Volfied. Surprisingly it was ported to quite a few systems. Let's check them out. Time Code 00:21 - Arcade 02:16 - PC Engine 03:26 - Mega Drive 05:00 - FM Towns 06:30 - Amiga 08:14 - Atari ST 09:59 - Commodore 64 12:02 - Mobile Phone (Java) 13:39 - MS Dos 14:37 - PlayStation 15:57 - All versions side by side
It was sold as an all new game and in some ways it was due to the new hardware but just how good were the ports of Race Drivin'? Let's take a look on Battle of the Ports. Time Code 00:20 - Arcade 02:41 - Amiga 04:44 - Atari ST 06:12 - MS Dos 07:38 - Mega Drive 09:49 - Super Nintendo 11:21 - PlayStation 13:12 - Saturn 14:56 - Gameboy 16:32 - All versions side by side
Capcom made so many great games that weren't fighters. Let's take a look at a true gem. Time Code 00:22 - Arcade 02:53 - Atari ST 04:20 - Amiga 05:44 - ZX Spectrum 07:27 - Amstrad CPC 08:38 - Commodore 64 10:08 - All versions side by side
Data East were always bringing out odd games. This is no exception. Let's take a look at all the ports of Bump 'n' Jump. Time Code 00:23 - Arcade 01:44 - Famicom 02:45 - Intelivision 04:02 - Coleco Vision 05:19 - Atari 2600 06:36 - Commodore 64 07:38 - All ports side by side
It's one that everyone requested so here it is - Battle of the Ports Mortal Kombat 3. Time Code 00:24 - Arcade 02:22 - Super Nintendo 04:34 - Mega Drive 06:41 - Master System 08:52 - Game Gear 10:40 - Gameboy 12:09 - PlayStation 14:00 - Saturn 15:31 - Gameboy Advance 17:32 - Windows '95 19:04 - All versions running side by side
Please note that this video only focus on Columns games based upon the arcade game. So no remakes, unofficial versions or the likes of the Sakura Tasisen versions will be featured. Time Code 00:21 - Arcade 01:50 - Mega Drive 02:56 - Master System 03:59 - Game Gear 04:54 - Gameboy 05:33 - Sharp X68000 06:36 - Saturn 07:40 - Super Famicom 09:06 - PC Engine 10:16 - Mega CD 10:56 - PlayStation 2 12:09 - MSX2 13:04 - All versions side by side
Jaleco make a shooter that is actually rather good. During the comparison at the end of this video the Amiga and Atari ST footage is switched. Sorry about any confusion. Time Code 00:20 - Arcade 02:55 - Atari ST 05:08 - Amiga 07:13 - MS Dos 08:35 - PC Engine 09:44 - Commodore 64 11:24 - ZX Spectrum 12:41 - Amstrad CPC 13:55 - All versions side by side
A bit of an obscure one this week that surprisingly quite a few people asked for. Time Code 00:22 - Arcade 02:20 - Famicom 04:02 - Commodore 64 05:28 - ZX Spectrum 06:55 - Amstrad CPC
This video also only shows official ports of the game so clone games are not featured although I would have liked to have shown the Casio CX-100 Word Processor version. sadly it is impossible to emulate. The PlayStation Puyo Box version is missing from this video. Time Code 00:20 - Arcade 01:56 - Mega Drive 03:03 - Super Famicom 03:55 - Famicom Disc System 04:34 - Famicom 05:21 - NEC PC-9801 06:26 - Sharp X68000 07:31 - FM Towns 08:47 - PC Engine CD 10:09 - Game Gear 10:57 - Game Boy 11:47 - MSX 2 12:34 - N-Guage 13:23 - Windows 3.1 14:19 - Macintosh 15:05 - Mobile (Java) 16:04 - All versions side by side
Many thought I'd never cover it but here we are with Killer Instinct on this week's Battle Of The Ports. Time Code 00:24 - Arcade 03:39 - Super Nintendo 06:27 - Game Boy 08:20 - Xbox One
This week on Battle of the Ports comes the game that inspired the modern 1-on-1 fighter. Please note that I did not include the Saturn and PlayStation MSX collection versions since they based upon the MSX code, not the arcade and since we already have the MSX version featured it seemed redundant. Other versions are not included since they are pure emulation. Time Code 00:21 - Arcade 01:53 - Famicom 02:46 - MSX 03:29 - Commodore 16 / Plus 4 04:32 - Commodore 64 05:40 - ZX Spectrum 128K 06:51 - ZX Spectrum 48K 07:37 - Amstrad CPC 08:48 - BBC Micro 09:28 - Atari 8Bit home computers 10:10 - Acorn Electron 10:52 - Game Boy Colour 11:33 - Game Boy Advance 12:34 - Nintendo DS 13:23 - Xbox 360 14:04 - All versions side by side
The totally awesome Virtua Cop is featured on this weeks Battle of the Ports with six versions to show. Time Code 00:24 - Arcade 03:26 - Saturn 06:28 - Windows '95 09:19 - PlayStation 2 12:05 - N-Gage 14:06 - Tiger Electronics LCD 14:38 - All versions side by side
Last time we looked at Virtua Cop. This week we take a look at it's much improved sequel, Virtua Cop 2. Stick around until the end of the video to hear just how badly recording this week's voice-over went. It sure was a strange experience. Time Code 00:22 - Arcade 03:46 - Saturn 06:37 - Windows '95 08:39 - Dreamcast 11:23 - PlayStation 2 13:48 - All versions side by side
Is it a shooter or a puzzle game? It's Twinkle Star Sprites! Time Code 00:24 - Arcade 03:10 - Neo Geo CD 05:17 - Sega Saturn 08:04 - Sega Dreamcast 10:32 - PlayStation 2 12:23 - All versions side by side
Wow, this was a big one to cover. Pac-Man has so many ports plus loads of unofficial ports too. Let's take a look at a load of them. Time Code 00:24 - Arcade 02:29 - Atari 2600 03:59 - Atari 2600 (4k remake) 04:55 - Atari 5200 05:35 - Atari 8Bit home computers 05:58 - Apple ][ 06:39 - MS Dos 07:13 - Intellevision 07:58 - Commodore 64 08:26 - ZX Spectrum 08:59 - Amstrad CPC 09:32 - Famicom 10:04 - Gameboy 10:37 - Gameboy Colour 11:01 - Neo Geo Pocket Colour 11:39 - Game Gear 12:12 - MSX 12:38 - Colecovision (Prototype) 13:15 - BBC Micro 13:43 - SNES 14:16 - Atari ST 14:53 - Coleco tabletop 15:43 - Tomy Tabletop 16:49 - Java Logo 17:13 - All versions side by side
Sometimes the simplest of games can be the most fun. Motos from Namco it just that. Time Code 00:22 - Arcade 02:09 - ZX Spectrum 03:17 - Amstrad CPC 04:26 - Commodore 64 05:37 - Sharp X68000 06:51 - PlayStation 07:51 - All versions side by side
This week we are taking a look at one of my favourite Capcom Fighters of all time, X-Men VS Street Fighter. Time Code 00:23 - Arcade 02:44 - Sega Saturn 05:17 - PlayStation 07:35 - Super Famicom / SNES 10:27 - All versions side by side
According to a source withing Capcom US, Marvel Super Heroes VS Street Fighter was developed for the sole reason that X-Men VS Street Fighter was too hectic. Sounds like a lame reason but whatever the reason was it resulted in an amazing 2D fighter from Capcom Japan. One of the best 2D fighters of that generation. Time Code 00:24 - Arcade 03:24 - PlayStation 07:21 - Saturn 10:11 - All versions side by side
A game that was classed as groundbreaking for it's time - Starblade on this weeks Battle of the Ports Time Code 00:21 - Arcade 03:10 - 3DO 05:29 - Mega CD 08:29 - PlayStation 10:30 - PlayStation 2 (Part of Tekken 5) 12:12 - All versions running side by side
Okay, here we go with yet another Capcom VS game but it will be the last one I'll be covering for the time being. Will the PlayStation version be any good this time? Time Code 00:23 - Arcade 03:15 - PlayStation 06:10 - Dreamcast 09:12 - All versions side by side
Hope you enjoy the show. It took forever to put together. Time Code 00:28 - Arcade 02:14 - Atari 2600 03:29 - Atari 5200 04:54 - Atari 7800 05:57 - PlayStation 07:02 - Famicom 07:57 - Apple ][ 09:07 - Gameboy 10:13 - Commodore 64 11:13 - Commodore Vic-20 12:03 - MS Dos 12:52 - Colecovision (Prototype) 13:45 - Intellivision 14:36 - NEC PC8801 15:05 - Sharp X68000 16:04 - MSX 17:07 - Casio PV-1000 18:05 - Sord M5 19:04 - Fujitsu FM-7 19:58 - Nintendo 64 20:47 - Gakken Table Top 21:31 - Texas Instruments 99 (TI99) 22:50 - All versions side by side
Here's a series that Capcom should bring back. The Vampire / Darkstalkers series. Time Code 00:22 - Arcade 02:59 - Saturn 05:19 - PlayStation 07:15 - PlayStation 2 08:39 - Dreamcast 11:02 - PSP 13:00 - Xbox 360 14:44 - All versions running side by side
A game that I loved back in the day but nobody else seed to. Aero Blasters by Kaneko. Time Code 00:21 - Arcade 02:46 - PC Engine 04:56 - Mega Drive 07:27 - All versions side by side
One of Irem's less popular shooters but still a classic that got a few ports at least. Time Code 00:21 - Arcade 02:53 - Saturn 05:18 - PlayStation 07:18 - All versions side by side
Rip off a 70's synth track and add in a penguin and what do you get? Pengo! On this week's Battle of the Ports Time Code 00:23 - Arcade 02:08 - Atari 2600 02:52 - Atari 5200 03:39 - Game Gear 04:30 - Sega Saturn 05:16 - BBC Micro 06:11 - Mega Drive 07:07 - Xbox 360
One that you've all been asking for is finally here - Virtual On. Time Code 00:23 - Arcade 03:13 - Saturn 05:47 - Windows '95 08:48 - PlayStation 2 10:36 - Xbox 360 12:35 - All versions running side by side
It's funny that people requested Samurai Shodown 3 but not 4 or 2. Let's take a look at why. Time Code 00:25 - Arcade 03:16 - Neo Geo CD 05:42 - PlayStation 08:03 - Gameboy 10:42 - Saturn 13:51 - All versions side by side
Known as Zoom 909 in Japan but released in the west as Buck Rogers. Let's check out this Sega classic. Time Code 00:20 - Arcade 01:59 - Apple ][ 02:51 - Sega SG-1000 03:54 - Atari 2600 05:01 - Atari 5200 06:06 - Atari 8bit home computers 06:35 - ZX Spectrum 07:21 - MSX - Japan 08:19 - MSX - West 09:07 - Commodore 64 09:55 - Commodore Vic-20 10:34 - MS Dos 11:16 - Colecovision 12:09 - All versions side by side
They call it Metal Slug under the waves. It's In The Hunt on this week's Battle Of The Ports. Time Code 00:34 - Arcade 02:54 - Windows '95 04:58 - Saturn 07:39 - PlayStation 09:25 - All versions side by side
I'm really surprised its taken me this long to cover Last Bronx. An excellent 3D fighter from Sega. Time Code 00:21 - Arcade 02:55 - Saturn 05:57 - Windows '98 08:05 - PlayStation 2 09:40 - All versions running side by side
Are you hungry? Yes? Then I guess it's Burger Time! Time Code 00:22 - Arcade 01:43 - Atari 2600 02:26 - Intellevision 03:09 - Apple ][ 03:47 - MS Dos 04:34 - Colecovision 05:21 - Commodore 64 06:08 - Commodore 64 (1997 release) 06:47 - Amstrad CPC 07:27 - ZX Spectrum 08:07 - Atari 8 bit computers 09:06 - Sharp X-1 09:49 - Sharp MZ Series 10:22 - Famicom 11:07 - Famicom Disc System 11:40 - MSX 12:23 - Gameboy 12:58 - TI-99 / 4A 13:57 - Bandai Table Top 14:37 - Mattel Aquarius 15:18 - All versions side by side
Space Harrier was one of the greatest games of its time but the sequel, Space Harrier II, is not so well remembered. Time Code 00:23 - Arcade 02:16 - Mega Drive 04:15 - Atari ST 06:12 - Amiga 08:08 - Amstrad CPC 09:52 - ZX Spectrum 11:06 - Commodore 64 12:24 - All versions Side By Side
Oh look, it's the Sonic 1 bonus stages. Oh wait, no, it's Cameltry. Time Code 00:22 - Arcade 02:28 - Sharp X68000 04:29 - Fujitsu FM Towns 05:44 - Super Famicom 07:50 - All versions side by side
It's another classic from Sega. Time Code 00:20 - Arcade 01:57 - Master System 03:20 - Mega Drive 04:28 - Mega CD (Game no Kanzume Vol:2) 06:16 - Mega CD (Sega Game Music Presented by B.B. Queens - SING!!) 08:00 - All versions running side by side
What happens when Sega obtains a license but has no game? Dynamite Deka is what. Time Code 00:22 - Arcade 03:46 - Saturn 05:27 - PlayStation 2 08:19 - All versions side by side
A classic with a surprising amount of good ports. This week we look at Pang! on Battle of the Ports. Note that the SFC/SNES version is Super Pang!, not regular Pang!, so it's not featured on this video. Time Code 00:24 - Arcade 01:50 - PC Engine Super CD 03:21 - GameBoy 04:28 - ZX Spectrum 05:30 - Commodore 64 06:44 - Amstrad GX4000 07:40 - Amiga 08:57 - Atari ST 09:41 - PlayStation 10:20 - PSP 11:35 - Famicom 12:46 - All versions side by side
One of the only wrestling games I actually like on this week's Battle of the Ports. Time Code 00:22 - Arcade 02:21 - Super Famicom 04:11 - Mega Drive 06:01 - FM Towns 07:55 - All versions side by side
Crazy animals are the focus of this week's Battle of the Ports with Baku Baku Animal. Time Code 00:23 - Arcade 01:59 - Saturn 03:22 - Windows '95 04:48 - Game Gear 06:24 - Master System 07:53 - All versions side by side
APB is another one of those classic Atari arcades. Did you know it actually received a few ports? Unfortunately due to a massive oversight and lack of time, the Amstrad CPC and MS DOS ports are missing from this video. Time Code 00:23 - Arcade 02:43 - Atari ST 04:11 - Amiga 05:53 - Atari Lynx 07:02 - Commodore 64 08:33 - ZX Spectrum 09:57 - All versions side by side 11:41 - Outtakes
Over the many years of making Retro Core there is one game title that is requested time and time again. That game is Tetris. Tetris would be a very tricky show to produce due to the many clones and versions but one day I will get around to it. For now though please enjoy the excellent Tetris Plus. Time Code 00:23 - Arcade 02:09 - Saturn 03:59 - PlayStation 05:51 - Gameboy 07:11 - All versions side by side
Athena, one of the most talked about female Gods. Surely a game based upon her must be good. Right? Time Code 00:22 - Arcade 02:53 - Famicom 04:26 - Commodore 64 05:37 - ZX Spectrum 06:43 - All versions side by side
Pink elephants, women's err.... well let's just say in japan culture is very different. Pr.Li.Ru.La on this week's Battle of the Ports.
Another show requested by the fans, here is Battle of the Ports King Of Fighters '98. I've not included the Xbbox live, PSN Store or the Virtual Console versions but I have included the PlayStation 2 remake that was also released in to the arcades in 2008. Time Code 00:23 - Arcade 03:34 - Neo Geo AES 04:44 - Neo Geo CD 07:06 - PlayStation 09:16 - PlayStation 2 11:55 - Dreamcast 14:01 - All versions running side by side
Known as Sonic Wings Special on consoles, this arcade version is quite rare. So rare many people don't even know about it. What's more odd is that the original games ran on Neo Geo Hardware while this one does not. Time Code 00:22 - Arcade 02:48 - PlayStation 05:13 - Saturn 07:44 - Saturn interlaced mode 08:24 - All versions running side by side
Its Trojan and no, not the Trojan you are thinking of (^_^). This week on Battle of the Ports. Note that the Capcom Arcade Classic versions are not covered since they are just the arcade rom being emulated on different platforms such as the Xbox 360 and PS3 Time Code 00:19 - Arcade 02:22 - MS Dos 03:13 - ZX Spectrum 04:15 - Famicom / NES 05:36 - All versions running side by side
Said to be the first ever arcade game to feature parallax scrolling, Moon Patrol is something of an industry innovator but how is it as a game? Let's take a look at Moon Patrol over many different formats. Time Code 00:23 - Arcade 02:04 - Apple ][ 03:00 - Atari 2600 03:35 - Atari 5200 04:39 - Atari 8bit home computers 05:22 - Atari ST 06:09 - Commodore 64 07:02 - Commodore Vic-20 07:59 - ZX Spectrum 09:14 - MSX 10:10 - MS Dos 11:10 - Colecovision 12:01 - Texas Instruments 99 / 4A 12:59 - Game Boy Colour 13:50 - All versions side by side
Long long ago Capcom made many different types of games from shooters to platformers and racing games. These days they seem to make only fighting or action survival games. Let's take a look at an experimental title from them that combines driving with shooting. This is Last Duel. Time Code 00:22 - Arcade 02:26 - Atari ST 04:25 - Amiga 05:32 - Commodore 64 06:23 - ZX Spectrum 07:28 - Amstrad CPC 08:48 - All versions running side by side
Known as Mutant Fighter, this very obscure fighting game from Data east (Must be obscure since I only knew it as Death Brade) actually got a few ports with one being almost arcade perfect. Let's take a look. Time Code 00:22 - Arcade 02:33 - Sharp X68000 04:16 - FM Towns 05:59 - Super Famicom 07:42 - All versions side by side
Here we are with the granddaddy of bike racers. It's Hang-On. I did want to include the LCD games but unfortunatley there is no way to emulate those. There are also two mobile versions for japanese phones which also can't be emulated or even downloaded any more. Such as shame. But not to worry as there are still 6 versions to see in this video. Time Code 00:23 - Arcade 02:06 - Sega SG-1000 03:36 - Master System 05:13 - MSX 06:29 - NEC PC-8800 08:21 - Dreamcast 09:43 - All versions running side by side
Time Code 00:23 - Arcade 02:16 - Amstrad CPC 03:56 - Atari 2600 04:57 - Atari ST 06:24 - Commodore 64 07:44 - MS Dos 08:55 - ZX Spectrum 10:13 - NES 11:24 - All versions side by side
Many have asked and here it is. Battle of the Ports Fatal Fury Real Bout Special. Time Code 00:21 - Arcade 02:44 - Neo Geo CD 04:12 - Sega Saturn 05:56 - PlayStation 07:57 - PlayStation 2 09:29 - Game Boy 11:31 - All versions side by side
When times were simpler a simple game could be fun. Namco were riding high on a wave of popularity when Mappy hit the scene with it being ported to many systems in Japan. Time Code 00:26 - Arcade 02:31 - Famicom 03:56 - NEC PC-88 05:35 - Sharp X1 06:51 - Super Cassette Vision 07:52 - Game Gear 08:44 - PlayStation 10:12 - Gameboy Advance 11:08 - MSX 12:19 - Sharp X68000 (Yopino Version) 13:22 - Sharp X68000 (N.Kei version) 14:26 - All versions side by side
Fans have been asking for this one for quite some time so here it is. Finally, WWF WrestleMania The Arcade Game is on Battle of the Ports. Time Code 00:22 - Arcade 02:42 - Mega Drive 04:36 - Sega 32X 06:01 - Super Nintendo 07:59 - PlayStation 09:28 - MS Dos 10:36 - Saturn 11:39 - All versions side by side
So, there aren't many boxing games in the arcade and what ones there are are not that great. But just how bad is Taito's Final Blow? Agh! I missed out the FM Towns version from this video. That's really annoyed me too because I actually own it! Basically, it's a near arcade perfect port. Better than all other versions on this video. Time Code 00:19 - Arcade 02:22 - Mega Drive 04:25 - Atari ST 06:03 - Amiga 07:41 - Commodore 64 08:56 - All versions side by side
It's an oldie today as we take a look at Venture. This video does not contain any home-brew remake such as those found on the Atari 8bit home computers, Atrai 5200 or Windows. The music is taken from the YouTube audio library. Tracks are Lovable_Clown_Sit_Com and Robot_Boogie Time Line 00:20 - Aracde 02:02 - Atari 2600 03:37 - ColecoVision 05:15 - Intelevision 06:49 - TRS-80 07:15 - All versions side by side
Time Code 00:21 - Arcade 02:21 - Atari 2600 03:22 - Atari 8 Bit computers 04:22 - Amstrad CPC 05:21 - ZX Spectrum 06:13 - Commodore 64 07:19 - Apple ][ 08:10 - ColecoVision 09:17 - MS Dos 10:01 - Famicom / NES 11:33 - BBC Micro 12:57 - Gameboy Colour 13:45 - All versions side by side
Yes, finally after 262 shows of Battle of the Ports I'm getting on to the classic Pole Position. This game has so many ports and quite a few emulated versions which we won't cover but even without those there's still 16 versions to see right here. Enjoy. Time Code 00:27 - Arcade 02:08 - Atari 2600 03:08 - Atari 5200 04:23 - Atari 8 Bit home Computers 04:58 - PlayStation 06:15 - Gameboy Advance 07:19 - Nintendo 64 08:07 - Dreamcast 09:07 - ZX Spectrum 10:00 - BBC Micro 11:14 - Intellivision 12:07 - Commodore Vic-20 13:04 - Commodore 64 14:11 - Texas Instruments 99 15:08 - MS Dos 16:09 - Vectrex 17:16 - All versions side by side
Today's show is being uploaded from a tiny hotel room here in Japan while I'm away for the weekend. Unfortunately that means there are no subtitles besides the auto generated ones as I forgot to bring the script file with me. Oh well. Time Code 00:24 - Arcade 02:47 - Mega Drive 04:20 - Atari ST 05:16 - Amiga 06:19 - Commodore 64 07:08 - Amstrad CPC 08:13 - ZX Spectrum 09:36 - NES 10:51 - Atari Lynx 12:00 - All versions running side by side
It's a short one this week due to real life being very busy but hopefully one you will enjoy. Time Code 00:22 - Arcade 02:02 - Famicom 04:00 - Mega Drive 06:17 - All versions running side by side
Here we go for the first time ever on Battle of the Ports, a game that does not have an arcade version. Yes, after 265 shows we are now starting to look at ports not from the arcades. This does not mean the arcade ports are done with, oh no! I have so many more arcade game to home ports to cover but every now and then none arcade based shows will appear :) Time Code 00:26 - Amiga 02:59 - Atari ST 04:34 - Mega Drive 06:19 - Mega CD 08:00 - Super Nintendo 10:05 - Master System 10:58 - Game Gear 12:07 - All versions side by side
This may just be the largest Battle of the Ports yet! Time Code 00:27 - Arcade 01:49 - Atari 2600 02:27 - Atari 5200 03:12 - Atari 7800 03:45 - Atari 8Bit computers 04:17 - Commodore Vic-20 04:55 - Commodore 64 05:31 - ZX Spectrum 06:09 - MS Dos 07:06 - Apple ][ 07:51 - Texas Instruments 99 / 4A 08:31 - Coleco Table Top 09:10 - Atari Lynx 09:53 - Famicom 10:32 - NES 11:15 - Mega Drive 12:07 - Master System 13:09 - Game Gear 13:47 - Super Nintendo 14:33 - Super Famicom 15:09 - Gameboy 16:00 - Gameboy Colour 16:44 - Gameboy Advance 17:28 - Phillips CDi 18:16 - PlayStation 18:52 - Nintendo 64 19:32 - Dreamcast 20:32 - All versions running side by side
Before the Neo Geo SNK were still making many great arcade games. Beast Busters is one of them. Released just 1 year the Neo Geo was released, this game features the SNK scaling sprites trademark. Sadly this was only ever ported top two systems. Let's check them out. Time Code 00:21 - Arcade 02:34 - Amiga 04:16 - Atari ST 05:41 - All versions side by side
A game loved by many for it's technical marvel but not for the gameplay. Strangely Shadow of the Beast was ported to many systems. Let's check them out. Time Code 00:19 - Amiga 03:16 - Atari ST 04:42 - Amstrad CPC 06:08 - ZX Spectrum 07:00 - Commodore 64 08:27 - Mega Drive - Western release 10:03 - Mega Drive - Japanese release 11:46 - Super Famicom 13:34 - Master System 15:10 - Atari Lynx 16:41 - FM Towns 18:47 - PC Engine CD 20:41 - Atari 8 Bit home computers 21:28 - All versions side by side
The original Ghostbusters was a great move. I was 10 years old when it came out. I actually saw it at the cinema back then. Then came the cartoon show, The Real Ghostbusters. I loved the first season of that too. Then came the game. Well, to those who lived in the US. In the UK it was quite a rare cabinet and in Japan it wasn't even known as a Ghostbusters game. Funnily enough the game got a few ports. Let's check them out. Time Code 00:22 - Arcade 02:44 - Amiga 04:14 - Atari ST 05:15 - ZX Spectrum 06:49 - Amstrad CPC 7:56 - Commodore 64 9:16 - All versions side by side
This week on Battle of the Ports we are going to take a look at one of the earlier cart racers which first appeared on the Super Nintendo. This is Street Racer. Time Code 00:23 - Super Nintendo 02:19 - Mega Drive 04:22 - PlayStation 06:05 - Saturn 08:03 - Game Boy 09:20 - Amiga / CD32 10:18 - MS Dos 11:42 - All versions running side by side
Booze time! Time Code 00:27 - Arcade 02:33 - Atari 2600 03:26 - Atari 8bit System 04:31 - Colecovision 05:29 - Commodore 64 06:18 - ZX Spectrum 07:12 - MSX 08:07 - Amstrad CPC 09:04 - BBC Micro 09:51 - Apple ][ 11:25 - All versions side by side
This week on Battle of the Ports we have a true classic that started life on the C64. It's Turrican. Time Code 00:24 - Commodore 64 02:36 - Amiga 04:51 - Atari ST 06:47 - Mega Drive 08:36 - PC Engine 10:00 - Game Boy 11:31 - ZX Spectrum 12:28 - Amstrad CPC 13:54 - Nintendo Entertainment System 15:21 - Game Gear (Unofficial)
The original Turrican was a reasonable game but the second one really took home computer games in to the console level of quality. Well, at least on the Amiga and maybe Atari ST it did. Time Code 00:26 - Commodore 64 02:10 - Amiga 04:56 - Atari ST 06:36 - MS Dos 07:22 - Amstrad CPC 08:20 - ZX Spectrum 09:28 - Mega Drive 11:41 - Super Nintendo 13:13 - Game Boy 14:36 - All versions side by side
One of, if not the first, fully textured 3D fighter is finally on Battle of the Ports. Time Code 00:23 - PlayStation 03:50 - Saturn 06:59 - MS Dos 08:59 - Game Boy 11:26 - R-Zone
Time Code 00:25 - Arcade 03:18 - Amiga 05:28 - Atari ST 06:34 - PC Engine 08:14 - Amstrad CPC 09:22 - ZX Spectrum 10:48 - Commodore 64 12:02 - MS Dos 13:16 - All versions running side by side
The original Paperboy was a classic but the follow up is a whole different story. But hey, at least you can now play as a girl. Time Code 00:23 - Amiga 03:19 - Amstrad CPC 04:27 - ZX Spectrum 06:06 - Game Boy 07:23 - Game Gear 08:45 - Mega Drive 10:26 - Super Nintendo 11:46 - NES 12:51 - All versions running side by side
There was once a British developer known as Core Design. They started life on the Amiga before hitting the big time with Tomb Raider. Sadly they were bought by a soulless conglomerate and are no more. But before the days of Tomb Raider they did make many original games. Once such game being Chuck Rock. Time Code 00:25 - Amiga 03:12 - Atari ST 05:07 - Acorn Archimedes 06:56 - Mega Drive 09:41 - Mega CD 12:34 - Super Nintendo 14:13 - Master System 16:01 - Game Gear 17:49 - Game Boy 19:10 - Commodore 64 21:31 - All versions side by side 23:14 - Out Takes
Last week we took a look at Chuck Rock. A game many disliked. This week we have the sequel, Son of Chuck. A game many people seem to like. Let's check it out. Time Code 00:21 - Amiga 02:26 - Mega Drive 04:35 - Mega CD 06:35 - Master System 08:52 - Game Gear 10:57 - Amiga CD32 12:40 - All versions side by side
We finally reach the end of the Chuck Rock series with BC Racers. A series that started of with a mediocre platformer then improved and what could arguably be said ended in a poor racer. But which platform has the best version of this racer? Let's watch on. Time Code 00:22 - Mega CD 03:07 - Sega 32X 04:24 - 3DO 05:43 - MS Dos 06:31 - All versions side by side
Once there was Commando there were a whole host of clones. Most were awful but one did stand out and that was Konami's Jackal. Time Code 00:22 - Arcade 02:42 - Famicom Disc System 04:12 - NES 06:31 - Commodore 64 - European Version 08:24 - Commodore 64 - American Version 09:50 - Amstrad CPC 10:34 - ZX Spectrum 11:34 - MS Dos 12:40 - All versions side by side
Jim Power was a game released under many names as a new game but in reality it was always the same game with a few changes here and there. Let's take a look at Jim Power across a variety of systems from an 8bit UK home computer port to a Japanese exclusive console release. Time Code 00:21 - Amiga 03:33 - Atari ST 05:25 - Amstrad CPC 06:48 - PC Engine CD 09:00 - Super Nintendo 11:22 - MS Dos 12:52 - Mega Drive (Unreleased) 14:23 - All versions running side by side
Requested by so many. Here is Battle of the ports Earthworm Jim. Time Code 00:25 - Mega Drive 03:19 - Super Nintendo 04:57 - Mega CD 06:49 - MS Dos 08:33 - Game Boy 09:38 - Game Gear 10:34 - Master System 11:22 - Game Boy Advance 12:37 - Famicom 13:43 - Mobile (Java)
Did you know that the original Donkey Kong was meant to be a Popeye game? Yes, it's true but Nintendo couldn't get the license until later. Time Code 00:22 - Arcade 02:30 - Famicom 03:51 - Commodore 64 05:08 - TI-99/4A 05:50 - Apple ][ 06:46 - Atari 2600 07:28 - Atari 5200 08:25 - Atari 8bit line of computers 08:51 - Intellivision 09:37 - ColecoVision 10:39 - Odyssey 2 11:33 - Mobile (Java) 12:42 - All versions running side by side
Rayman was massive or at least in Europe he was. It was the best selling PlayStation game in the UK outselling the likes of GTA and Tomb Raider 1 and 2. These days everyone knows Rayman but not many people talk about the original game any more. Let's take a look at all the available versions. I say available because as always the digital only versions are long gone. That's the DSi and Smartphone versions. Good old digital only releases. Sure it the way forward to making stuff obsolete. Versions such as the PlayStation classics or virtual console type services don't count because they're not ports, just emulated versions of another port. Time Code 00:22 - Jaguar 03:35 - PlayStation 05:25 - Saturn 07:27 - MS Dos 09:32 - Game Boy Colour 10:56 - Game Boy Advance 13:03 - All versions side by side
A true classic that many of you may not even know. Sadly the Macintosh and Tandy 1000 versions are not featured due to trouble running the games. Time Code 00:21 - NEC PC-8801 02:20 - Famicom 03:56 - MSX 05:42 - IBM PC Compatable 06:57 - TRS 80 08:10 - Apple ][ 09:53 - Apple ][ GS 11:26 - Amiga 12:47 - All versions side by side
Game Arts are no longer around but when they were they made some of the most impressive games of their time. This week on Battle of the Ports we'll take a look at Silpheed. Time Code 00:26 - NEC PC-8801 02:25 - Fujitsu FM77AV 03:58 - Apple ][ GS 05:57 - IBM PC 07:28 - TRS-80 09:07 - Mega CD 11:30 - All versions side by side
This week we are taking a look at a game i enjoyed as a child but had completely forgotten about it until recently. That game is simply titled, Bruce Lee. Unfortunately the Fujitsu FM77 version is missing from this video. Time Code 00:20 - Atari 8bit line of home computers 01:57 - MSX 03:43 - ZX Spectrum 05:01 - Amstrad CPC 06:53 - BBC Micro 08:06 - Commodore 64 09:29 - IBM Compatibles 10:55 - Apple ][ 12:07 - NEC PC-8801 13:54 - All versions side by side
Sorry guys but I forgot all about the Atari Lynx version of the game when putting this video together. As for the emulated versions on compilation packs, well, they don't belong here because they're not ports. Time Code 00:24 - Arcade 02:07 - Amiga 03:15 - Atari ST 03:31 - Amstrad CPC 04:44 - ZX Spectrum 05:48 - Commodore 64 07:19 - MS DOS 09:00 - Super Famicom 10:55 - Mega Drive 12:45 - Master System 13:59 - NES 15:30 - Game Gear 17:02 - Game Boy 18:30 - All versions side by side
Please note that the hand held versions are not based upon the original arcade version so that means this video does not include the WonderSwan, Neo Geo Pocket or Game Boy Colour versions. Compilation or download versions are also not included since they're either emulations of the arcade, PlayStation or SFC versions. Time Code 00:24 - Arcade 01:56 - Super Famicom 03:17 - Sega Saturn 05:19 - PlayStation 06:18 - All versions side by side
Fantastic Parodius or as it's originally called, Gokujyou Parodius was the third Parodius game to be made although some people mistake it for the second after Parodius Da! The original Parodius started life on the MSX home computer. Time Code 00:24 - Arcade 02:46 - Super Famicom 05:14 - PlayStation 07:33 - Sega Saturn 10:44 - PSP 13:08 - All versions side by side
Let's take a look at a game that should have never been given the Thundercats name. Time Code 00:23 - Commodore 64 02:33 - ZX Spectrum 03:28 - Amstrad CPC 04:43 - Amiga 06:26 - Atari ST 07:11 - All versions side by side
Time Code 00:23 - Arcade 02:53 - ZX Spectrum 03:53 - Amstrad CPC 05:09 - Amstrad GX4000 06:27 - Commodore 64 08:13 - Amiga 10:13 - Atari ST 11:29 - Super Nintendo 13:26 - All versions side by side
It's time to take a look at a computer game that was a actually an arcade game first even though it was running on a home computer. Strange. This is the Bitmap Brothers' Xenon. Time Code 00:22 - Arcade 02:38 - Amiga 04:11 - Atari ST 05:54 - MS DOS 07:16 - ZX Spectrum 08:28 - MSX 09:43 - Amstrad CPC 10:56 - Commodore 64 12:04 - All versions side by side
OK, why not? Let's jump on the Halloween band wagon (admittedly a few days late) with a spooky Battle of the Ports. Here we are taking a look at four versions of the Japanese only cult classic, Clock Tower. Time Code 00:25 - Super Famicom 04:07 - PlayStation 06:25 - Windows '95 09:16 - Wonder Swan 11:56 - All versions side by side
So, two weeks ago we took a look at Xenon. Now it's time to take a look at Xenon II, a game that may be effected by rose-tinted glasses more than many others out there. Oh, and yes I do know there was an Atari Jaguar port of the ST game minus the Bomb the Bass soundtrack. I don't have access to this versions which is why it isn't covered. Time Code 00:30 - Amiga 03:34 - Atari ST 04:59 - MS DOS 06:24 - Acorn Archimedes 07:43 - Sharp X68000 10:06 - Mega Drive 11:53 - Master System 13:33 - GameBoy 15:07 - All versions side by side
Here's one that you may have never heard of in the arcades but it still managed to get some home ports. Just a shame they're all crap. Time Code 00:24 - Arcade 02:16 - ZX Spectrum 03:21 - Commodore 64 04:54 - Amstrad CPC 05:56 - All versions side by side
Here's a odd one but also a very fun game in single or 2 player. This is Butasan. Time Code 00:25 - Arcade 02:31 - Commodore 64 03:45 - ZX Spectrum 04:49 - Amstrad CPC 05:48 - MSX 06:20 - Sharp X68000 07:36 - All versions side by side
Zool was a game Amiga fans loved and even went as far as saying it was the Sonic The Hedgehog killer. Was it? I doubt it but let's take a look. Time Line 00:23 - Amiga 02:34 - Amiga CD32 04:04 - Acorn Archenemies 05:15 - Atari ST 06:31 - MS DOS 07:56 - Mega Drive 09:55 - Super Famicom / SNES 11:16 - Master System 12:37 - Game Gear 13:54 - Game Boy 15:19 - All versions side by side
It's the 300th show of Battle of the Ports!! That's right, the show has now been going for 300 weeks or 5 years and 7 months. To celebrate this grand number we are going to take a look at one of the most iconic sci-fi adventure games to come out of Japan. This in Snatcher. NOTE: The Saturn footage is darker and has audio buzzing due to a poor RGB cable. Time Code 00:28 - NCE PC-8801 03:53 - MSX 2 06:18 - PC Engine CDROM2 08:31 - Mega CD 14:23 - PlayStation 16:33 - Saturn 19:49 - All versions side by side
A classic yet great Sega game from the 80's. Here is SDI. Time Code 00:28 - Arcade 02:31 - Amiga 03:58 - Atari ST 05:07 - ZX Spectrum 06:33 - Amstrad CPC 07:28 - Commodore 64 08:41 - Master System 10:15 - PlayStation 2 11:22 - All versions side by side
Known as Soldiers of Fortune in the US but The Chaos Engine everywhere else, this is yet another classic from the Bitmap brothers. But which versions are the best? Home computer or console? Time Code 00:30 - Amiga 02:45 - Amiga CD32 04:49 - Atari ST 06:32 - MS DOS 08:05 - Mega Drive 09:29 - Super Nintendo 10:56 - All versions side by side
Another classic this week on Battle of the Ports but one with a modern home-brew on an ageing system. Time Code 00:27 - Arcade 01:56 - Commodore 64 03:24 - MSX 04:32 - Atari 2600 06:04 - Atari 800 07:07 - All versions side by side
In show 300 we took a look at Kojima Hideo's (or Hideo Kojima for those who like to use the western order for Japanese names) Snatcher. It seems only fitting that the first Battle of the Ports show of 2020 starts with the follow up, Policenauts. A game people know even less about because it never got a western release yet is one of the best visual novel/adventure games of its time. Time Code 00:28 - NEC PC-88 04:46 - 3DO 06:35 - PlayStation 08:33 - Sega Saturn 11:19 : All versions running side by side
Time Code 01:54 - Arcade 03:56 - Sharp X68000 05:22 - PC Engine 06:56 - Game Gear 08:41 - All versions side by side
Time Code 00:24 - Arcade 02:15 - Famicom 03:39 - Amstrad CPC 05:02 - Commodore 64 06:07 - ZX Spectrum 07:03 - MSX 08:01 - MSX2 09:07 - NEC PC-8801 10:39 - Sharp X1 12:10 - Fujitsu FM7 13:01 - PlayStation 14:10 - Saturn 15:06 - Gameboy colour 16:24 - Mobile Phone (Java) 17:31 - All versions running side by side
Now it's cold, dark and wet for many parts of the world. So why not cheer yourself up with some summer fun! Today we are taking a look at Cool Spot. Time Code 00:27 - Mega Drive 03:07 - Super Famicom 05:29 - Master System 07:03 - Game Gear 08:08 - Gameboy 09:14 - Amiga 11:07 - MS DOS 12:29 - All versions side by side
Here we go with the first of many remastered versions of classic Battle of the Ports videos. The early shows didn't feature a voiceover and only ran in 30fps. Over time I'll be remastering these old episodes with full voiceover as you've come to expect, 60fps captures and adding games that I may have missed in the past. So sit back and enjoy this new version of Battle of the Ports, Out Run. Time Code 00:46 - Arcade 02:45 - Master System 04:35 - Game Gear 06:27 - Mega Drive 08:24 - Amiga 10:39 - Atari ST 11:50 - Amstrad CPC 13:12 - ZX Spectrum 14:21 - Commodore 64 15:23 - MSX2 16:37 - MS DOS 18:03 - PC Engine 19:33 - Gameboy Advance 21:03 - Saturn 22:48 - Dreamcast 24:05 - PlayStation 2 26:03 - Windows 27:50 - Nintendo 3DS 28:42 - All versions running side by side
This week on Battle of the Ports is a game I loved as a young boy. back in 1989 I was 14 and loved playing Geoff Crammond's Stunt Car Racer on my mates Amiga. Let's take a look at all the ports including an unofficial Windows remake. Time Code 00:24 - Amiga 02:55 - Atari ST 04:46 - ZX Spectrum 06:21 - Amstrad CPC 07:42 - Commodore 64 09:02 - MS DOS 10:17 - Windows 11:28 - All versions side by side
The first Battle of the Ports to be released in 1080p at 60fps. And do you know what? That was an accident! Oh well, looks good so maybe all future shows will be 1080p 60fps from now. Time Code 00:28 - Arcade 02:58 - ZX Spectrum 05:00 - Amstrad CPC 06:24 - Commodore 64 08:09 - MSX 09:15 - All versions side by side
Welcome to the second Battle of the Ports Remastered series. Today we are revisiting Final Fight. The original video released on 30th August 2013 only covered 11 versions of the game and ran at 30fps 720p without any voice-over. This remastered video runs at 60fps 1080p with voice-over and includes 14 unique versions of Final Fight and that doesn't include emulations of the arcade rom running on other platforms such as that found on the PS2's Final Fight Street Wise or compilation packs and virtual consoles. Time Code 00:40 - Arcade 03:42 - Super Famicom 05:53 - Amiga 07:50 - Atari ST 08:58 - Amstrad CPC 10:18 - Commodore 64 11:21 - ZX Spectrum 12:18 - Super Famicom (Final Fight Guy) 14:05 - Sharp X68000 15:59 - Mega CD 18:47 - Gameboy Advance 20:26 - Mobile Phone (Java) 21:23 - Dreamcast 22:58 - Xbox 360 (same as the PS3)
Time Code 00:22 - Mega Drive 03:25 - Super Nintendo 05:21 - Master System 07:04 - Game Gear 08:21 - Gameboy 09:31 - NES 11:03 - All versions side by side
Please note that compilation packs are not included because they just contain the arcade rom emulated on another device. same with virtual Console versions (if there are any) The NEC PC98, Sharp X68000 and Atari 7800 prototype versions are sadly missing from this video due to issues getting the games to run. Time Code 00:26 - Arcade 02:31 - Amiga 04:24 - Atari ST 05:52 - MS DOS 07:06 - BBC Micro 08:13 - Commodore 64 10:03 - ZX Spectrum 11:05 - Amstrad CPC 12:04 - PC Engine 13:20 - Mega Drive - Western version 14:48 - Mega Drive - Japanese version 15:58 - Atari Lynx 17:36 - MSX 18:38 - Famicom 19:48 - Gameboy 20:40 - NEC PC-8801 21:58 - Master System 22:54 - Game Gear 23:32 - Atari 2600 24:28 - Gameboy Colour 25:42 - All versions side by side
Teenage Mutant Ninja Turtles wanna be, the Battletoads are here! Does the game suck or is it all they say it is? How about the ports? Can the Amiga produce a good port of a NES game? Watch on to find out. Please note that the Game Boy and Master System games are not included since they are different games. Same goes for the arcade game. The Xbox One Rare collection version isn't featured because that's just emulation running on the Xbox One. Time Code 00:28 - NES 04:07 - Amiga 06:31 - Amiga CD32 07:35 - Mega Drive 09:38 - Game Gear 11:45 - All versions side by side
Time Code 00:26 - Atari ST 02:11 - Amiga 03:52 - Amiga CD32 04:47 - Acorn Archenemies 05:52 - MS DOS 06:47 - Mega Drive 08:10 - Master System 09:11 - Commodore 64 10:11 - Gameboy 11:05 - Gameboy Advance 12:12 - All versions side by side
It's time for another remastered Battle of the Ports as voted upon by you, the viewer. This week we are taking a look at R-Type. The original video was only in 30fps, had no voiceover and contained 14 versions of R-Type. This video is in 60fps 1080p, has a voiceover and contains 18 versions of R-Type. Note: in this video I state that the Master System port of R-Type is by Natsume. This is an error. COMPILE handled the Master System port. Natsume did Darius 2. Time Code 00:36 - Arcade 02:38 - PC Engine 04:29 - Master System 05:48 - NEC PC-88AV 06:36 - MSX 07:20 - Atari ST 09:11 - ZX Spectrum 10:22 - Amstrad CPC 11:09 - Amstrad CPC - 2012 remake 12:36 - Commodore 64 13:56 - Sharp X68000 15:10 - Amiga 16:15 - Game Boy 17:11 - PC Engine CD 18:30 - Game Boy Colour 19:21 - PlayStation 20:21 - Mobile phone (Java) 21:49 - Xbox 360 23:23 - All versions side by side Enjoy!
Today is a short video but it is a great one. We are going to take a look at Cave's very first Arcade shooter, DonPachi. Time Code 00:22 - Arcade 03:22 - Saturn 06:20 - PlayStation 09:12 - All versions running side by side Enjoy!
Time Code 00:26 - Arcade 03:18 - Saturn 05:04 - PlayStation 07:16 - All versions side by side
This week on Battle of the Ports we are taking a look at one of Epyx most popular games of the 80's, Impossible Mission. Time Code 00:25 - Commodore 64 02:20 - Acorn Electron 03:43 - ZX Spectrum 04:36 - BBC Micro 05:29 - Amstrad CPC 06:34 - Apple ][ 07:16 - Atari 7800 08:15 - Master System 09:48 - Amiga 10:32 - Nintendo DS 11:55 - All versions side by side