Home / Series / Ancient DOS Games / Aired Order / Season 1 / Episode 26

Normality

When this game was new, inventory-based adventure games either took the form of single screens you could walk around, or pre-rendered areas that you could look around but couldn't actually move within. Normality presented players with an actual 3D-engine so they could explore a proper 3D world yet still have an inventory adventure experience. I consider this personally to be one of my least impressive ADG episodes. I was having a heck of a time trying to come up with stuff to talk about for it without the episode becoming nothing but spoilers, but because I had played it so much as a kid I really wanted to give it a once-over. Some games are just hard to review, regardless of how good or terrible they are, and this is one of them.

English
  • Originally Aired November 27, 2010
  • Runtime 12 minutes
  • Created June 27, 2025 by
    UnsungGhost
  • Modified July 16, 2025 by
    UnsungGhost