Facebook: http://facebook.com/XboxAhoy Twitter: http://twitter.com/xboxahoy This time, we're covering the Type 25. The first fictional weapon we're covering, the Type 25 is a descendant of the Type 95 seen in Modern Warfare 3. It's a fully automatic weapon this time around, lacking the deadly 3-round burst of its previous incarnation. The Type 25 is a Chinese weapon, and as its designation implies - was likely introduced in the year 2025. Save for a few aesthetic differences, the Type 25 is of the same configuration as the QBZ-95: a bullpup design, with the magazine behind the trigger. It fires a Chinese cartridge similar to the 5.56mm NATO round: the 5.8-by-42 millimetre DBP 87 round. Presumably in the 30 years between the QBZ-95 and Type 25, there would be some iterative improvements: the QBZ had a few ergonomic issues, so it's fair to assume in the later rifle design these may have been ironed out. Any other suggestion of technical changes would, of course, be entirely speculative. The Type 25 is a low damage weapon: It requires 4 shots to the body to kill, or 3 shots where one is a headshot. Ranged damage is relatively consistent, with the weapon never needing more than 5 shots to kill at a distance. The Type 25's key strength is its rate of fire: at approximately 940 rounds per minute, the Type 25's fire rate is higher than all other automatic assault rifles - and is on par with some of the SMGs. This makes the weapon better suited to close-range combat, with the higher rate of fire making for more forgiving performance. Hipfire spread is on par with most other assault rifles - slightly better when prone, in fact. The higher rate of output also helps make for perhaps the most consistent performance from the hip within the assault rifle category. Recoil is moderate, exacerbated by this higher rate of fire - to retain accuracy at longer distances you should burst-fire your weapon. Such fire control is essential for ef