Facebook: http://facebook.com/XboxAhoy Twitter: http://twitter.com/xboxahoy In this episode we're covering the MP7. This fully-automatic SMG built quite a reputation in its MW3 incarnation, where its low recoil and high rate of fire made for a potent combination. It returns as the first SMG unlock in Black Ops 2 - and while it remains a formidable close-range option, this MP7 lies firmly within its intended niche. The MP7, or 'Maschinenpistole 7' is a German weapon, first introduced in 2001 by Heckler und Koch. Technically a Personal Defence Weapon, or PDW, rather than a traditional SMG - the MP7 fires a smaller, higher velocity cartridge - the 4.6 by 30 millimetre round. This round relies on speed rather than mass for its kinetic energy, and as such offers enhanced performance against body armour and lower recoil than standard pistol calibres. All this in a compact package, with ample magazine capacity - the MP7 is an ideal weapon for modern close-quarters battle. In-game, the MP7 is a low damage weapon: it requires 3 to 4 shots at close range to kill, and up to 6 outside of the weapon's relatively short range. This means the MP7 is very much specialised for close-quarters combat: keeping the enemy within your 4-hit kill zone should be your priority. In addition, like the rest of the SMGs, the MP7's ability to penetrate cover is poor: for the most part, you will want to land shots directly upon your opponent. The MP7 makes up for these shortcomings with its rate of fire: at approximately 940 rounds per minute, you will outperform most other weapons in this regard. The rapid fire attachment will boost this rate of fire to the incredibly high 1250 rounds per minute - but be warned, this will halve the weapon's effective range, severely limiting your mid-range capability. This innately high rate of fire is paired with a narrow hipfire spread, like all of the SMGs: this means the MP7 is amongst the most effective weapons when fir