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Time To Kill - Hipfire

Third episode of 'Time To Kill', a series devoted to the inner workings and mechanics of Call of Duty's multiplayer. Episode 3 is all about hipfiring your weapon - an inaccurate but immediate and important part of close-range gunfights. Generally speaking, aiming with your weapon is the most sensible option - bringing up your sights will allow for precision shooting, and accurate shots will kill your opponent more quickly. With most weapons though, you don't have to aim in order to fire - and doing so will fire the weapon from the hip - inaccurate, but sometimes critically effective. Your hipfire accuracy is not constant; there are a couple of factors that will decrease its effectiveness. Non-aimed accuracy is determined by two figures; a maximum and minimum radius in which your shots will land. These radii describe a circle on-screen that marks where your shot will land - you can get an idea how large this circle is at any time by the placement of 4 marks, forming your hipfire reticle. Moving will cause your hipfire reticle to bloom to this maximum amount - it's best to remain perfectly still if for some reason you want to take on a longer-ranged target with hipfire. In addition, firing the weapon will also cause your accuracy to decrease with each successive shot - for this reason firing in bursts, allowing your reticle bloom to recover, will result in better accuracy overall. Jumping will add further penalty to your accuracy. Your hipfire spread is also affected by your stance; Firing while crouched is more accurate than when standing, and hipfiring while in a prone position is more accurate still. Steady Aim is an ideal perk for those who wish to maximise their effectiveness while firing from the hip. First introduced in COD4, it's seen a return in every game since - and its function remains largely unchanged since its original form. The perk acts as a straightforward multiplier to the size of your hipfire reticle, decreasing the radius of you

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  • Originally Aired January 12, 2012
  • Created October 7, 2021 by
    TVDB-Editor123
  • Modified October 7, 2021 by
    TVDB-Editor123