Lt Murphy and his platoon take contact. Priorities shift a little bit but the mission remains the same: Kill mother f*ckers.
Winning Hearts and Minds means two to the chest and one to the head right?
IED maker is stirring up some stuff and the CO went full retard.
When you find the IED makers house and the wife is giving you the eyes...what would you do?
After returning home from the patrol the Marines are caught smaching with a prisoner by SSgt. Rich. Murphy and Rich have to tell Mohammed some unfortunate news. Mohammed responds in kind.
Murphy and Rich come up with an unconventional way of dealing with the Mohammed situation. Jones gets pleasantly surprised by Murphy, and Captain Berry tells Murphy he’ll be there the next day.
Captain Berry and 1st Sgt Gunther arrive at the patrol base but don't feel welcome and are shocked at the behavior of the Marines. Berry and Murphy have a chat that leads to a slight disagreement.
A Task Force Unit comes to the patrol base to plan a raid with the Marines. Their interaction is not what you’d expect.
The raid team returns to base and the patrol base fills with fun and laughter between the Marines and Task Force. Bonding occurs in every way possible.
An injured local comes to the platoon asking for help. The CO gives the order to give aid to the civilians, but LT Murphy is skeptical...
LT Murphy takes over and develops the battlefield after the CO's huge mistake.
2nd Lieutenant Murphy’s platoon encounters resistance on a raid, but a sociopathic mishap lands them on the hunt for a mystery man who is quietly running Musa Qala. The brass play an infantile game of telephone centered around Afghanistan’s “bright future.”
2nd Lieutenant Murphy deals with the brass at the Battalion District Center and learns that his platoon will get an Afghan National Police squad attached to them. Meanwhile his platoon searches for snatch, computers, sat phones, and stuff to steal.
The Marines of 1st Platoon experience the absurdity of integrating with Afghan forces, when a squad of Afghan Police arrive at their patrol base. Negligent discharges and racism run rampant as the debauchery on base hits a high point.
While 3rd Squad is on a mission to detain a new HVT, a brawl breaks out on base between the Marines and Afghan police squad that leaves the platoon with a new pet.
A female mechanic arrives on base to fix the generator and has a mission to smash Lance Corporal Richards, while 2nd Lieutenant Murphy has to explain the death of their HVT to Battalion Command, and Superman comes back from the dead.
Second Lieutenant Murphy zeroes in on Buhtpaki.
Chaplain Kelly arrives on base to deliver some special guidance to the Marines and ANP.
The Marines get too enthusiastic confessing their sins and 2nd Lt Murphy gets kill or capture orders.
Marines recounting Azim’s death let their bloodlust erupt into mortal combat on the patrol base, and 2nd Lt Murphy gets the mission he’s been waiting for.
The platoon goes after Mohammed al-Buhtpaki, and get more than they expected.
On a remote patrol base in Helmand Province of Afghanistan in 2008, Marine Lieutenant Vinny Murphy fights to protect his Marines from the local insurgents and his self-serving Commander, Captain Berry.