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How Forza's Racing AI Uses Neural Networks to Evolve

Today on War Stories, Ars Technica is joined by Dan Greenawalt, Creative Director of the Forza franchise, who takes us through the colossal potential (and many challenges) of utilizing deep neural networks to build sophisticated racing AI. Beginning with the original Drivatar AI in Forza

English
  • Originally Aired September 13, 2020
  • Runtime 30 minutes
  • Network YouTube
  • Created September 25, 2020 by
    Administrator admin
  • Modified April 9, 2022 by
    SpaceCowFour